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<title>Static Call Graph - [.\Objects\btsb.axf]</title></head>
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<H1>Static Call Graph for image .\Objects\btsb.axf</H1><HR>
<BR><P>#&#060CALLGRAPH&#062# ARM Linker, 5060300: Last Updated: Tue Mar 14 00:02:41 2017
<BR><P>
<H3>Maximum Stack Usage =        864 bytes + Unknown(Cycles, Untraceable Function Pointers)</H3><H3>
Call chain for Maximum Stack Depth:</H3>
vTaskTest &rArr; GuiTaskTest &rArr; GUI_Delay &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
<P>
<H3>
Mutually Recursive functions
</H3> <LI><a href="#[e]">NMI_Handler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[e]">NMI_Handler</a><BR>
 <LI><a href="#[f]">HardFault_Handler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[f]">HardFault_Handler</a><BR>
 <LI><a href="#[10]">MemManage_Handler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[10]">MemManage_Handler</a><BR>
 <LI><a href="#[11]">BusFault_Handler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[11]">BusFault_Handler</a><BR>
 <LI><a href="#[12]">UsageFault_Handler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[12]">UsageFault_Handler</a><BR>
 <LI><a href="#[14]">DebugMon_Handler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[14]">DebugMon_Handler</a><BR>
 <LI><a href="#[29]">ADC_IRQHandler</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[29]">ADC_IRQHandler</a><BR>
 <LI><a href="#[2a5]">WM__SendMessage</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[10e]">WM_DefaultProc</a><BR>
 <LI><a href="#[2b7]">WM__InvalidateRect</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[2b7]">WM__InvalidateRect</a><BR>
 <LI><a href="#[2a0]">WM_InvalidateWindowAndDescsEx</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[2a0]">WM_InvalidateWindowAndDescsEx</a><BR>
 <LI><a href="#[29a]">WM__InvalidateDrawAndDescs</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[29a]">WM__InvalidateDrawAndDescs</a><BR>
 <LI><a href="#[291]">WM__ForEachDesc</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[291]">WM__ForEachDesc</a><BR>
 <LI><a href="#[2a6]">WM_ResizeWindow</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[26c]">WM__UpdateChildPositions</a><BR>
 <LI><a href="#[2b8]">_MoveDescendents</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[2b8]">_MoveDescendents</a><BR>
 <LI><a href="#[2da]">_EnlargeBlocks</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[135]">_Alloc</a><BR>
 <LI><a href="#[2dc]">_Findy1</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[2dc]">_Findy1</a><BR>
 <LI><a href="#[2de]">_Findx1</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[2de]">_Findx1</a><BR>
 <LI><a href="#[2dd]">_Findx0</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[2dd]">_Findx0</a><BR>
 <LI><a href="#[28c]">_DeleteAllChildren</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[115]">WM_DeleteWindow</a><BR>
 <LI><a href="#[29f]">WM_InvalidateWindowAndDescs</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[29f]">WM_InvalidateWindowAndDescs</a><BR>
 <LI><a href="#[293]">_GetDialogItem</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[293]">_GetDialogItem</a><BR>
 <LI><a href="#[2bc]">_PaintTransChildren</a>&nbsp;&nbsp;&nbsp;&rArr;&nbsp;&nbsp;&nbsp;<a href="#[2bc]">_PaintTransChildren</a><BR>
</UL>
<P>
<H3>
Function Pointers
</H3><UL>
 <LI><a href="#[29]">ADC_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[11]">BusFault_Handler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[2b]">CAN1_RX0_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[2c]">CAN1_RX1_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[2d]">CAN1_SCE_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[2a]">CAN1_TX_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[57]">CAN2_RX0_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[58]">CAN2_RX1_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[59]">CAN2_SCE_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[56]">CAN2_TX_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[66]">CRYP_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[65]">DCMI_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[22]">DMA1_Stream0_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[23]">DMA1_Stream1_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[24]">DMA1_Stream2_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[25]">DMA1_Stream3_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[26]">DMA1_Stream4_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[27]">DMA1_Stream5_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[28]">DMA1_Stream6_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[46]">DMA1_Stream7_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[4f]">DMA2_Stream0_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[50]">DMA2_Stream1_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[51]">DMA2_Stream2_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[52]">DMA2_Stream3_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[53]">DMA2_Stream4_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[5b]">DMA2_Stream5_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[5c]">DMA2_Stream6_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[5d]">DMA2_Stream7_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[14]">DebugMon_Handler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[6f]">EDIT_Callback</a> from edit.o(i.EDIT_Callback) referenced from edit.o(i.EDIT_CreateUser)
 <LI><a href="#[a6]">EDIT_CreateIndirect</a> from edit_createindirect.o(i.EDIT_CreateIndirect) referenced 5 times from guitasktest.o(.constdata)
 <LI><a href="#[54]">ETH_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[55]">ETH_WKUP_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[1d]">EXTI0_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[3f]">EXTI15_10_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[1e]">EXTI1_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[1f]">EXTI2_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[20]">EXTI3_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[21]">EXTI4_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[2e]">EXTI9_5_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[1b]">FLASH_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[47]">FSMC_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[ae]">GUIMONO_DispChar</a> from gui_charm.o(i.GUIMONO_DispChar) referenced from f6x8.o(.constdata)
 <LI><a href="#[af]">GUIMONO_GetCharDistX</a> from gui_charm.o(i.GUIMONO_GetCharDistX) referenced from f6x8.o(.constdata)
 <LI><a href="#[b0]">GUIMONO_GetFontInfo</a> from gui_charm.o(i.GUIMONO_GetFontInfo) referenced from f6x8.o(.constdata)
 <LI><a href="#[b1]">GUIMONO_IsInFont</a> from gui_charm.o(i.GUIMONO_IsInFont) referenced from f6x8.o(.constdata)
 <LI><a href="#[c5]">GUIPROP_DispChar</a> from gui_charp.o(i.GUIPROP_DispChar) referenced from f13_1.o(.constdata)
 <LI><a href="#[c6]">GUIPROP_GetCharDistX</a> from gui_charp.o(i.GUIPROP_GetCharDistX) referenced from f13_1.o(.constdata)
 <LI><a href="#[c7]">GUIPROP_GetFontInfo</a> from gui_charp.o(i.GUIPROP_GetFontInfo) referenced from f13_1.o(.constdata)
 <LI><a href="#[c8]">GUIPROP_IsInFont</a> from gui_charp.o(i.GUIPROP_IsInFont) referenced from f13_1.o(.constdata)
 <LI><a href="#[89]">GUI_MEMDEV_Paint1Static</a> from guidev_staticdevices.o(i.GUI_MEMDEV_Paint1Static) referenced from wm.o(i._Paint1)
 <LI><a href="#[87]">GUI_MEMDEV__WriteToActiveAlpha</a> from guidev_writetoactivealpha.o(i.GUI_MEMDEV__WriteToActiveAlpha) referenced from guidev_32.o(i._GetDevFunc)
 <LI><a href="#[86]">GUI_MEMDEV__WriteToActiveOpaque</a> from guidev_writetoactiveopaque.o(i.GUI_MEMDEV__WriteToActiveOpaque) referenced from guidev_16.o(i._GetDevFunc)
 <LI><a href="#[e2]">GUI_USAGE_BM_AddHLine</a> from guidev_usagebm.o(i.GUI_USAGE_BM_AddHLine) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[e1]">GUI_USAGE_BM_AddPixel</a> from guidev_usagebm.o(i.GUI_USAGE_BM_AddPixel) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[e3]">GUI_USAGE_BM_Clear</a> from guidev_usagebm.o(i.GUI_USAGE_BM_Clear) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[e5]">GUI_USAGE_BM_GetNextDirty</a> from guidev_usagebm.o(i.GUI_USAGE_BM_GetNextDirty) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[6]">GUI_X_ExecIdle</a> from gui_x_freertos.o(i.GUI_X_ExecIdle) referenced 2 times from gui_waitevent.o(.data)
 <LI><a href="#[9]">GUI__MixColors</a> from gui__alpha.o(i.GUI__MixColors) referenced 2 times from gui__alpha.o(.data)
 <LI><a href="#[a]">GUI__MixColorsBulk</a> from gui__alpha.o(i.GUI__MixColorsBulk) referenced 2 times from gui__alpha.o(.data)
 <LI><a href="#[67]">HASH_RNG_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[f]">HardFault_Handler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[37]">I2C1_ER_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[36]">I2C1_EV_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[39]">I2C2_ER_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[38]">I2C2_EV_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[60]">I2C3_ER_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[5f]">I2C3_EV_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[8c]">IsKeyDown1</a> from bsp_key.o(i.IsKeyDown1) referenced from bsp_key.o(i.bsp_InitKeyVar)
 <LI><a href="#[95]">IsKeyDown10</a> from bsp_key.o(i.IsKeyDown10) referenced from bsp_key.o(i.bsp_InitKeyVar)
 <LI><a href="#[8d]">IsKeyDown2</a> from bsp_key.o(i.IsKeyDown2) referenced from bsp_key.o(i.bsp_InitKeyVar)
 <LI><a href="#[8e]">IsKeyDown3</a> from bsp_key.o(i.IsKeyDown3) referenced from bsp_key.o(i.bsp_InitKeyVar)
 <LI><a href="#[8f]">IsKeyDown4</a> from bsp_key.o(i.IsKeyDown4) referenced from bsp_key.o(i.bsp_InitKeyVar)
 <LI><a href="#[90]">IsKeyDown5</a> from bsp_key.o(i.IsKeyDown5) referenced from bsp_key.o(i.bsp_InitKeyVar)
 <LI><a href="#[91]">IsKeyDown6</a> from bsp_key.o(i.IsKeyDown6) referenced from bsp_key.o(i.bsp_InitKeyVar)
 <LI><a href="#[92]">IsKeyDown7</a> from bsp_key.o(i.IsKeyDown7) referenced from bsp_key.o(i.bsp_InitKeyVar)
 <LI><a href="#[93]">IsKeyDown8</a> from bsp_key.o(i.IsKeyDown8) referenced from bsp_key.o(i.bsp_InitKeyVar)
 <LI><a href="#[94]">IsKeyDown9</a> from bsp_key.o(i.IsKeyDown9) referenced from bsp_key.o(i.bsp_InitKeyVar)
 <LI><a href="#[72]">LCD_DrawHLine</a> from lcd.o(i.LCD_DrawHLine) referenced from gui_core.o(.constdata)
 <LI><a href="#[72]">LCD_DrawHLine</a> from lcd.o(i.LCD_DrawHLine) referenced from gui_drawgradient.o(i.GUI_DrawGradientV)
 <LI><a href="#[a8]">LCD_DrawPixel</a> from lcd.o(i.LCD_DrawPixel) referenced from gui_core.o(.constdata)
 <LI><a href="#[71]">LCD_DrawVLine</a> from lcd.o(i.LCD_DrawVLine) referenced from gui_drawgradient.o(i.GUI_DrawGradientH)
 <LI><a href="#[0]">LCD_GetpPalConvTableBM</a> from lcd_color.o(i.LCD_GetpPalConvTableBM) referenced 2 times from gui_core.o(.data)
 <LI><a href="#[75]">LCD_Index2Color_888</a> from guicc_888_index2color.o(i.LCD_Index2Color_888) referenced from gui__alpha.o(i.GUI__DoAlphaBlending)
 <LI><a href="#[73]">LCD_Index2Color_8888</a> from guicc_8888_index2color.o(i.LCD_Index2Color_8888) referenced from guicc_8888.o(.constdata)
 <LI><a href="#[73]">LCD_Index2Color_8888</a> from guicc_8888_index2color.o(i.LCD_Index2Color_8888) referenced from guidev_writetoactivealpha.o(i.GUI_MEMDEV__WriteToActiveAlpha)
 <LI><a href="#[73]">LCD_Index2Color_8888</a> from guicc_8888_index2color.o(i.LCD_Index2Color_8888) referenced from gui__alpha.o(i.GUI__DoAlphaBlending)
 <LI><a href="#[aa]">LCD_Index2Color_M565</a> from guicc_m565.o(i.LCD_Index2Color_M565) referenced from guicc_m565.o(.constdata)
 <LI><a href="#[10]">MemManage_Handler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[e]">NMI_Handler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[5a]">OTG_FS_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[41]">OTG_FS_WKUP_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[62]">OTG_HS_EP1_IN_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[61]">OTG_HS_EP1_OUT_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[64]">OTG_HS_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[63]">OTG_HS_WKUP_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[78]">PROGBAR_Callback</a> from progbar.o(i.PROGBAR_Callback) referenced from progbar.o(i.PROGBAR_CreateUser)
 <LI><a href="#[a7]">PROGBAR_CreateIndirect</a> from progbar_createindirect.o(i.PROGBAR_CreateIndirect) referenced from guitasktest.o(.constdata)
 <LI><a href="#[1]">PROGBAR_DrawSkinFlex</a> from progbar_skinflex.o(i.PROGBAR_DrawSkinFlex) referenced 2 times from progbar.o(.data)
 <LI><a href="#[18]">PVD_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[15]">PendSV_Handler</a> from port.o(.emb_text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[1c]">RCC_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[40]">RTC_Alarm_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[1a]">RTC_WKUP_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[d]">Reset_Handler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[48]">SDIO_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[3a]">SPI1_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[3b]">SPI2_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[4a]">SPI3_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[13]">SVC_Handler</a> from port.o(.emb_text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[16]">SysTick_Handler</a> from port.o(i.SysTick_Handler) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[69]">SystemInit</a> from system_stm32f2xx.o(i.SystemInit) referenced from startup_stm32f2xx.o(.text)
 <LI><a href="#[19]">TAMP_STAMP_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[79]">TEXT_Callback</a> from text.o(i.TEXT_Callback) referenced from text.o(i.TEXT_CreateUser)
 <LI><a href="#[a5]">TEXT_CreateIndirect</a> from text_createindirect.o(i.TEXT_CreateIndirect) referenced 6 times from guitasktest.o(.constdata)
 <LI><a href="#[2f]">TIM1_BRK_TIM9_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[32]">TIM1_CC_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[31]">TIM1_TRG_COM_TIM11_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[30]">TIM1_UP_TIM10_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[33]">TIM2_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[34]">TIM3_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[35]">TIM4_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[49]">TIM5_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[4d]">TIM6_DAC_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[4e]">TIM7_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[42]">TIM8_BRK_TIM12_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[45]">TIM8_CC_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[44]">TIM8_TRG_COM_TIM14_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[43]">TIM8_UP_TIM13_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[4b]">UART4_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[4c]">UART5_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[3c]">USART1_IRQHandler</a> from bsp_uart_fifo.o(i.USART1_IRQHandler) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[3d]">USART2_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[3e]">USART3_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[5e]">USART6_IRQHandler</a> from bsp_uart_fifo.o(i.USART6_IRQHandler) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[12]">UsageFault_Handler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[7a]">WINDOW_Callback</a> from window.o(i.WINDOW_Callback) referenced from window.o(i.WINDOW_CreateUser)
 <LI><a href="#[a4]">WINDOW_CreateIndirect</a> from window.o(i.WINDOW_CreateIndirect) referenced from guitasktest.o(.constdata)
 <LI><a href="#[8a]">WM__Paint1</a> from wm.o(i.WM__Paint1) referenced from wm.o(i._Paint1)
 <LI><a href="#[17]">WWDG_IRQHandler</a> from startup_stm32f2xx.o(.text) referenced from startup_stm32f2xx.o(RESET)
 <LI><a href="#[c0]">_CalcSizeOfChar</a> from gui_uc_encodenone.o(i._CalcSizeOfChar) referenced from gui_uc_encodenone.o(.constdata)
 <LI><a href="#[ac]">_Color2IndexBulk</a> from guicc_m565.o(i._Color2IndexBulk) referenced 2 times from guicc_m565.o(.constdata)
 <LI><a href="#[ce]">_Color2Index_0</a> from guicc_0.o(i._Color2Index_0) referenced from guicc_0.o(.constdata)
 <LI><a href="#[d1]">_Color2Index_8888</a> from guicc_8888.o(i._Color2Index_8888) referenced from guicc_8888.o(.constdata)
 <LI><a href="#[a9]">_Color2Index_M565</a> from guicc_m565.o(i._Color2Index_M565) referenced from guicc_m565.o(.constdata)
 <LI><a href="#[8]">_Create</a> from progbar_skin.o(i._Create) referenced 2 times from progbar_skin.o(.data)
 <LI><a href="#[98]">_DrawBitmap</a> from guidrv_template.o(i._DrawBitmap) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[cb]">_DrawDown</a> from widget_effect_none.o(i._DrawDown) referenced 2 times from widget_effect_none.o(.constdata)
 <LI><a href="#[cc]">_DrawDownRect</a> from widget_effect_none.o(i._DrawDownRect) referenced 2 times from widget_effect_none.o(.constdata)
 <LI><a href="#[cd]">_DrawFlat</a> from widget_effect_none.o(i._DrawFlat) referenced from widget_effect_none.o(.constdata)
 <LI><a href="#[99]">_DrawHLine</a> from guidrv_template.o(i._DrawHLine) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[c9]">_DrawUp</a> from widget_effect_none.o(i._DrawUp) referenced 2 times from widget_effect_none.o(.constdata)
 <LI><a href="#[ca]">_DrawUpRect</a> from widget_effect_none.o(i._DrawUpRect) referenced 2 times from widget_effect_none.o(.constdata)
 <LI><a href="#[9a]">_DrawVLine</a> from guidrv_template.o(i._DrawVLine) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[c1]">_Encode</a> from gui_uc_encodenone.o(i._Encode) referenced from gui_uc_encodenone.o(.constdata)
 <LI><a href="#[9b]">_FillRect</a> from guidrv_template.o(i._FillRect) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[e4]">_GUI_USAGE_BM_Delete</a> from guidev_usagebm.o(i._GUI_USAGE_BM_Delete) referenced from guidev_usagebm.o(.constdata)
 <LI><a href="#[be]">_GetCharCode</a> from gui_uc_encodenone.o(i._GetCharCode) referenced from gui_uc_encodenone.o(.constdata)
 <LI><a href="#[bf]">_GetCharSize</a> from gui_uc_encodenone.o(i._GetCharSize) referenced from gui_uc_encodenone.o(.constdata)
 <LI><a href="#[c]">_GetCharWrap</a> from gui__wrap.o(i._GetCharWrap) referenced 2 times from gui__wrap.o(.data)
 <LI><a href="#[4]">_GetCursorCharacter</a> from gui__getcursorpos.o(i._GetCursorCharacter) referenced 2 times from gui__getcursorpos.o(.data)
 <LI><a href="#[3]">_GetCursorPosChar</a> from gui__getcursorpos.o(i._GetCursorPosChar) referenced 2 times from gui__getcursorpos.o(.data)
 <LI><a href="#[2]">_GetCursorPosX</a> from gui__getcursorpos.o(i._GetCursorPosX) referenced 2 times from gui__getcursorpos.o(.data)
 <LI><a href="#[a2]">_GetDevData</a> from guidrv_template.o(i._GetDevData) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[a0]">_GetDevFunc</a> from guidrv_template.o(i._GetDevFunc) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[a1]">_GetDevProp</a> from guidrv_template.o(i._GetDevProp) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[d0]">_GetIndexMask_0</a> from guicc_0.o(i._GetIndexMask_0) referenced from guicc_0.o(.constdata)
 <LI><a href="#[d2]">_GetIndexMask_8888</a> from guicc_8888.o(i._GetIndexMask_8888) referenced from guicc_8888.o(.constdata)
 <LI><a href="#[ab]">_GetIndexMask_M565</a> from guicc_m565.o(i._GetIndexMask_M565) referenced from guicc_m565.o(.constdata)
 <LI><a href="#[9c]">_GetPixelIndex</a> from guidrv_template.o(i._GetPixelIndex) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[a3]">_GetRect</a> from guidrv_template.o(i._GetRect) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[b]">_GetWordWrap</a> from gui__wrap.o(i._GetWordWrap) referenced 2 times from gui__wrap.o(.data)
 <LI><a href="#[ad]">_Index2ColorBulk</a> from guicc_m565.o(i._Index2ColorBulk) referenced 2 times from guicc_m565.o(.constdata)
 <LI><a href="#[cf]">_Index2Color_0</a> from guicc_0.o(i._Index2Color_0) referenced from guicc_0.o(.constdata)
 <LI><a href="#[82]">_Init</a> from guidrv_template.o(i._Init) referenced from guidrv_template.o(i._GetDevFunc)
 <LI><a href="#[5]">_Log2VisBuffered</a> from gui_charline.o(i._Log2VisBuffered) referenced 2 times from gui_charline.o(.data)
 <LI><a href="#[84]">_Off</a> from guidrv_template.o(i._Off) referenced from guidrv_template.o(i._GetDevFunc)
 <LI><a href="#[83]">_On</a> from guidrv_template.o(i._On) referenced from guidrv_template.o(i._GetDevFunc)
 <LI><a href="#[70]">_OnExit</a> from gui_task.o(i._OnExit) referenced from gui_task.o(i.GUITASK_Init)
 <LI><a href="#[74]">_OnExit</a> from gui_core.o(i._OnExit) referenced from gui_core.o(i.GUI__Config)
 <LI><a href="#[76]">_OnExit</a> from gui__alpha.o(i._OnExit) referenced from gui__alpha.o(i.GUI__GetAlphaBuffer)
 <LI><a href="#[77]">_OnExit</a> from lcd_color.o(i._OnExit) referenced from lcd_color.o(i.LCD_InitColors)
 <LI><a href="#[7c]">_OnExit</a> from wm.o(i._OnExit) referenced from wm.o(i.WM_Init)
 <LI><a href="#[88]">_OnExit</a> from gui_alloc.o(i._OnExit) referenced from gui_alloc.o(i._InitOnce)
 <LI><a href="#[7]">_Paint</a> from progbar_skin.o(i._Paint) referenced 2 times from progbar_skin.o(.data)
 <LI><a href="#[c3]">_SetBkColor</a> from lcd.o(i._SetBkColor) referenced from lcd.o(.constdata)
 <LI><a href="#[c2]">_SetColor</a> from lcd.o(i._SetColor) referenced from lcd.o(.constdata)
 <LI><a href="#[c4]">_SetDrawMode</a> from lcd.o(i._SetDrawMode) referenced from lcd.o(.constdata)
 <LI><a href="#[85]">_SetLUTEntry</a> from guidrv_template.o(i._SetLUTEntry) referenced from guidrv_template.o(i._GetDevFunc)
 <LI><a href="#[9f]">_SetOrg</a> from guidrv_template.o(i._SetOrg) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[9d]">_SetPixelIndex</a> from guidrv_template.o(i._SetPixelIndex) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[81]">_SetSize</a> from guidrv_template.o(i._SetSize) referenced from guidrv_template.o(i._GetDevFunc)
 <LI><a href="#[7f]">_SetVRAMAddr</a> from guidrv_template.o(i._SetVRAMAddr) referenced from guidrv_template.o(i._GetDevFunc)
 <LI><a href="#[80]">_SetVSize</a> from guidrv_template.o(i._SetVSize) referenced from guidrv_template.o(i._GetDevFunc)
 <LI><a href="#[9e]">_XorPixel</a> from guidrv_template.o(i._XorPixel) referenced 3 times from guidrv_template.o(.constdata)
 <LI><a href="#[6a]">__main</a> from entry.o(.ARM.Collect$$$$00000000) referenced from startup_stm32f2xx.o(.text)
 <LI><a href="#[7b]">_cbBackWin</a> from wm.o(i._cbBackWin) referenced from wm.o(i.WM_Init)
 <LI><a href="#[6e]">_cbDialog</a> from guitasktest.o(i._cbDialog) referenced from guitasktest.o(i.CreateWindow)
 <LI><a href="#[7e]">_cbInvalidateOne</a> from wm_bringtotop.o(i._cbInvalidateOne) referenced from wm_bringtotop.o(i._BringToTop)
 <LI><a href="#[7d]">_cbPaintMemDev</a> from wm.o(i._cbPaintMemDev) referenced from wm.o(i.WM__Paint)
 <LI><a href="#[8b]">fputc</a> from bsp_uart_fifo.o(i.fputc) referenced from printf6.o(i.__0printf$6)
 <LI><a href="#[68]">main</a> from main.o(i.main) referenced from entry9a.o(.ARM.Collect$$$$0000000B)
 <LI><a href="#[97]">prvIdleTask</a> from tasks.o(i.prvIdleTask) referenced from tasks.o(i.vTaskStartScheduler)
 <LI><a href="#[96]">prvTaskExitError</a> from port.o(i.prvTaskExitError) referenced from port.o(i.pxPortInitialiseStack)
 <LI><a href="#[6c]">vTaskAdcProc</a> from main.o(i.vTaskAdcProc) referenced from main.o(i.AppTaskCreate)
 <LI><a href="#[6b]">vTaskGUI</a> from main.o(i.vTaskGUI) referenced from main.o(i.AppTaskCreate)
 <LI><a href="#[6d]">vTaskTest</a> from main.o(i.vTaskTest) referenced from main.o(i.AppTaskCreate)
</UL>
<P>
<H3>
Global Symbols
</H3>
<P><STRONG><a name="[6a]"></a>__main</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry.o(.ARM.Collect$$$$00000000))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(.text)
</UL>
<P><STRONG><a name="[376]"></a>_main_stk</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry2.o(.ARM.Collect$$$$00000001))

<P><STRONG><a name="[ea]"></a>_main_scatterload</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry5.o(.ARM.Collect$$$$00000004))
<BR><BR>[Calls]<UL><LI><a href="#[eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__scatterload
</UL>

<P><STRONG><a name="[f0]"></a>__main_after_scatterload</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry5.o(.ARM.Collect$$$$00000004))
<BR><BR>[Called By]<UL><LI><a href="#[eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__scatterload
</UL>

<P><STRONG><a name="[377]"></a>_main_clock</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry7b.o(.ARM.Collect$$$$00000008))

<P><STRONG><a name="[378]"></a>_main_cpp_init</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry8b.o(.ARM.Collect$$$$0000000A))

<P><STRONG><a name="[379]"></a>_main_init</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry9a.o(.ARM.Collect$$$$0000000B))

<P><STRONG><a name="[37a]"></a>__rt_final_cpp</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry10a.o(.ARM.Collect$$$$0000000D))

<P><STRONG><a name="[37b]"></a>__rt_final_exit</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, entry11a.o(.ARM.Collect$$$$0000000F))

<P><STRONG><a name="[13]"></a>SVC_Handler</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, port.o(.emb_text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[371]"></a>__asm___6_port_c_39a90d8d__prvStartFirstTask</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, port.o(.emb_text))
<BR><BR>[Called By]<UL><LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xPortStartScheduler
</UL>

<P><STRONG><a name="[15]"></a>PendSV_Handler</STRONG> (Thumb, 72 bytes, Stack size 0 bytes, port.o(.emb_text))
<BR><BR>[Calls]<UL><LI><a href="#[ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSwitchContext
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[37c]"></a>vPortGetIPSR</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, port.o(.emb_text), UNUSED)

<P><STRONG><a name="[d]"></a>Reset_Handler</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[e]"></a>NMI_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;NMI_Handler
</UL>
<BR>[Called By]<UL><LI><a href="#[e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;NMI_Handler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[f]"></a>HardFault_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HardFault_Handler
</UL>
<BR>[Called By]<UL><LI><a href="#[f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;HardFault_Handler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[10]"></a>MemManage_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[10]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MemManage_Handler
</UL>
<BR>[Called By]<UL><LI><a href="#[10]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;MemManage_Handler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[11]"></a>BusFault_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[11]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BusFault_Handler
</UL>
<BR>[Called By]<UL><LI><a href="#[11]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;BusFault_Handler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[12]"></a>UsageFault_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[12]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UsageFault_Handler
</UL>
<BR>[Called By]<UL><LI><a href="#[12]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UsageFault_Handler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[14]"></a>DebugMon_Handler</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[14]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DebugMon_Handler
</UL>
<BR>[Called By]<UL><LI><a href="#[14]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DebugMon_Handler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[29]"></a>ADC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[29]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ADC_IRQHandler
</UL>
<BR>[Called By]<UL><LI><a href="#[29]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ADC_IRQHandler
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[2b]"></a>CAN1_RX0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[2c]"></a>CAN1_RX1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[2d]"></a>CAN1_SCE_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[2a]"></a>CAN1_TX_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[57]"></a>CAN2_RX0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[58]"></a>CAN2_RX1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[59]"></a>CAN2_SCE_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[56]"></a>CAN2_TX_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[66]"></a>CRYP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[65]"></a>DCMI_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[22]"></a>DMA1_Stream0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[23]"></a>DMA1_Stream1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[24]"></a>DMA1_Stream2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[25]"></a>DMA1_Stream3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[26]"></a>DMA1_Stream4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[27]"></a>DMA1_Stream5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[28]"></a>DMA1_Stream6_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[46]"></a>DMA1_Stream7_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[4f]"></a>DMA2_Stream0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[50]"></a>DMA2_Stream1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[51]"></a>DMA2_Stream2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[52]"></a>DMA2_Stream3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[53]"></a>DMA2_Stream4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[5b]"></a>DMA2_Stream5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[5c]"></a>DMA2_Stream6_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[5d]"></a>DMA2_Stream7_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[54]"></a>ETH_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[55]"></a>ETH_WKUP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[1d]"></a>EXTI0_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[3f]"></a>EXTI15_10_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[1e]"></a>EXTI1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[1f]"></a>EXTI2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[20]"></a>EXTI3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[21]"></a>EXTI4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[2e]"></a>EXTI9_5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[1b]"></a>FLASH_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[47]"></a>FSMC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[67]"></a>HASH_RNG_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[37]"></a>I2C1_ER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[36]"></a>I2C1_EV_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[39]"></a>I2C2_ER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[38]"></a>I2C2_EV_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[60]"></a>I2C3_ER_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[5f]"></a>I2C3_EV_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[5a]"></a>OTG_FS_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[41]"></a>OTG_FS_WKUP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[62]"></a>OTG_HS_EP1_IN_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[61]"></a>OTG_HS_EP1_OUT_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[64]"></a>OTG_HS_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[63]"></a>OTG_HS_WKUP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[18]"></a>PVD_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[1c]"></a>RCC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[40]"></a>RTC_Alarm_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[1a]"></a>RTC_WKUP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[48]"></a>SDIO_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[3a]"></a>SPI1_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[3b]"></a>SPI2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[4a]"></a>SPI3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[19]"></a>TAMP_STAMP_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[2f]"></a>TIM1_BRK_TIM9_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[32]"></a>TIM1_CC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[31]"></a>TIM1_TRG_COM_TIM11_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[30]"></a>TIM1_UP_TIM10_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[33]"></a>TIM2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[34]"></a>TIM3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[35]"></a>TIM4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[49]"></a>TIM5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[4d]"></a>TIM6_DAC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[4e]"></a>TIM7_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[42]"></a>TIM8_BRK_TIM12_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[45]"></a>TIM8_CC_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[44]"></a>TIM8_TRG_COM_TIM14_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[43]"></a>TIM8_UP_TIM13_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[4b]"></a>UART4_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[4c]"></a>UART5_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[3d]"></a>USART2_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[3e]"></a>USART3_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[17]"></a>WWDG_IRQHandler</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, startup_stm32f2xx.o(.text))
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[37d]"></a>___aeabi_memcpy8$move</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmovea.o(.text), UNUSED)

<P><STRONG><a name="[11e]"></a>__aeabi_memcpy</STRONG> (Thumb, 64 bytes, Stack size 8 bytes, memmovea.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[350]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCopyDataToQueue
<LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCopyDataFromQueue
<LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_AutoWritePage
<LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetText
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[102]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ChangeCharacter
<LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[113]"></a>__aeabi_memcpy4</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmovea.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuiTaskTest
<LI><a href="#[12d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_CopyContext
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_CreateUser
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine32BPP_DDB
</UL>

<P><STRONG><a name="[2e6]"></a>__aeabi_memmove</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmovea.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = __aeabi_memmove
</UL>
<BR>[Called By]<UL><LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
</UL>

<P><STRONG><a name="[37e]"></a>__aeabi_memmove4</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmovea.o(.text), UNUSED)

<P><STRONG><a name="[37f]"></a>__aeabi_memmove8</STRONG> (Thumb, 0 bytes, Stack size 8 bytes, memmovea.o(.text), UNUSED)

<P><STRONG><a name="[ee]"></a>__aeabi_memset</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, memseta.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseNewTask
<LI><a href="#[ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_memset$wrapper
<LI><a href="#[ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr
<LI><a href="#[e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_AddHLine
</UL>

<P><STRONG><a name="[380]"></a>__aeabi_memset4</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, memseta.o(.text), UNUSED)

<P><STRONG><a name="[381]"></a>__aeabi_memset8</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, memseta.o(.text), UNUSED)

<P><STRONG><a name="[ed]"></a>__aeabi_memclr</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, memseta.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memset
</UL>

<P><STRONG><a name="[1cc]"></a>__aeabi_memclr4</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, memseta.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Clear
</UL>

<P><STRONG><a name="[382]"></a>__aeabi_memclr8</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, memseta.o(.text), UNUSED)

<P><STRONG><a name="[ef]"></a>_memset$wrapper</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, memseta.o(.text), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memset
</UL>

<P><STRONG><a name="[11c]"></a>strlen</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, strlen.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetText
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
<LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsSpaceInBuffer
<LI><a href="#[ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
</UL>

<P><STRONG><a name="[363]"></a>memcmp</STRONG> (Thumb, 26 bytes, Stack size 12 bytes, memcmp.o(.text))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = memcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_AutoWritePage
</UL>

<P><STRONG><a name="[1e9]"></a>strcpy</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, strcpy.o(.text))
<BR><BR>[Called By]<UL><LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_ReadInfo
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
</UL>

<P><STRONG><a name="[383]"></a>__aeabi_uidiv</STRONG> (Thumb, 0 bytes, Stack size 12 bytes, uidiv.o(.text), UNUSED)

<P><STRONG><a name="[2ed]"></a>__aeabi_uidivmod</STRONG> (Thumb, 44 bytes, Stack size 12 bytes, uidiv.o(.text), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_core
</UL>

<P><STRONG><a name="[eb]"></a>__scatterload</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, init.o(.text))
<BR><BR>[Calls]<UL><LI><a href="#[f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__main_after_scatterload
</UL>
<BR>[Called By]<UL><LI><a href="#[ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_main_scatterload
</UL>

<P><STRONG><a name="[384]"></a>__scatterload_rt2</STRONG> (Thumb, 0 bytes, Stack size 0 bytes, init.o(.text), UNUSED)

<P><STRONG><a name="[385]"></a>__decompress</STRONG> (Thumb, 0 bytes, Stack size unknown bytes, __dczerorl2.o(.text), UNUSED)

<P><STRONG><a name="[386]"></a>__decompress1</STRONG> (Thumb, 86 bytes, Stack size unknown bytes, __dczerorl2.o(.text), UNUSED)

<P><STRONG><a name="[30c]"></a>ADC_Cmd</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, stm32f2xx_adc.o(i.ADC_Cmd))
<BR><BR>[Called By]<UL><LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitADC
</UL>

<P><STRONG><a name="[306]"></a>ADC_CommonInit</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, stm32f2xx_adc.o(i.ADC_CommonInit))
<BR><BR>[Called By]<UL><LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitADC
</UL>

<P><STRONG><a name="[308]"></a>ADC_DMACmd</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, stm32f2xx_adc.o(i.ADC_DMACmd))
<BR><BR>[Called By]<UL><LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitADC
</UL>

<P><STRONG><a name="[30b]"></a>ADC_DMARequestAfterLastTransferCmd</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, stm32f2xx_adc.o(i.ADC_DMARequestAfterLastTransferCmd))
<BR><BR>[Called By]<UL><LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitADC
</UL>

<P><STRONG><a name="[307]"></a>ADC_Init</STRONG> (Thumb, 74 bytes, Stack size 12 bytes, stm32f2xx_adc.o(i.ADC_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = ADC_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitADC
</UL>

<P><STRONG><a name="[309]"></a>ADC_RegularChannelConfig</STRONG> (Thumb, 184 bytes, Stack size 20 bytes, stm32f2xx_adc.o(i.ADC_RegularChannelConfig))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = ADC_RegularChannelConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitADC
</UL>

<P><STRONG><a name="[30d]"></a>ADC_SoftwareStartConv</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, stm32f2xx_adc.o(i.ADC_SoftwareStartConv))
<BR><BR>[Called By]<UL><LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitADC
</UL>

<P><STRONG><a name="[30a]"></a>ADC_TempSensorVrefintCmd</STRONG> (Thumb, 34 bytes, Stack size 0 bytes, stm32f2xx_adc.o(i.ADC_TempSensorVrefintCmd))
<BR><BR>[Called By]<UL><LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitADC
</UL>

<P><STRONG><a name="[f7]"></a>CreateWindow</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, guitasktest.o(i.CreateWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 368<LI>Call Chain = CreateWindow &rArr; GUI_CreateDialogBox &rArr; WM_ShowWindow &rArr; WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>
<BR>[Called By]<UL><LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuiTaskTest
</UL>

<P><STRONG><a name="[305]"></a>DMA_Cmd</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, stm32f2xx_dma.o(i.DMA_Cmd))
<BR><BR>[Called By]<UL><LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitADC
</UL>

<P><STRONG><a name="[304]"></a>DMA_Init</STRONG> (Thumb, 82 bytes, Stack size 8 bytes, stm32f2xx_dma.o(i.DMA_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = DMA_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitADC
</UL>

<P><STRONG><a name="[fa]"></a>EDIT_AddKey</STRONG> (Thumb, 280 bytes, Stack size 40 bytes, edit.o(i.EDIT_AddKey))
<BR><BR>[Stack]<UL><LI>Max Depth = 424<LI>Call Chain = EDIT_AddKey &rArr; _InsertChar &rArr; _IsSpaceInBuffer &rArr; _IncrementBuffer &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[100]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[101]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharCode
<LI><a href="#[103]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__SetCursorPos
<LI><a href="#[ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[102]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ChangeCharacter
</UL>
<BR>[Called By]<UL><LI><a href="#[6f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
</UL>

<P><STRONG><a name="[6f]"></a>EDIT_Callback</STRONG> (Thumb, 244 bytes, Stack size 24 bytes, edit.o(i.EDIT_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 448<LI>Call Chain = EDIT_Callback &rArr; EDIT_AddKey &rArr; _InsertChar &rArr; _IsSpaceInBuffer &rArr; _IncrementBuffer &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
<LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>
<BR>[Address Reference Count : 1]<UL><LI> edit.o(i.EDIT_CreateUser)
</UL>
<P><STRONG><a name="[a6]"></a>EDIT_CreateIndirect</STRONG> (Thumb, 74 bytes, Stack size 48 bytes, edit_createindirect.o(i.EDIT_CreateIndirect))
<BR><BR>[Stack]<UL><LI>Max Depth = 464<LI>Call Chain = EDIT_CreateIndirect &rArr; EDIT_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetTextAlign
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guitasktest.o(.constdata)
</UL>
<P><STRONG><a name="[10f]"></a>EDIT_CreateUser</STRONG> (Thumb, 158 bytes, Stack size 56 bytes, edit.o(i.EDIT_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 416<LI>Call Chain = EDIT_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncrementBuffer
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateIndirect
</UL>

<P><STRONG><a name="[10b]"></a>EDIT_SetCursorAtPixel</STRONG> (Thumb, 190 bytes, Stack size 48 bytes, edit.o(i.EDIT_SetCursorAtPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = EDIT_SetCursorAtPixel &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
<LI><a href="#[11a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetCursorPosChar
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetStringDistX
<LI><a href="#[103]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__SetCursorPos
</UL>
<BR>[Called By]<UL><LI><a href="#[6f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
</UL>

<P><STRONG><a name="[11b]"></a>EDIT_SetText</STRONG> (Thumb, 208 bytes, Stack size 40 bytes, edit.o(i.EDIT_SetText))
<BR><BR>[Stack]<UL><LI>Max Depth = 376<LI>Call Chain = EDIT_SetText &rArr; _IsSpaceInBuffer &rArr; _IncrementBuffer &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[100]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
<LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsSpaceInBuffer
<LI><a href="#[11c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
<LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuiTaskTest
<LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[110]"></a>EDIT_SetTextAlign</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, edit.o(i.EDIT_SetTextAlign))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = EDIT_SetTextAlign &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateIndirect
</UL>

<P><STRONG><a name="[103]"></a>EDIT__SetCursorPos</STRONG> (Thumb, 84 bytes, Stack size 16 bytes, edit.o(i.EDIT__SetCursorPos))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = EDIT__SetCursorPos &rArr; GUI__GetNumChars &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
</UL>
<BR>[Called By]<UL><LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
</UL>

<P><STRONG><a name="[312]"></a>EXTI_Init</STRONG> (Thumb, 142 bytes, Stack size 0 bytes, stm32f2xx_exti.o(i.EXTI_Init))
<BR><BR>[Called By]<UL><LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitKeyEXTI
</UL>

<P><STRONG><a name="[11f]"></a>GL_SetDefault</STRONG> (Thumb, 58 bytes, Stack size 8 bytes, gui_setdefault.o(i.GL_SetDefault))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = GL_SetDefault &rArr; GUI_SetTextAlign &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextAlign
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetPenSize
<LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLineStyle
</UL>
<BR>[Called By]<UL><LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetDefault
</UL>

<P><STRONG><a name="[1fd]"></a>GPIO_Init</STRONG> (Thumb, 144 bytes, Stack size 20 bytes, stm32f2xx_gpio.o(i.GPIO_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[225]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_HardReset
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_CtrlLinesConfig
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;InitHardUart
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitADC
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitSFlash
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTimInputCount
<LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_ConfigTimGpio
<LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_ConfigGpioOut
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_ReadData
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitKeyHard
</UL>

<P><STRONG><a name="[2f6]"></a>GPIO_PinAFConfig</STRONG> (Thumb, 70 bytes, Stack size 20 bytes, stm32f2xx_gpio.o(i.GPIO_PinAFConfig))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = GPIO_PinAFConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitSFlash
<LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_ConfigTimGpio
</UL>

<P><STRONG><a name="[25e]"></a>GPIO_ReadInputData</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, stm32f2xx_gpio.o(i.GPIO_ReadInputData))
<BR><BR>[Called By]<UL><LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_ReadData
</UL>

<P><STRONG><a name="[226]"></a>GPIO_ResetBits</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f2xx_gpio.o(i.GPIO_ResetBits))
<BR><BR>[Called By]<UL><LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_disk_initialize
<LI><a href="#[225]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_HardReset
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_ReadID
<LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_ReadBuffer
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_PageWrite
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_EraseSector
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WriteStatus
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WriteEnable
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WaitForWriteEnd
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_CmpData
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteParam
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteCmd
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_ReadData
</UL>

<P><STRONG><a name="[20e]"></a>GPIO_SetBits</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f2xx_gpio.o(i.GPIO_SetBits))
<BR><BR>[Called By]<UL><LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_disk_initialize
<LI><a href="#[225]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_HardReset
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_CtrlLinesConfig
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_ReadID
<LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_ReadBuffer
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_PageWrite
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_EraseSector
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitSFlash
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WriteStatus
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WriteEnable
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WaitForWriteEnd
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_CmpData
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteParam
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteCmd
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_ReadData
</UL>

<P><STRONG><a name="[20d]"></a>GPIO_Write</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f2xx_gpio.o(i.GPIO_Write))
<BR><BR>[Called By]<UL><LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_CtrlLinesConfig
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteParam
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteCmd
</UL>

<P><STRONG><a name="[326]"></a>GPIO_WriteBit</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, stm32f2xx_gpio.o(i.GPIO_WriteBit))
<BR><BR>[Called By]<UL><LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTIMOutPWM_N
</UL>

<P><STRONG><a name="[ae]"></a>GUIMONO_DispChar</STRONG> (Thumb, 304 bytes, Stack size 104 bytes, gui_charm.o(i.GUIMONO_DispChar))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = GUIMONO_DispChar &rArr; LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
</UL>
<BR>[Address Reference Count : 1]<UL><LI> f6x8.o(.constdata)
</UL>
<P><STRONG><a name="[af]"></a>GUIMONO_GetCharDistX</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, gui_charm.o(i.GUIMONO_GetCharDistX))
<BR>[Address Reference Count : 1]<UL><LI> f6x8.o(.constdata)
</UL>
<P><STRONG><a name="[b0]"></a>GUIMONO_GetFontInfo</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_charm.o(i.GUIMONO_GetFontInfo))
<BR>[Address Reference Count : 1]<UL><LI> f6x8.o(.constdata)
</UL>
<P><STRONG><a name="[b1]"></a>GUIMONO_IsInFont</STRONG> (Thumb, 56 bytes, Stack size 0 bytes, gui_charm.o(i.GUIMONO_IsInFont))
<BR>[Address Reference Count : 1]<UL><LI> f6x8.o(.constdata)
</UL>
<P><STRONG><a name="[c5]"></a>GUIPROP_DispChar</STRONG> (Thumb, 194 bytes, Stack size 56 bytes, gui_charp.o(i.GUIPROP_DispChar))
<BR><BR>[Stack]<UL><LI>Max Depth = 232<LI>Call Chain = GUIPROP_DispChar &rArr; GUI_SetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP__FindChar
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
</UL>
<BR>[Address Reference Count : 1]<UL><LI> f13_1.o(.constdata)
</UL>
<P><STRONG><a name="[c6]"></a>GUIPROP_GetCharDistX</STRONG> (Thumb, 60 bytes, Stack size 12 bytes, gui_charp.o(i.GUIPROP_GetCharDistX))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = GUIPROP_GetCharDistX
</UL>
<BR>[Calls]<UL><LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP__FindChar
</UL>
<BR>[Address Reference Count : 1]<UL><LI> f13_1.o(.constdata)
</UL>
<P><STRONG><a name="[c7]"></a>GUIPROP_GetFontInfo</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_charp.o(i.GUIPROP_GetFontInfo))
<BR>[Address Reference Count : 1]<UL><LI> f13_1.o(.constdata)
</UL>
<P><STRONG><a name="[c8]"></a>GUIPROP_IsInFont</STRONG> (Thumb, 16 bytes, Stack size 4 bytes, gui_charp.o(i.GUIPROP_IsInFont))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = GUIPROP_IsInFont
</UL>
<BR>[Calls]<UL><LI><a href="#[12a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP__FindChar
</UL>
<BR>[Address Reference Count : 1]<UL><LI> f13_1.o(.constdata)
</UL>
<P><STRONG><a name="[12a]"></a>GUIPROP__FindChar</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, gui_charp.o(i.GUIPROP__FindChar))
<BR><BR>[Called By]<UL><LI><a href="#[c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_IsInFont
<LI><a href="#[c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_GetCharDistX
<LI><a href="#[c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
</UL>

<P><STRONG><a name="[12d]"></a>GUITASK_CopyContext</STRONG> (Thumb, 90 bytes, Stack size 24 bytes, gui_task.o(i.GUITASK_CopyContext))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = GUITASK_CopyContext &rArr; _GetTaskNo &rArr; GUI_X_GetTaskId
</UL>
<BR>[Calls]<UL><LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTaskNo
<LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
</UL>

<P><STRONG><a name="[12f]"></a>GUITASK_Init</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, gui_task.o(i.GUITASK_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = GUITASK_Init &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_InitOS
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
<LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTaskNo
</UL>
<BR>[Called By]<UL><LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
</UL>

<P><STRONG><a name="[134]"></a>GUI_ALLOC_AllocNoInit</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, gui_alloc.o(i.GUI_ALLOC_AllocNoInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>
<BR>[Called By]<UL><LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[136]"></a>GUI_ALLOC_AllocZero</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, gui_alloc_alloczero.o(i.GUI_ALLOC_AllocZero))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
</UL>
<BR>[Called By]<UL><LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_CreateUser
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[1cf]"></a>GUI_ALLOC_AssignMemory</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_AssignMemory))
<BR><BR>[Called By]<UL><LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Config
</UL>

<P><STRONG><a name="[137]"></a>GUI_ALLOC_Free</STRONG> (Thumb, 54 bytes, Stack size 8 bytes, gui_alloc.o(i.GUI_ALLOC_Free))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PushFreeBlock
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GUI_USAGE_BM_Delete
</UL>

<P><STRONG><a name="[155]"></a>GUI_ALLOC_FreeFixedBlock</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_FreeFixedBlock))
<BR><BR>[Called By]<UL><LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Delete
<LI><a href="#[77]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
<LI><a href="#[70]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
<LI><a href="#[76]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
</UL>

<P><STRONG><a name="[10d]"></a>GUI_ALLOC_FreePtr</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, gui_alloc.o(i.GUI_ALLOC_FreePtr))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUI_ALLOC_FreePtr &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
</UL>
<BR>[Called By]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetText
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_Callback
<LI><a href="#[6f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_Callback
</UL>

<P><STRONG><a name="[131]"></a>GUI_ALLOC_GetFixedBlock</STRONG> (Thumb, 170 bytes, Stack size 24 bytes, gui_alloc.o(i.GUI_ALLOC_GetFixedBlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[151]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Create
<LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitColors
<LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>

<P><STRONG><a name="[13d]"></a>GUI_ALLOC_GetMaxSize</STRONG> (Thumb, 58 bytes, Stack size 8 bytes, gui_alloc.o(i.GUI_ALLOC_GetMaxSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 232<LI>Call Chain = GUI_ALLOC_GetMaxSize &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>
<BR>[Called By]<UL><LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_RequestSize
</UL>

<P><STRONG><a name="[140]"></a>GUI_ALLOC_GetSize</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_GetSize))
<BR><BR>[Called By]<UL><LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetValue
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
</UL>

<P><STRONG><a name="[15a]"></a>GUI_ALLOC_Lock</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_Lock))
<BR><BR>[Called By]<UL><LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
</UL>

<P><STRONG><a name="[fc]"></a>GUI_ALLOC_LockH</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_LockH))
<BR><BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetValue
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetText
<LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetText
<LI><a href="#[293]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbPaintMemDev
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
<LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR__GetTextLocked
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_CreateUser
<LI><a href="#[78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_Callback
<LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
<LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[103]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__SetCursorPos
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetTextAlign
<LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
<LI><a href="#[6f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsSpaceInBuffer
<LI><a href="#[ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncrementBuffer
<LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcSizes
<LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
<LI><a href="#[b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetRect
<LI><a href="#[b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_Callback
<LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAt
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[194]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
<LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
<LI><a href="#[db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetRect
<LI><a href="#[d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Unlink
<LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFromLinList
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Link
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetNextTimerLin
<LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetFirstTimer
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_SetPeriod
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Restart
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
<LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsChild
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
</UL>

<P><STRONG><a name="[13f]"></a>GUI_ALLOC_Realloc</STRONG> (Thumb, 86 bytes, Stack size 24 bytes, gui_realloc.o(i.GUI_ALLOC_Realloc))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetSize
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetValue
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncrementBuffer
</UL>

<P><STRONG><a name="[141]"></a>GUI_ALLOC_RequestSize</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, gui_alloc.o(i.GUI_ALLOC_RequestSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 240<LI>Call Chain = GUI_ALLOC_RequestSize &rArr; GUI_ALLOC_GetMaxSize &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetMaxSize
</UL>
<BR>[Called By]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[15c]"></a>GUI_ALLOC_Unlock</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_Unlock))
<BR><BR>[Called By]<UL><LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
</UL>

<P><STRONG><a name="[fd]"></a>GUI_ALLOC_UnlockH</STRONG> (Thumb, 42 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_UnlockH))
<BR><BR>[Called By]<UL><LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetValue
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetText
<LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetText
<LI><a href="#[293]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbPaintMemDev
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
<LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_CreateUser
<LI><a href="#[78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_Callback
<LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
<LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[103]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__SetCursorPos
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetTextAlign
<LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
<LI><a href="#[6f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsSpaceInBuffer
<LI><a href="#[ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncrementBuffer
<LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcSizes
<LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
<LI><a href="#[b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetRect
<LI><a href="#[b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_Callback
<LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Create
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAt
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[194]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
<LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
<LI><a href="#[db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetRect
<LI><a href="#[d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Unlink
<LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFromLinList
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Link
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetNextTimerLin
<LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetFirstTimer
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_SetPeriod
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Restart
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
<LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
<LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsChild
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
</UL>

<P><STRONG><a name="[13e]"></a>GUI_ALLOC_h2p</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, gui_alloc.o(i.GUI_ALLOC_h2p))
<BR><BR>[Called By]<UL><LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[293]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveWindowFromList
<LI><a href="#[289]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsWindow
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateParent
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1
<LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
<LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetHasTrans
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageNoPara
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
<LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetLastSibling
<LI><a href="#[2e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNextChild
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
<LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
<LI><a href="#[2b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFirstSibling
</UL>

<P><STRONG><a name="[142]"></a>GUI_AddDecMin</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui_adddecmin.o(i.GUI_AddDecMin))
<BR><BR>[Stack]<UL><LI>Max Depth = 36<LI>Call Chain = GUI_AddDecMin &rArr; GUI_AddDecShift
</UL>
<BR>[Calls]<UL><LI><a href="#[143]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Long2Len
<LI><a href="#[144]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AddDecShift
</UL>
<BR>[Called By]<UL><LI><a href="#[23f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetValue
</UL>

<P><STRONG><a name="[144]"></a>GUI_AddDecShift</STRONG> (Thumb, 142 bytes, Stack size 20 bytes, gui_adddecshift.o(i.GUI_AddDecShift))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = GUI_AddDecShift
</UL>
<BR>[Called By]<UL><LI><a href="#[142]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AddDecMin
</UL>

<P><STRONG><a name="[2c6]"></a>GUI_CalcColorDist</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, gui_calccolordist.o(i.GUI_CalcColorDist))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_CalcColorDist
</UL>
<BR>[Called By]<UL><LI><a href="#[ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Color2Index_0
</UL>

<P><STRONG><a name="[145]"></a>GUI_Clear</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, gui_core.o(i.GUI_Clear))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = GUI_Clear &rArr; GUI_GotoXY &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
</UL>
<BR>[Called By]<UL><LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuiTaskTest
<LI><a href="#[7b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbBackWin
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[147]"></a>GUI_ClearRect</STRONG> (Thumb, 98 bytes, Stack size 32 bytes, gui_core.o(i.GUI_ClearRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = GUI_ClearRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRectEx
</UL>

<P><STRONG><a name="[14a]"></a>GUI_ClearRectEx</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, gui_clearrectex.o(i.GUI_ClearRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = GUI_ClearRectEx &rArr; GUI_ClearRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
</UL>
<BR>[Called By]<UL><LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
</UL>

<P><STRONG><a name="[f9]"></a>GUI_CreateDialogBox</STRONG> (Thumb, 172 bytes, Stack size 32 bytes, dialog.o(i.GUI_CreateDialogBox))
<BR><BR>[Stack]<UL><LI>Max Depth = 344<LI>Call Chain = GUI_CreateDialogBox &rArr; WM_ShowWindow &rArr; WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientWindow
<LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
<LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFocussedWindow
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
</UL>
<BR>[Called By]<UL><LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateWindow
</UL>

<P><STRONG><a name="[151]"></a>GUI_DEVICE_Create</STRONG> (Thumb, 76 bytes, Stack size 24 bytes, gui_device.o(i.GUI_DEVICE_Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 272<LI>Call Chain = GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_CreateAndLink
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[152]"></a>GUI_DEVICE_CreateAndLink</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, gui_device.o(i.GUI_DEVICE_CreateAndLink))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = GUI_DEVICE_CreateAndLink &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Link
<LI><a href="#[151]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Create
</UL>
<BR>[Called By]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[154]"></a>GUI_DEVICE_Delete</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_device.o(i.GUI_DEVICE_Delete))
<BR><BR>[Calls]<UL><LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreeFixedBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[153]"></a>GUI_DEVICE_Link</STRONG> (Thumb, 130 bytes, Stack size 16 bytes, gui_device.o(i.GUI_DEVICE_Link))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_DEVICE_Link
</UL>
<BR>[Called By]<UL><LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_CreateAndLink
<LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_LinkDevices
<LI><a href="#[194]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
</UL>

<P><STRONG><a name="[156]"></a>GUI_DEVICE_LinkDevices</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, gui_device.o(i.GUI_DEVICE_LinkDevices))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_DEVICE_LinkDevices &rArr; GUI_DEVICE_Link
</UL>
<BR>[Calls]<UL><LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Link
</UL>
<BR>[Called By]<UL><LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>

<P><STRONG><a name="[230]"></a>GUI_DEVICE_Unlink</STRONG> (Thumb, 42 bytes, Stack size 0 bytes, gui_device.o(i.GUI_DEVICE_Unlink))
<BR><BR>[Called By]<UL><LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SelectLCD
</UL>

<P><STRONG><a name="[18e]"></a>GUI_DEVICE_UnlinkTaskDevices</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_device.o(i.GUI_DEVICE_UnlinkTaskDevices))
<BR><BR>[Called By]<UL><LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>

<P><STRONG><a name="[196]"></a>GUI_DEVICE__GetpDriver</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, gui_device.o(i.GUI_DEVICE__GetpDriver))
<BR><BR>[Called By]<UL><LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetVSizeEx
<LI><a href="#[235]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetSizeEx
<LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetLUTEntryEx
<LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPaletteEx
<LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumLayers
<LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
<LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCacheEx
</UL>

<P><STRONG><a name="[157]"></a>GUI_Delay</STRONG> (Thumb, 98 bytes, Stack size 24 bytes, gui_time.o(i.GUI_Delay))
<BR><BR>[Stack]<UL><LI>Max Depth = 824<LI>Call Chain = GUI_Delay &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[158]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTime
<LI><a href="#[15b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Delay
<LI><a href="#[159]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[15c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Unlock
<LI><a href="#[15a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuiTaskTest
</UL>

<P><STRONG><a name="[15d]"></a>GUI_DispString</STRONG> (Thumb, 260 bytes, Stack size 40 bytes, gui_dispstring.o(i.GUI_DispString))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = GUI_DispString &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineNumChars
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[100]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[15f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYAdjust
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
</UL>

<P><STRONG><a name="[163]"></a>GUI_DispStringAt</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, gui_dispstringat.o(i.GUI_DispStringAt))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
</UL>
<BR>[Called By]<UL><LI><a href="#[1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_DrawSkinFlex
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[164]"></a>GUI_DispStringInRectWrap</STRONG> (Thumb, 288 bytes, Stack size 80 bytes, gui_dispstringinrectwrap.o(i.GUI_DispStringInRectWrap))
<BR><BR>[Stack]<UL><LI>Max Depth = 320<LI>Call Chain = GUI_DispStringInRectWrap &rArr; GUI_WrapGetNumLines &rArr; GUI__WrapGetNumBytesToNextLine &rArr; GUI__WrapGetNumCharsToNextLine &rArr; GUI_GetCharDistX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsDisp
<LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumBytesToNextLine
<LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_WrapGetNumLines
</UL>
<BR>[Called By]<UL><LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[16a]"></a>GUI_DrawGradientH</STRONG> (Thumb, 112 bytes, Stack size 64 bytes, gui_drawgradient.o(i.GUI_DrawGradientH))
<BR><BR>[Stack]<UL><LI>Max Depth = 328<LI>Call Chain = GUI_DrawGradientH &rArr; _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
</UL>
<BR>[Called By]<UL><LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBackground
</UL>

<P><STRONG><a name="[16c]"></a>GUI_DrawGradientV</STRONG> (Thumb, 112 bytes, Stack size 64 bytes, gui_drawgradient.o(i.GUI_DrawGradientV))
<BR><BR>[Stack]<UL><LI>Max Depth = 328<LI>Call Chain = GUI_DrawGradientV &rArr; _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
</UL>
<BR>[Called By]<UL><LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBackground
</UL>

<P><STRONG><a name="[16d]"></a>GUI_DrawHLine</STRONG> (Thumb, 82 bytes, Stack size 32 bytes, gui_drawhline.o(i.GUI_DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = GUI_DrawHLine &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_DrawSkinFlex
</UL>

<P><STRONG><a name="[16e]"></a>GUI_DrawRect</STRONG> (Thumb, 124 bytes, Stack size 32 bytes, gui_2dlib.o(i.GUI_DrawRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = GUI_DrawRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[72]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawHLine
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[71]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawVLine
</UL>
<BR>[Called By]<UL><LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
<LI><a href="#[e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>

<P><STRONG><a name="[16f]"></a>GUI_DrawVLine</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, gui_drawvline.o(i.GUI_DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = GUI_DrawVLine &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[71]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawVLine
</UL>
<BR>[Called By]<UL><LI><a href="#[1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_DrawSkinFlex
</UL>

<P><STRONG><a name="[159]"></a>GUI_Exec</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, gui_exec.o(i.GUI_Exec))
<BR><BR>[Stack]<UL><LI>Max Depth = 800<LI>Call Chain = GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec1
</UL>
<BR>[Called By]<UL><LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
</UL>

<P><STRONG><a name="[170]"></a>GUI_Exec1</STRONG> (Thumb, 40 bytes, Stack size 8 bytes, gui_exec.o(i.GUI_Exec1))
<BR><BR>[Stack]<UL><LI>Max Depth = 792<LI>Call Chain = GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
</UL>
<BR>[Called By]<UL><LI><a href="#[159]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec
</UL>

<P><STRONG><a name="[172]"></a>GUI_FillRect</STRONG> (Thumb, 84 bytes, Stack size 32 bytes, gui_fillrect.o(i.GUI_FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = GUI_FillRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[1de]"></a>GUI_GetBitsPerPixelEx</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, lcd_getex.o(i.GUI_GetBitsPerPixelEx))
<BR><BR>[Called By]<UL><LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ReadRectEx
</UL>

<P><STRONG><a name="[12c]"></a>GUI_GetBkColor</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, gui_getcolor.o(i.GUI_GetBkColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_GetBkColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Index2Color
<LI><a href="#[173]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetBkColorIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
</UL>

<P><STRONG><a name="[175]"></a>GUI_GetCharDistX</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, gui_char.o(i.GUI_GetCharDistX))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_GetCharDistX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorPosX
<LI><a href="#[3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorPosChar
<LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcSizes
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsToNextLine
<LI><a href="#[b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetWordWrap
<LI><a href="#[c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCharWrap
</UL>

<P><STRONG><a name="[176]"></a>GUI_GetCharDistXEx</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, gui_char.o(i.GUI_GetCharDistXEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetOverlap
</UL>

<P><STRONG><a name="[12b]"></a>GUI_GetColor</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, gui_getcolor.o(i.GUI_GetColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Index2Color
<LI><a href="#[177]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetColorIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
</UL>

<P><STRONG><a name="[15e]"></a>GUI_GetFontDistY</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, gui_char.o(i.GUI_GetFontDistY))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_GetFontDistY &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CalcTextRect
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
</UL>

<P><STRONG><a name="[178]"></a>GUI_GetFontSizeY</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, gui_getfontsizey.o(i.GUI_GetFontSizeY))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_GetFontSizeY &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[179]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetFontSizeY
</UL>
<BR>[Called By]<UL><LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR__GetTextRect
</UL>

<P><STRONG><a name="[17a]"></a>GUI_GetOrg</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui_getorg.o(i.GUI_GetOrg))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUI_GetOrg &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[17b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetOrg
</UL>
<BR>[Called By]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[118]"></a>GUI_GetStringDistX</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, gui_getstringdistx.o(i.GUI_GetStringDistX))
<BR><BR>[Stack]<UL><LI>Max Depth = 232<LI>Call Chain = GUI_GetStringDistX &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
</UL>
<BR>[Called By]<UL><LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR__GetTextRect
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CalcTextRect
<LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
</UL>

<P><STRONG><a name="[17c]"></a>GUI_GetTime</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_time.o(i.GUI_GetTime))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_GetTime &rArr; GUI_X_GetTime
</UL>
<BR>[Calls]<UL><LI><a href="#[158]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTime
</UL>
<BR>[Called By]<UL><LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Restart
</UL>

<P><STRONG><a name="[15f]"></a>GUI_GetYAdjust</STRONG> (Thumb, 56 bytes, Stack size 8 bytes, gui_char.o(i.GUI_GetYAdjust))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_GetYAdjust &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
</UL>

<P><STRONG><a name="[2e9]"></a>GUI_GetpfColor2IndexEx</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.GUI_GetpfColor2IndexEx))
<BR><BR>[Called By]<UL><LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[1df]"></a>GUI_GetpfIndex2ColorEx</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.GUI_GetpfIndex2ColorEx))
<BR><BR>[Called By]<UL><LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
</UL>

<P><STRONG><a name="[146]"></a>GUI_GotoXY</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, gui_goto.o(i.GUI_GotoXY))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUI_GotoXY &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[17e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GotoY
<LI><a href="#[17d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GotoX
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
</UL>

<P><STRONG><a name="[17f]"></a>GUI_Init</STRONG> (Thumb, 108 bytes, Stack size 24 bytes, gui_core.o(i.GUI_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 440<LI>Call Chain = GUI_Init &rArr; WM_Init &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[181]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Init
<LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[188]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDisplaySize
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeMax
<LI><a href="#[185]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeDisplay
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeMax
<LI><a href="#[184]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeDisplay
<LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetOrg
<LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
<LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
</UL>
<BR>[Called By]<UL><LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuiTaskTest
</UL>

<P><STRONG><a name="[18b]"></a>GUI_InvertRect</STRONG> (Thumb, 98 bytes, Stack size 32 bytes, gui_invertrect.o(i.GUI_InvertRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = GUI_InvertRect &rArr; GUI_SetDrawMode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
</UL>
<BR>[Called By]<UL><LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[fb]"></a>GUI_Lock</STRONG> (Thumb, 98 bytes, Stack size 16 bytes, gui_task.o(i.GUI_Lock))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Lock
<LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTaskId
<LI><a href="#[18e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_UnlinkTaskDevices
<LI><a href="#[156]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_LinkDevices
<LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTaskNo
</UL>
<BR>[Called By]<UL><LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextAlign
<LI><a href="#[15f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYAdjust
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetOrg
<LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_RequestSize
<LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetValue
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetText
<LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
<LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetText
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
<LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
<LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
<LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
<LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontSizeY
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_CreateUser
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
<LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharSize
<LI><a href="#[101]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharCode
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_Encode
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_InvertRect
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetTextAlign
<LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
<LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFocussedWindow
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetHasTrans
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientH
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetOrg
<LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[194]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetPenSize
<LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLineStyle
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
<LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistXEx
<LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_WrapGetNumLines
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_SetPeriod
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Restart
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
</UL>

<P><STRONG><a name="[143]"></a>GUI_Long2Len</STRONG> (Thumb, 38 bytes, Stack size 8 bytes, gui_adddecshift.o(i.GUI_Long2Len))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_Long2Len
</UL>
<BR>[Called By]<UL><LI><a href="#[142]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AddDecMin
</UL>

<P><STRONG><a name="[18f]"></a>GUI_MEMDEV_Clear</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, guidev_clear.o(i.GUI_MEMDEV_Clear))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUI_MEMDEV_Clear &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[190]"></a>GUI_MEMDEV_CopyToLCD</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidev.o(i.GUI_MEMDEV_CopyToLCD))
<BR><BR>[Stack]<UL><LI>Max Depth = 504<LI>Call Chain = GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>
<BR>[Called By]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[191]"></a>GUI_MEMDEV_CopyToLCDAt</STRONG> (Thumb, 164 bytes, Stack size 56 bytes, guidev.o(i.GUI_MEMDEV_CopyToLCDAt))
<BR><BR>[Stack]<UL><LI>Max Depth = 504<LI>Call Chain = GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Activate
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
<LI><a href="#[194]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
</UL>
<BR>[Called By]<UL><LI><a href="#[190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCD
</UL>

<P><STRONG><a name="[195]"></a>GUI_MEMDEV_CreateEx</STRONG> (Thumb, 118 bytes, Stack size 48 bytes, guidev.o(i.GUI_MEMDEV_CreateEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 416<LI>Call Chain = GUI_MEMDEV_CreateEx &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>
<BR>[Called By]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[198]"></a>GUI_MEMDEV_Delete</STRONG> (Thumb, 66 bytes, Stack size 16 bytes, guidev.o(i.GUI_MEMDEV_Delete))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = GUI_MEMDEV_Delete &rArr; GUI_USAGE_DecUseCnt &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Delete
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
</UL>
<BR>[Called By]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[19b]"></a>GUI_MEMDEV_Draw</STRONG> (Thumb, 332 bytes, Stack size 64 bytes, guidev_banding.o(i.GUI_MEMDEV_Draw))
<BR><BR>[Stack]<UL><LI>Max Depth = 568<LI>Call Chain = GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeEx
<LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeEx
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVYSizeEx
<LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeEx
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageNoPara
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetOrg
<LI><a href="#[1a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Min
<LI><a href="#[194]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
<LI><a href="#[190]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCD
</UL>
<BR>[Called By]<UL><LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
</UL>

<P><STRONG><a name="[1a5]"></a>GUI_MEMDEV_GetBitsPerPixel</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, guidev.o(i.GUI_MEMDEV_GetBitsPerPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUI_MEMDEV_GetBitsPerPixel &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPPDevice
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
</UL>

<P><STRONG><a name="[1a7]"></a>GUI_MEMDEV_GetDataPtr</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, guidev_getdataptr.o(i.GUI_MEMDEV_GetDataPtr))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUI_MEMDEV_GetDataPtr &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[1a1]"></a>GUI_MEMDEV_GetYSize</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, guidev_getysize.o(i.GUI_MEMDEV_GetYSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUI_MEMDEV_GetYSize &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[89]"></a>GUI_MEMDEV_Paint1Static</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, guidev_staticdevices.o(i.GUI_MEMDEV_Paint1Static))
<BR><BR>[Stack]<UL><LI>Max Depth = 440<LI>Call Chain = GUI_MEMDEV_Paint1Static &rArr; _CreateStaticDevice &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Write
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i._Paint1)
</UL>
<P><STRONG><a name="[1a3]"></a>GUI_MEMDEV_ReduceYSize</STRONG> (Thumb, 52 bytes, Stack size 16 bytes, guidev_reduceysize.o(i.GUI_MEMDEV_ReduceYSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUI_MEMDEV_ReduceYSize &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[194]"></a>GUI_MEMDEV_Select</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, guidev.o(i.GUI_MEMDEV_Select))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = GUI_MEMDEV_Select &rArr; WM_Deactivate &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[153]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Link
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
<LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
</UL>
<BR>[Called By]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>

<P><STRONG><a name="[1a4]"></a>GUI_MEMDEV_SetOrg</STRONG> (Thumb, 96 bytes, Stack size 24 bytes, guidev_setorg.o(i.GUI_MEMDEV_SetOrg))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = GUI_MEMDEV_SetOrg &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
</UL>
<BR>[Called By]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[1a9]"></a>GUI_MEMDEV_Write</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidev_write.o(i.GUI_MEMDEV_Write))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = GUI_MEMDEV_Write &rArr; GUI_MEMDEV_WriteAt &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
</UL>
<BR>[Called By]<UL><LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Paint1Static
</UL>

<P><STRONG><a name="[1ad]"></a>GUI_MEMDEV_WriteAt</STRONG> (Thumb, 104 bytes, Stack size 32 bytes, guidev_write.o(i.GUI_MEMDEV_WriteAt))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = GUI_MEMDEV_WriteAt &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAt
</UL>
<BR>[Called By]<UL><LI><a href="#[1a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Write
</UL>

<P><STRONG><a name="[197]"></a>GUI_MEMDEV__CreateFixed</STRONG> (Thumb, 238 bytes, Stack size 64 bytes, guidev.o(i.GUI_MEMDEV__CreateFixed))
<BR><BR>[Stack]<UL><LI>Max Depth = 368<LI>Call Chain = GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPPDevice
<LI><a href="#[154]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Delete
<LI><a href="#[151]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Create
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_RequestSize
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
</UL>
<BR>[Called By]<UL><LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
</UL>

<P><STRONG><a name="[87]"></a>GUI_MEMDEV__WriteToActiveAlpha</STRONG> (Thumb, 386 bytes, Stack size 104 bytes, guidev_writetoactivealpha.o(i.GUI_MEMDEV__WriteToActiveAlpha))
<BR><BR>[Stack]<UL><LI>Max Depth = 488<LI>Call Chain = GUI_MEMDEV__WriteToActiveAlpha &rArr; GUI__DoAlphaBlending &rArr; GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndicesEx
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__AllocAlphaBuffer
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[1ae]"></a>GUI_MEMDEV__WriteToActiveAt</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, guidev.o(i.GUI_MEMDEV__WriteToActiveAt))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_MEMDEV__WriteToActiveAt
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
</UL>

<P><STRONG><a name="[86]"></a>GUI_MEMDEV__WriteToActiveOpaque</STRONG> (Thumb, 62 bytes, Stack size 24 bytes, guidev_writetoactiveopaque.o(i.GUI_MEMDEV__WriteToActiveOpaque))
<BR><BR>[Stack]<UL><LI>Max Depth = 448<LI>Call Chain = GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
</UL>
<BR>[Called By]<UL><LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[243]"></a>GUI_MergeRect</STRONG> (Thumb, 88 bytes, Stack size 8 bytes, gui_mergerect.o(i.GUI_MergeRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_MergeRect
</UL>
<BR>[Called By]<UL><LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetValue
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetText
<LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[2af]"></a>GUI_MoveRect</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, gui_moverect.o(i.GUI_MoveRect))
<BR><BR>[Called By]<UL><LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
<LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Screen2Client
<LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
<LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
</UL>

<P><STRONG><a name="[1b5]"></a>GUI_PollKeyMsg</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, gui_onkey.o(i.GUI_PollKeyMsg))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = GUI_PollKeyMsg &rArr; WM_OnKey &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
<LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncReadPointer
</UL>
<BR>[Called By]<UL><LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
</UL>

<P><STRONG><a name="[1b8]"></a>GUI_ReadRectEx</STRONG> (Thumb, 92 bytes, Stack size 32 bytes, lcd_readrect.o(i.GUI_ReadRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = GUI_ReadRectEx &rArr; LCD_ReadRectEx
</UL>
<BR>[Calls]<UL><LI><a href="#[1b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ReadRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
</UL>

<P><STRONG><a name="[277]"></a>GUI_RectsIntersect</STRONG> (Thumb, 56 bytes, Stack size 0 bytes, gui_rectsintersect.o(i.GUI_RectsIntersect))
<BR><BR>[Called By]<UL><LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
</UL>

<P><STRONG><a name="[1ba]"></a>GUI_RestoreContext</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_savecontext.o(i.GUI_RestoreContext))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_RestoreContext &rArr; __aeabi_memcpy4
</UL>
<BR>[Calls]<UL><LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
<LI><a href="#[e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>

<P><STRONG><a name="[1bb]"></a>GUI_SaveContext_W</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_savecontext.o(i.GUI_SaveContext_W))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_SaveContext_W &rArr; __aeabi_memcpy4
</UL>
<BR>[Calls]<UL><LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
<LI><a href="#[e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>

<P><STRONG><a name="[199]"></a>GUI_SelectLCD</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, gui_selectlcd.o(i.GUI_SelectLCD))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_SelectLCD &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Activate
<LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SelectLCD
</UL>
<BR>[Called By]<UL><LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[194]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
</UL>

<P><STRONG><a name="[192]"></a>GUI_SelectLayer</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, gui_selectlayer.o(i.GUI_SelectLayer))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = GUI_SelectLayer &rArr; GUI_SelectLCD &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
</UL>
<BR>[Called By]<UL><LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SelectTopLevelLayer
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>

<P><STRONG><a name="[120]"></a>GUI_SetBkColor</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, gui_setcolor.o(i.GUI_SetBkColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_SetBkColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[7b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbBackWin
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[121]"></a>GUI_SetColor</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, gui_setcolor.o(i.GUI_SetColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_SetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
<LI><a href="#[1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_DrawSkinFlex
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
</UL>

<P><STRONG><a name="[1d0]"></a>GUI_SetDefaultFont</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_core.o(i.GUI_SetDefaultFont))
<BR><BR>[Called By]<UL><LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Config
</UL>

<P><STRONG><a name="[125]"></a>GUI_SetDrawMode</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, gui_setdrawmode.o(i.GUI_SetDrawMode))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_SetDrawMode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_InvertRect
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
</UL>

<P><STRONG><a name="[116]"></a>GUI_SetFont</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui_setfont.o(i.GUI_SetFont))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUI_SetFont &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetValue
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetText
<LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcSizes
<LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[126]"></a>GUI_SetLineStyle</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, gui_setlinestyle.o(i.GUI_SetLineStyle))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUI_SetLineStyle &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>

<P><STRONG><a name="[189]"></a>GUI_SetOrg</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, gui_setorg.o(i.GUI_SetOrg))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUI_SetOrg &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[122]"></a>GUI_SetPenSize</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, gui_pen.o(i.GUI_SetPenSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUI_SetPenSize &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>

<P><STRONG><a name="[123]"></a>GUI_SetTextAlign</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui_settextalign.o(i.GUI_SetTextAlign))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUI_SetTextAlign &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>

<P><STRONG><a name="[124]"></a>GUI_SetTextMode</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui_settextmode.o(i.GUI_SetTextMode))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUI_SetTextMode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
<LI><a href="#[1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_DrawSkinFlex
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[1c0]"></a>GUI_SignalEvent</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_waitevent.o(i.GUI_SignalEvent))
<BR><BR>[Called By]<UL><LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKey
</UL>

<P><STRONG><a name="[1bf]"></a>GUI_StoreKey</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui_onkey.o(i.GUI_StoreKey))
<BR><BR>[Calls]<UL><LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SignalEvent
</UL>
<BR>[Called By]<UL><LI><a href="#[7b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbBackWin
</UL>

<P><STRONG><a name="[1c1]"></a>GUI_TIMER_Delete</STRONG> (Thumb, 38 bytes, Stack size 8 bytes, gui_timer.o(i.GUI_TIMER_Delete))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUI_TIMER_Delete &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Unlink
<LI><a href="#[1c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFromLinList
</UL>
<BR>[Called By]<UL><LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
</UL>

<P><STRONG><a name="[1c4]"></a>GUI_TIMER_GetFlag</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, gui_timer.o(i.GUI_TIMER_GetFlag))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUI_TIMER_GetFlag &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
</UL>

<P><STRONG><a name="[1c5]"></a>GUI_TIMER_Restart</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, gui_timer.o(i.GUI_TIMER_Restart))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUI_TIMER_Restart &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[17c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetTime
<LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Unlink
<LI><a href="#[1c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Link
</UL>
<BR>[Called By]<UL><LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
</UL>

<P><STRONG><a name="[1c7]"></a>GUI_TIMER_SetPeriod</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, gui_timer.o(i.GUI_TIMER_SetPeriod))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUI_TIMER_SetPeriod &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
</UL>

<P><STRONG><a name="[1c8]"></a>GUI_TIMER__GetFirstTimer</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, gui_timer.o(i.GUI_TIMER__GetFirstTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_TIMER__GetFirstTimer
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
</UL>

<P><STRONG><a name="[1c9]"></a>GUI_TIMER__GetNextTimerLin</STRONG> (Thumb, 54 bytes, Stack size 16 bytes, gui_timer.o(i.GUI_TIMER__GetNextTimerLin))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_TIMER__GetNextTimerLin
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
</UL>

<P><STRONG><a name="[1ca]"></a>GUI_UC_Encode</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, gui_uc.o(i.GUI_UC_Encode))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = GUI_UC_Encode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[102]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ChangeCharacter
</UL>

<P><STRONG><a name="[101]"></a>GUI_UC_GetCharCode</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, gui_uc.o(i.GUI_UC_GetCharCode))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_UC_GetCharCode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorPosChar
<LI><a href="#[4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorCharacter
<LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
</UL>

<P><STRONG><a name="[1cb]"></a>GUI_UC_GetCharSize</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, gui_uc.o(i.GUI_UC_GetCharSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = GUI_UC_GetCharSize &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorPosChar
<LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
</UL>

<P><STRONG><a name="[2c5]"></a>GUI_UC__CalcSizeOfChar</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, gui_uc.o(i.GUI_UC__CalcSizeOfChar))
<BR><BR>[Called By]<UL><LI><a href="#[ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[102]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ChangeCharacter
</UL>

<P><STRONG><a name="[1e2]"></a>GUI_UC__GetCharCodeInc</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, gui_uc.o(i.GUI_UC__GetCharCodeInc))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineNumChars
<LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
<LI><a href="#[2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorPosX
<LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
<LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsToNextLine
<LI><a href="#[b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetWordWrap
<LI><a href="#[c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCharWrap
</UL>

<P><STRONG><a name="[2df]"></a>GUI_UC__NumBytes2NumChars</STRONG> (Thumb, 40 bytes, Stack size 24 bytes, gui_uc.o(i.GUI_UC__NumBytes2NumChars))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_UC__NumBytes2NumChars
</UL>
<BR>[Called By]<UL><LI><a href="#[3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetCursorPosChar
</UL>

<P><STRONG><a name="[100]"></a>GUI_UC__NumChars2NumBytes</STRONG> (Thumb, 36 bytes, Stack size 24 bytes, gui_uc.o(i.GUI_UC__NumChars2NumBytes))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_UC__NumChars2NumBytes
</UL>
<BR>[Called By]<UL><LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetText
<LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumBytesToNextLine
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsToNextLine
</UL>

<P><STRONG><a name="[2d1]"></a>GUI_USAGE_AddRect</STRONG> (Thumb, 40 bytes, Stack size 24 bytes, guidev_usage.o(i.GUI_USAGE_AddRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI_USAGE_AddRect
</UL>
<BR>[Called By]<UL><LI><a href="#[b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
<LI><a href="#[d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[1af]"></a>GUI_USAGE_BM_Create</STRONG> (Thumb, 88 bytes, Stack size 32 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
</UL>
<BR>[Called By]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
</UL>

<P><STRONG><a name="[19a]"></a>GUI_USAGE_DecUseCnt</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, guidev_usage.o(i.GUI_USAGE_DecUseCnt))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = GUI_USAGE_DecUseCnt &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
</UL>
<BR>[Called By]<UL><LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
</UL>

<P><STRONG><a name="[105]"></a>GUI_Unlock</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, gui_task.o(i.GUI_Unlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = GUI_Unlock &rArr; GUI_X_Unlock &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Unlock
</UL>
<BR>[Called By]<UL><LI><a href="#[123]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextAlign
<LI><a href="#[15f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetYAdjust
<LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[189]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetOrg
<LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[141]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_RequestSize
<LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetValue
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetText
<LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
<LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetText
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
<LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
<LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
<LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
<LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontSizeY
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_CreateUser
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
<LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharSize
<LI><a href="#[101]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharCode
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_Encode
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_InvertRect
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetTextAlign
<LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
<LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[14f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFocussedWindow
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetHasTrans
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientH
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[1a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_ReduceYSize
<LI><a href="#[1a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetYSize
<LI><a href="#[18f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Clear
<LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetOrg
<LI><a href="#[19a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_DecUseCnt
<LI><a href="#[1af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_BM_Create
<LI><a href="#[194]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
<LI><a href="#[195]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CreateEx
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[122]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetPenSize
<LI><a href="#[126]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetLineStyle
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
<LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistXEx
<LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_WrapGetNumLines
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_SetPeriod
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Restart
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
</UL>

<P><STRONG><a name="[165]"></a>GUI_WrapGetNumLines</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, gui_dispstringinrectwrap.o(i.GUI_WrapGetNumLines))
<BR><BR>[Stack]<UL><LI>Max Depth = 240<LI>Call Chain = GUI_WrapGetNumLines &rArr; GUI__WrapGetNumBytesToNextLine &rArr; GUI__WrapGetNumCharsToNextLine &rArr; GUI_GetCharDistX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumBytesToNextLine
</UL>
<BR>[Called By]<UL><LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
</UL>

<P><STRONG><a name="[1ce]"></a>GUI_X_Config</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, guiconf.o(i.GUI_X_Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_X_Config
</UL>
<BR>[Calls]<UL><LI><a href="#[1d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDefaultFont
<LI><a href="#[1cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AssignMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
</UL>

<P><STRONG><a name="[15b]"></a>GUI_X_Delay</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, gui_x_freertos.o(i.GUI_X_Delay))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = GUI_X_Delay &rArr; vTaskDelay &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelay
</UL>
<BR>[Called By]<UL><LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
</UL>

<P><STRONG><a name="[6]"></a>GUI_X_ExecIdle</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, gui_x_freertos.o(i.GUI_X_ExecIdle))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = GUI_X_ExecIdle &rArr; vTaskDelay &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelay
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_waitevent.o(.data)
</UL>
<P><STRONG><a name="[18c]"></a>GUI_X_GetTaskId</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, gui_x_freertos.o(i.GUI_X_GetTaskId))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_X_GetTaskId
</UL>
<BR>[Calls]<UL><LI><a href="#[1d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGetCurrentTaskHandle
</UL>
<BR>[Called By]<UL><LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[12e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetTaskNo
</UL>

<P><STRONG><a name="[158]"></a>GUI_X_GetTime</STRONG> (Thumb, 8 bytes, Stack size 8 bytes, gui_x_freertos.o(i.GUI_X_GetTime))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_X_GetTime
</UL>
<BR>[Calls]<UL><LI><a href="#[1d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskGetTickCount
</UL>
<BR>[Called By]<UL><LI><a href="#[17c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetTime
<LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
</UL>

<P><STRONG><a name="[181]"></a>GUI_X_Init</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_x_freertos.o(i.GUI_X_Init))
<BR><BR>[Called By]<UL><LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[133]"></a>GUI_X_InitOS</STRONG> (Thumb, 120 bytes, Stack size 8 bytes, gui_x_freertos.o(i.GUI_X_InitOS))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericCreate
<LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueCreateMutex
</UL>
<BR>[Called By]<UL><LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Lock
<LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
</UL>

<P><STRONG><a name="[18d]"></a>GUI_X_Lock</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, gui_x_freertos.o(i.GUI_X_Lock))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_InitOS
</UL>
<BR>[Called By]<UL><LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>

<P><STRONG><a name="[1cd]"></a>GUI_X_Unlock</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, gui_x_freertos.o(i.GUI_X_Unlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = GUI_X_Unlock &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
</UL>
<BR>[Called By]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
</UL>

<P><STRONG><a name="[1b0]"></a>GUI__AllocAlphaBuffer</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, gui__alpha.o(i.GUI__AllocAlphaBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = GUI__AllocAlphaBuffer &rArr; GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>
<BR>[Called By]<UL><LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[1d8]"></a>GUI__AlphaPreserveTrans</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, gui_setalpha.o(i.GUI__AlphaPreserveTrans))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI__AlphaPreserveTrans
</UL>
<BR>[Calls]<UL><LI><a href="#[1d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_AA_SetAndMask
</UL>
<BR>[Called By]<UL><LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[1da]"></a>GUI__CalcTextRect</STRONG> (Thumb, 158 bytes, Stack size 24 bytes, gui__calctextrect.o(i.GUI__CalcTextRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = GUI__CalcTextRect &rArr; GUI_GetStringDistX &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[15e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontDistY
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetStringDistX
</UL>
<BR>[Called By]<UL><LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcSizes
</UL>

<P><STRONG><a name="[2c8]"></a>GUI__CompactPixelIndices</STRONG> (Thumb, 292 bytes, Stack size 8 bytes, gui__compactpixelindices.o(i.GUI__CompactPixelIndices))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI__CompactPixelIndices
</UL>
<BR>[Called By]<UL><LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Convert8
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Convert16
</UL>

<P><STRONG><a name="[1b2]"></a>GUI__CompactPixelIndicesEx</STRONG> (Thumb, 12 bytes, Stack size 16 bytes, gui__compactpixelindices.o(i.GUI__CompactPixelIndicesEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GUI__CompactPixelIndicesEx &rArr; GUI__ConvertColor2Index
</UL>
<BR>[Calls]<UL><LI><a href="#[1db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ConvertColor2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[180]"></a>GUI__Config</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, gui_core.o(i.GUI__Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 312<LI>Call Chain = GUI__Config &rArr; LCD_X_Config &rArr; GUI_DEVICE_CreateAndLink &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
<LI><a href="#[1ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Config
<LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
</UL>
<BR>[Called By]<UL><LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[1db]"></a>GUI__ConvertColor2Index</STRONG> (Thumb, 360 bytes, Stack size 24 bytes, gui__compactpixelindices.o(i.GUI__ConvertColor2Index))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = GUI__ConvertColor2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[1b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndicesEx
</UL>

<P><STRONG><a name="[162]"></a>GUI__DispLine</STRONG> (Thumb, 166 bytes, Stack size 24 bytes, gui_charline.o(i.GUI__DispLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = GUI__DispLine &rArr; WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
</UL>
<BR>[Called By]<UL><LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
</UL>

<P><STRONG><a name="[1b1]"></a>GUI__DoAlphaBlending</STRONG> (Thumb, 442 bytes, Stack size 104 bytes, gui__alpha.o(i.GUI__DoAlphaBlending))
<BR><BR>[Stack]<UL><LI>Max Depth = 384<LI>Call Chain = GUI__DoAlphaBlending &rArr; GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetpfIndex2ColorEx
<LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
<LI><a href="#[9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__MixColors
<LI><a href="#[1e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ExpandPixelIndicesEx
<LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ReadRectEx
<LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>
<BR>[Called By]<UL><LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[1e0]"></a>GUI__ExpandPixelIndicesEx</STRONG> (Thumb, 322 bytes, Stack size 40 bytes, gui__expandpixelindices.o(i.GUI__ExpandPixelIndicesEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GUI__ExpandPixelIndicesEx
</UL>
<BR>[Called By]<UL><LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
</UL>

<P><STRONG><a name="[1d7]"></a>GUI__GetAlphaBuffer</STRONG> (Thumb, 144 bytes, Stack size 32 bytes, gui__alpha.o(i.GUI__GetAlphaBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = GUI__GetAlphaBuffer &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeMax
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
</UL>
<BR>[Called By]<UL><LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
<LI><a href="#[1b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__AllocAlphaBuffer
</UL>

<P><STRONG><a name="[2c3]"></a>GUI__GetCursorCharacter</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, gui__getcursorpos.o(i.GUI__GetCursorCharacter))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI__GetCursorCharacter
</UL>
<BR>[Called By]<UL><LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcSizes
</UL>

<P><STRONG><a name="[11a]"></a>GUI__GetCursorPosChar</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui__getcursorpos.o(i.GUI__GetCursorPosChar))
<BR><BR>[Called By]<UL><LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
</UL>

<P><STRONG><a name="[2c4]"></a>GUI__GetCursorPosX</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui__getcursorpos.o(i.GUI__GetCursorPosX))
<BR><BR>[Called By]<UL><LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcSizes
</UL>

<P><STRONG><a name="[179]"></a>GUI__GetFontSizeY</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, gui__getfontsizey.o(i.GUI__GetFontSizeY))
<BR><BR>[Called By]<UL><LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontSizeY
</UL>

<P><STRONG><a name="[161]"></a>GUI__GetLineDistX</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, gui_charline.o(i.GUI__GetLineDistX))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
<LI><a href="#[1e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetOverlap
</UL>
<BR>[Called By]<UL><LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetStringDistX
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
</UL>

<P><STRONG><a name="[160]"></a>GUI__GetLineNumChars</STRONG> (Thumb, 52 bytes, Stack size 24 bytes, gui_charline.o(i.GUI__GetLineNumChars))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = GUI__GetLineNumChars &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[15d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispString
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
</UL>

<P><STRONG><a name="[119]"></a>GUI__GetNumChars</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, gui__getnumchars.o(i.GUI__GetNumChars))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = GUI__GetNumChars &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
</UL>
<BR>[Called By]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetText
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetStringDistX
<LI><a href="#[103]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT__SetCursorPos
<LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcSizes
</UL>

<P><STRONG><a name="[17b]"></a>GUI__GetOrg</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, gui_getorg.o(i.GUI__GetOrg))
<BR><BR>[Called By]<UL><LI><a href="#[17a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetOrg
</UL>

<P><STRONG><a name="[1e3]"></a>GUI__GetOverlap</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, gui_charline.o(i.GUI__GetOverlap))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[176]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistXEx
</UL>
<BR>[Called By]<UL><LI><a href="#[161]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineDistX
</UL>

<P><STRONG><a name="[29c]"></a>GUI__IntersectRect</STRONG> (Thumb, 58 bytes, Stack size 0 bytes, gui__intersectrect.o(i.GUI__IntersectRect))
<BR><BR>[Called By]<UL><LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[167]"></a>GUI__IntersectRects</STRONG> (Thumb, 82 bytes, Stack size 16 bytes, gui__intersectrects.o(i.GUI__IntersectRects))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI__IntersectRects
</UL>
<BR>[Called By]<UL><LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectEx
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
</UL>

<P><STRONG><a name="[1e4]"></a>GUI__ManageCache</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, gui__managecache.o(i.GUI__ManageCache))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GUI__ManageCache &rArr; GUI__ManageCacheEx
</UL>
<BR>[Calls]<UL><LI><a href="#[1e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCacheEx
</UL>
<BR>[Called By]<UL><LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
<LI><a href="#[1dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DispLine
</UL>

<P><STRONG><a name="[1e5]"></a>GUI__ManageCacheEx</STRONG> (Thumb, 208 bytes, Stack size 32 bytes, gui__managecache.o(i.GUI__ManageCacheEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = GUI__ManageCacheEx
</UL>
<BR>[Calls]<UL><LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCache
</UL>

<P><STRONG><a name="[9]"></a>GUI__MixColors</STRONG> (Thumb, 96 bytes, Stack size 16 bytes, gui__alpha.o(i.GUI__MixColors))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI__MixColors
</UL>
<BR>[Called By]<UL><LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine32BPP_DDB
<LI><a href="#[a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__MixColorsBulk
<LI><a href="#[1b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DoAlphaBlending
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__alpha.o(.data)
</UL>
<P><STRONG><a name="[a]"></a>GUI__MixColorsBulk</STRONG> (Thumb, 78 bytes, Stack size 36 bytes, gui__alpha.o(i.GUI__MixColorsBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 52<LI>Call Chain = GUI__MixColorsBulk &rArr; GUI__MixColors
</UL>
<BR>[Calls]<UL><LI><a href="#[9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__MixColors
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__alpha.o(.data)
</UL>
<P><STRONG><a name="[279]"></a>GUI__ReduceRect</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, gui__reducerect.o(i.GUI__ReduceRect))
<BR><BR>[Called By]<UL><LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetInsideRect
<LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[130]"></a>GUI__RegisterExit</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_core.o(i.GUI__RegisterExit))
<BR><BR>[Called By]<UL><LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
<LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitColors
<LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>

<P><STRONG><a name="[1e6]"></a>GUI__SetText</STRONG> (Thumb, 108 bytes, Stack size 32 bytes, gui__settext.o(i.GUI__SetText))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = GUI__SetText &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetSize
<LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[1e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strlen
<LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcpy
<LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetText
</UL>

<P><STRONG><a name="[169]"></a>GUI__WrapGetNumBytesToNextLine</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, gui__wrap.o(i.GUI__WrapGetNumBytesToNextLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 216<LI>Call Chain = GUI__WrapGetNumBytesToNextLine &rArr; GUI__WrapGetNumCharsToNextLine &rArr; GUI_GetCharDistX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[100]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsToNextLine
</UL>
<BR>[Called By]<UL><LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
<LI><a href="#[165]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_WrapGetNumLines
</UL>

<P><STRONG><a name="[168]"></a>GUI__WrapGetNumCharsDisp</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui__wrap.o(i.GUI__WrapGetNumCharsDisp))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = GUI__WrapGetNumCharsDisp &rArr; _WrapGetNumCharsDisp &rArr; GUI__GetLineNumChars &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
</UL>
<BR>[Called By]<UL><LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
</UL>

<P><STRONG><a name="[1ea]"></a>GUI__WrapGetNumCharsToNextLine</STRONG> (Thumb, 92 bytes, Stack size 32 bytes, gui__wrap.o(i.GUI__WrapGetNumCharsToNextLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = GUI__WrapGetNumCharsToNextLine &rArr; GUI_GetCharDistX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[100]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
<LI><a href="#[1eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WrapGetNumCharsDisp
</UL>
<BR>[Called By]<UL><LI><a href="#[169]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumBytesToNextLine
</UL>

<P><STRONG><a name="[132]"></a>GUI__memset</STRONG> (Thumb, 76 bytes, Stack size 8 bytes, gui__memset.o(i.GUI__memset))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI__memset
</UL>
<BR>[Called By]<UL><LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
<LI><a href="#[74]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
<LI><a href="#[88]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_OnExit
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[2db]"></a>GUI__memset16</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, gui__memset16.o(i.GUI__memset16))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI__memset16
</UL>
<BR>[Called By]<UL><LI><a href="#[b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>

<P><STRONG><a name="[1ec]"></a>GUI__strcmp</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, gui__strcmp.o(i.GUI__strcmp))
<BR><BR>[Called By]<UL><LI><a href="#[1e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp_hp
</UL>

<P><STRONG><a name="[1e7]"></a>GUI__strcmp_hp</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, gui__strcmp.o(i.GUI__strcmp_hp))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI__strcmp_hp
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__strcmp
</UL>
<BR>[Called By]<UL><LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>

<P><STRONG><a name="[1e8]"></a>GUI__strlen</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, gui__strlen.o(i.GUI__strlen))
<BR><BR>[Called By]<UL><LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
</UL>

<P><STRONG><a name="[1ed]"></a>GuiTaskTest</STRONG> (Thumb, 1202 bytes, Stack size 40 bytes, guitasktest.o(i.GuiTaskTest))
<BR><BR>[Stack]<UL><LI>Max Depth = 864<LI>Call Chain = GuiTaskTest &rArr; GUI_Delay &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_CheckTimer
<LI><a href="#[1fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getLightVLuxValue
<LI><a href="#[1f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getCurent_IntTempValue
<LI><a href="#[1f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;getCurent_ExtTempValue
<LI><a href="#[1f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;mem_set
<LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_RTC_GetClock
<LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_GetMicdBValue
<LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetValue
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetText
<LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetText
<LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateWindow
<LI><a href="#[1ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetCreateFlags
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientWindow
<LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
<LI><a href="#[157]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Delay
<LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_StartTimer
<LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[6d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskTest
</UL>

<P><STRONG><a name="[1d9]"></a>LCD_AA_SetAndMask</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lcd_aa.o(i.LCD_AA_SetAndMask))
<BR><BR>[Called By]<UL><LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__AlphaPreserveTrans
</UL>

<P><STRONG><a name="[209]"></a>LCD_ClrScr</STRONG> (Thumb, 12 bytes, Stack size 8 bytes, bsp_tft_lcd.o(i.LCD_ClrScr))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = LCD_ClrScr &rArr; ST7789V_ClrScr &rArr; ST7789V_SetDispWin &rArr; ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_ClrScr
</UL>
<BR>[Called By]<UL><LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitHard
</UL>

<P><STRONG><a name="[224]"></a>LCD_Color2Index</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, lcd.o(i.LCD_Color2Index))
<BR><BR>[Called By]<UL><LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
<LI><a href="#[223]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetpPalConvTableUncached
<LI><a href="#[c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetColor
<LI><a href="#[c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetBkColor
</UL>

<P><STRONG><a name="[128]"></a>LCD_DrawBitmap</STRONG> (Thumb, 504 bytes, Stack size 88 bytes, lcd.o(i.LCD_DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = LCD_DrawBitmap &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIMONO_DispChar
<LI><a href="#[1b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_HT
<LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
<LI><a href="#[87]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveAlpha
</UL>

<P><STRONG><a name="[72]"></a>LCD_DrawHLine</STRONG> (Thumb, 78 bytes, Stack size 16 bytes, lcd.o(i.LCD_DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_DrawHLine
</UL>
<BR>[Called By]<UL><LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
</UL>
<BR>[Address Reference Count : 2]<UL><LI> gui_core.o(.constdata)
<LI> gui_drawgradient.o(i.GUI_DrawGradientV)
</UL>
<P><STRONG><a name="[a8]"></a>LCD_DrawPixel</STRONG> (Thumb, 96 bytes, Stack size 8 bytes, lcd.o(i.LCD_DrawPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_DrawPixel
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_core.o(.constdata)
</UL>
<P><STRONG><a name="[71]"></a>LCD_DrawVLine</STRONG> (Thumb, 76 bytes, Stack size 8 bytes, lcd.o(i.LCD_DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_DrawVLine
</UL>
<BR>[Called By]<UL><LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_drawgradient.o(i.GUI_DrawGradientH)
</UL>
<P><STRONG><a name="[20f]"></a>LCD_Draw_HColorLine</STRONG> (Thumb, 28 bytes, Stack size 24 bytes, bsp_tft_lcd.o(i.LCD_Draw_HColorLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = LCD_Draw_HColorLine &rArr; ST7789V_DrawHColorLine &rArr; ST7789V_SetDispWin &rArr; ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_DrawHColorLine
</UL>
<BR>[Called By]<UL><LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine32BPP
<LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine16BPP
</UL>

<P><STRONG><a name="[211]"></a>LCD_Draw_HLine</STRONG> (Thumb, 28 bytes, Stack size 24 bytes, bsp_tft_lcd.o(i.LCD_Draw_HLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = LCD_Draw_HLine &rArr; ST7789V_DrawHLine &rArr; ST7789V_SetDispWin &rArr; ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_DrawHLine
</UL>
<BR>[Called By]<UL><LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawHLine
</UL>

<P><STRONG><a name="[213]"></a>LCD_Draw_VLine</STRONG> (Thumb, 28 bytes, Stack size 24 bytes, bsp_tft_lcd.o(i.LCD_Draw_VLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = LCD_Draw_VLine &rArr; ST7789V_DrawVLine &rArr; ST7789V_PutPixel &rArr; ST7789V_SetCursor &rArr; ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_DrawVLine
</UL>
<BR>[Called By]<UL><LI><a href="#[9a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
</UL>

<P><STRONG><a name="[129]"></a>LCD_FillRect</STRONG> (Thumb, 80 bytes, Stack size 16 bytes, lcd.o(i.LCD_FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_InvertRect
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIMONO_DispChar
<LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__DrawBitmap_1bpp
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
</UL>

<P><STRONG><a name="[215]"></a>LCD_Fill_Rect</STRONG> (Thumb, 36 bytes, Stack size 32 bytes, bsp_tft_lcd.o(i.LCD_Fill_Rect))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = LCD_Fill_Rect &rArr; ST7789V_FillRect &rArr; ST7789V_SetDispWin &rArr; ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[9b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>

<P><STRONG><a name="[217]"></a>LCD_GetBitsPerPixelEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetBitsPerPixelEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetBitsPerPixelEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[173]"></a>LCD_GetBkColorIndex</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lcd_getcolorindex.o(i.LCD_GetBkColorIndex))
<BR><BR>[Called By]<UL><LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
</UL>

<P><STRONG><a name="[177]"></a>LCD_GetColorIndex</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lcd_getcolorindex.o(i.LCD_GetColorIndex))
<BR><BR>[Called By]<UL><LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
</UL>

<P><STRONG><a name="[239]"></a>LCD_GetHeight</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, bsp_tft_lcd.o(i.LCD_GetHeight))
<BR><BR>[Called By]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[219]"></a>LCD_GetNumColors</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetNumColors))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetNumColors &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Index2Color_0
<LI><a href="#[d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetIndexMask_0
<LI><a href="#[ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Color2Index_0
</UL>

<P><STRONG><a name="[21a]"></a>LCD_GetNumColorsEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetNumColorsEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetNumColorsEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[21b]"></a>LCD_GetNumLayers</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, lcd_getnumdisplays.o(i.LCD_GetNumLayers))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetNumLayers
</UL>
<BR>[Calls]<UL><LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[21c]"></a>LCD_GetPalette</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetPalette))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_GetPalette &rArr; LCD_GetPaletteEx
</UL>
<BR>[Calls]<UL><LI><a href="#[21d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPaletteEx
</UL>
<BR>[Called By]<UL><LI><a href="#[cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Index2Color_0
<LI><a href="#[ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Color2Index_0
</UL>

<P><STRONG><a name="[21d]"></a>LCD_GetPaletteEx</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, lcd_getex.o(i.LCD_GetPaletteEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_GetPaletteEx
</UL>
<BR>[Calls]<UL><LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPalette
</UL>

<P><STRONG><a name="[21e]"></a>LCD_GetPixel</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, bsp_tft_lcd.o(i.LCD_GetPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 76<LI>Call Chain = LCD_GetPixel &rArr; ST7789V_GetPixel &rArr; ST7789V_ReadData &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_GetPixel
</UL>
<BR>[Called By]<UL><LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
</UL>

<P><STRONG><a name="[19e]"></a>LCD_GetVXSizeEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetVXSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetVXSizeEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[1e1]"></a>LCD_GetVXSizeMax</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetVXSizeMax))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = LCD_GetVXSizeMax &rArr; _GetMaxValue &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMaxValue
</UL>
<BR>[Called By]<UL><LI><a href="#[1d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetAlphaBuffer
</UL>

<P><STRONG><a name="[19f]"></a>LCD_GetVYSizeEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetVYSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetVYSizeEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[23a]"></a>LCD_GetWidth</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, bsp_tft_lcd.o(i.LCD_GetWidth))
<BR><BR>[Called By]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[221]"></a>LCD_GetXSize</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetXSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetXSize &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[184]"></a>LCD_GetXSizeDisplay</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetXSizeDisplay))
<BR><BR>[Called By]<UL><LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[19c]"></a>LCD_GetXSizeEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetXSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetXSizeEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[187]"></a>LCD_GetXSizeMax</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetXSizeMax))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = LCD_GetXSizeMax &rArr; _GetMaxValue &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMaxValue
</UL>
<BR>[Called By]<UL><LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[222]"></a>LCD_GetYSize</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetYSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetYSize &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[185]"></a>LCD_GetYSizeDisplay</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetYSizeDisplay))
<BR><BR>[Called By]<UL><LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[19d]"></a>LCD_GetYSizeEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetYSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = LCD_GetYSizeEx &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[186]"></a>LCD_GetYSizeMax</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_GetYSizeMax))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = LCD_GetYSizeMax &rArr; _GetMaxValue &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMaxValue
</UL>
<BR>[Called By]<UL><LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[0]"></a>LCD_GetpPalConvTableBM</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, lcd_color.o(i.LCD_GetpPalConvTableBM))
<BR>[Address Reference Count : 1]<UL><LI> gui_core.o(.data)
</UL>
<P><STRONG><a name="[223]"></a>LCD_GetpPalConvTableUncached</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, lcd_color.o(i.LCD_GetpPalConvTableUncached), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>

<P><STRONG><a name="[174]"></a>LCD_Index2Color</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, lcd.o(i.LCD_Index2Color))
<BR><BR>[Called By]<UL><LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
<LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
<LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
</UL>

<P><STRONG><a name="[75]"></a>LCD_Index2Color_888</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, guicc_888_index2color.o(i.LCD_Index2Color_888))
<BR>[Address Reference Count : 1]<UL><LI> gui__alpha.o(i.GUI__DoAlphaBlending)
</UL>
<P><STRONG><a name="[73]"></a>LCD_Index2Color_8888</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, guicc_8888_index2color.o(i.LCD_Index2Color_8888))
<BR>[Address Reference Count : 3]<UL><LI> gui__alpha.o(i.GUI__DoAlphaBlending)
<LI> guicc_8888.o(.constdata)
<LI> guidev_writetoactivealpha.o(i.GUI_MEMDEV__WriteToActiveAlpha)
</UL>
<P><STRONG><a name="[aa]"></a>LCD_Index2Color_M565</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, guicc_m565.o(i.LCD_Index2Color_M565))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_Index2Color_M565
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[227]"></a>LCD_InitColors</STRONG> (Thumb, 42 bytes, Stack size 8 bytes, lcd_color.o(i.LCD_InitColors))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = LCD_InitColors &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
</UL>
<BR>[Called By]<UL><LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
</UL>

<P><STRONG><a name="[228]"></a>LCD_InitHard</STRONG> (Thumb, 56 bytes, Stack size 8 bytes, bsp_tft_lcd.o(i.LCD_InitHard))
<BR><BR>[Stack]<UL><LI>Max Depth = 172<LI>Call Chain = LCD_InitHard &rArr; LCD_SetBackLight &rArr; LCD_SetPwmBackLight &rArr; bsp_SetTIMOutPWM_N &rArr; bsp_ConfigTimGpio &rArr; GPIO_PinAFConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[225]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_HardReset
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_CtrlLinesConfig
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_DelayMS
<LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_InitHard
<LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDirection
<LI><a href="#[22b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBackLight
<LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ClrScr
</UL>
<BR>[Called By]<UL><LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_Init
</UL>

<P><STRONG><a name="[22c]"></a>LCD_InitLUT</STRONG> (Thumb, 112 bytes, Stack size 32 bytes, lcd_color.o(i.LCD_InitLUT))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = LCD_InitLUT &rArr; LCD_SetLUTEntryEx
</UL>
<BR>[Calls]<UL><LI><a href="#[22d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetLUTEntryEx
<LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColorsEx
<LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetBitsPerPixelEx
<LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[21b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumLayers
<LI><a href="#[174]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Index2Color
</UL>
<BR>[Called By]<UL><LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
</UL>

<P><STRONG><a name="[22e]"></a>LCD_PutPixel</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, bsp_tft_lcd.o(i.LCD_PutPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = LCD_PutPixel &rArr; ST7789V_PutPixel &rArr; ST7789V_SetCursor &rArr; ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[22f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_PutPixel
</UL>
<BR>[Called By]<UL><LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>

<P><STRONG><a name="[1bc]"></a>LCD_SelectLCD</STRONG> (Thumb, 56 bytes, Stack size 8 bytes, lcd_selectlcd.o(i.LCD_SelectLCD))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_SelectLCD
</UL>
<BR>[Calls]<UL><LI><a href="#[230]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_Unlink
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
</UL>
<BR>[Called By]<UL><LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
</UL>

<P><STRONG><a name="[22b]"></a>LCD_SetBackLight</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, bsp_tft_lcd.o(i.LCD_SetBackLight))
<BR><BR>[Stack]<UL><LI>Max Depth = 164<LI>Call Chain = LCD_SetBackLight &rArr; LCD_SetPwmBackLight &rArr; bsp_SetTIMOutPWM_N &rArr; bsp_ConfigTimGpio &rArr; GPIO_PinAFConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetPwmBackLight
</UL>
<BR>[Called By]<UL><LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitHard
</UL>

<P><STRONG><a name="[1bd]"></a>LCD_SetBkColor</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetBkColor))
<BR><BR>[Called By]<UL><LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
<LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[238]"></a>LCD_SetBkColorIndex</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetBkColorIndex))
<BR><BR>[Called By]<UL><LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
<LI><a href="#[c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetBkColor
</UL>

<P><STRONG><a name="[232]"></a>LCD_SetClipRectEx</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, lcd_setcliprectex.o(i.LCD_SetClipRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
</UL>
<BR>[Called By]<UL><LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
</UL>

<P><STRONG><a name="[1ac]"></a>LCD_SetClipRectMax</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetClipRectMax))
<BR><BR>[Called By]<UL><LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[1aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Deactivate
<LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[194]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[1bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SelectLCD
</UL>

<P><STRONG><a name="[1be]"></a>LCD_SetColor</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetColor))
<BR><BR>[Called By]<UL><LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
<LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[16b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawGradient
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
<LI><a href="#[e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>

<P><STRONG><a name="[237]"></a>LCD_SetColorIndex</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetColorIndex))
<BR><BR>[Called By]<UL><LI><a href="#[1ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_UpdateColorIndices
<LI><a href="#[c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetColor
</UL>

<P><STRONG><a name="[22a]"></a>LCD_SetDirection</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, bsp_tft_lcd.o(i.LCD_SetDirection))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_SetDirection &rArr; ST7789V_SetDirection &rArr; ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_SetDirection
</UL>
<BR>[Called By]<UL><LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitHard
</UL>

<P><STRONG><a name="[188]"></a>LCD_SetDisplaySize</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD_SetDisplaySize))
<BR><BR>[Called By]<UL><LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[127]"></a>LCD_SetDrawMode</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, lcd.o(i.LCD_SetDrawMode))
<BR><BR>[Called By]<UL><LI><a href="#[183]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;emWin_LCD_Init
<LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIPROP_DispChar
<LI><a href="#[ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUIMONO_DispChar
</UL>

<P><STRONG><a name="[22d]"></a>LCD_SetLUTEntryEx</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, lcd_set.o(i.LCD_SetLUTEntryEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_SetLUTEntryEx
</UL>
<BR>[Calls]<UL><LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
</UL>

<P><STRONG><a name="[231]"></a>LCD_SetPwmBackLight</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, bsp_tft_lcd.o(i.LCD_SetPwmBackLight))
<BR><BR>[Stack]<UL><LI>Max Depth = 156<LI>Call Chain = LCD_SetPwmBackLight &rArr; bsp_SetTIMOutPWM_N &rArr; bsp_ConfigTimGpio &rArr; GPIO_PinAFConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTIMOutPWM_N
</UL>
<BR>[Called By]<UL><LI><a href="#[22b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBackLight
</UL>

<P><STRONG><a name="[235]"></a>LCD_SetSizeEx</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, lcd_set.o(i.LCD_SetSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_SetSizeEx
</UL>
<BR>[Calls]<UL><LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[236]"></a>LCD_SetVSizeEx</STRONG> (Thumb, 44 bytes, Stack size 24 bytes, lcd_set.o(i.LCD_SetVSizeEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = LCD_SetVSizeEx
</UL>
<BR>[Calls]<UL><LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[1dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_Config
</UL>

<P><STRONG><a name="[1ab]"></a>LCD_UpdateColorIndices</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, lcd_updatecolorindices.o(i.LCD_UpdateColorIndices))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_UpdateColorIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColorIndex
<LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColorIndex
<LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[194]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
</UL>

<P><STRONG><a name="[1dc]"></a>LCD_X_Config</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, lcdconf.o(i.LCD_X_Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = LCD_X_Config &rArr; GUI_DEVICE_CreateAndLink &rArr; GUI_DEVICE_Create &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[236]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetVSizeEx
<LI><a href="#[235]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetSizeEx
<LI><a href="#[23a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetWidth
<LI><a href="#[239]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetHeight
<LI><a href="#[152]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE_CreateAndLink
</UL>
<BR>[Called By]<UL><LI><a href="#[180]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__Config
</UL>

<P><STRONG><a name="[2e4]"></a>LCD_X_DisplayDriver</STRONG> (Thumb, 80 bytes, Stack size 8 bytes, lcdconf.o(i.LCD_X_DisplayDriver))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = LCD_X_DisplayDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetVRAMAddr
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetSize
<LI><a href="#[9f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetOrg
<LI><a href="#[85]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetLUTEntry
<LI><a href="#[83]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_On
<LI><a href="#[84]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Off
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Init
</UL>

<P><STRONG><a name="[23b]"></a>LCD__DrawBitmap_1bpp</STRONG> (Thumb, 424 bytes, Stack size 104 bytes, lcd.o(i.LCD__DrawBitmap_1bpp))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = LCD__DrawBitmap_1bpp &rArr; LCD_FillRect
</UL>
<BR>[Calls]<UL><LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
</UL>
<BR>[Called By]<UL><LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[23c]"></a>LCD__GetBPP</STRONG> (Thumb, 92 bytes, Stack size 0 bytes, lcd_getex.o(i.LCD__GetBPP))
<BR><BR>[Called By]<UL><LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[1a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPPDevice
</UL>

<P><STRONG><a name="[1a6]"></a>LCD__GetBPPDevice</STRONG> (Thumb, 50 bytes, Stack size 4 bytes, lcd_getex.o(i.LCD__GetBPPDevice))
<BR><BR>[Stack]<UL><LI>Max Depth = 4<LI>Call Chain = LCD__GetBPPDevice
</UL>
<BR>[Calls]<UL><LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPP
</UL>
<BR>[Called By]<UL><LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[1a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetBitsPerPixel
</UL>

<P><STRONG><a name="[f6]"></a>NVIC_Init</STRONG> (Thumb, 106 bytes, Stack size 16 bytes, misc.o(i.NVIC_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = NVIC_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ConfigUartNVIC
<LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitKeyEXTI
</UL>

<P><STRONG><a name="[2fc]"></a>NVIC_PriorityGroupConfig</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, misc.o(i.NVIC_PriorityGroupConfig))
<BR><BR>[Called By]<UL><LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_Init
<LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitKeyEXTI
</UL>

<P><STRONG><a name="[78]"></a>PROGBAR_Callback</STRONG> (Thumb, 86 bytes, Stack size 16 bytes, progbar.o(i.PROGBAR_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 408<LI>Call Chain = PROGBAR_Callback &rArr; WIDGET_HandleActive &rArr; WM__UpdateChildPositions &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>
<BR>[Address Reference Count : 1]<UL><LI> progbar.o(i.PROGBAR_CreateUser)
</UL>
<P><STRONG><a name="[a7]"></a>PROGBAR_CreateIndirect</STRONG> (Thumb, 56 bytes, Stack size 40 bytes, progbar_createindirect.o(i.PROGBAR_CreateIndirect))
<BR><BR>[Stack]<UL><LI>Max Depth = 456<LI>Call Chain = PROGBAR_CreateIndirect &rArr; PROGBAR_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_CreateUser
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guitasktest.o(.constdata)
</UL>
<P><STRONG><a name="[23d]"></a>PROGBAR_CreateUser</STRONG> (Thumb, 176 bytes, Stack size 56 bytes, progbar.o(i.PROGBAR_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 416<LI>Call Chain = PROGBAR_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[23e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetEffect
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[23f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetValue
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_CreateIndirect
</UL>

<P><STRONG><a name="[1]"></a>PROGBAR_DrawSkinFlex</STRONG> (Thumb, 126 bytes, Stack size 16 bytes, progbar_skinflex.o(i.PROGBAR_DrawSkinFlex))
<BR><BR>[Stack]<UL><LI>Max Depth = 384<LI>Call Chain = PROGBAR_DrawSkinFlex &rArr; _DrawBackground &rArr; GUI_DrawGradientV &rArr; _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[240]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBackground
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
</UL>
<BR>[Address Reference Count : 1]<UL><LI> progbar.o(.data)
</UL>
<P><STRONG><a name="[1f3]"></a>PROGBAR_SetText</STRONG> (Thumb, 174 bytes, Stack size 48 bytes, progbar_settext.o(i.PROGBAR_SetText))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = PROGBAR_SetText &rArr; GUI__SetText &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[1e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__SetText
<LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MergeRect
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR__GetTextRect
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR__GetTextLocked
</UL>
<BR>[Called By]<UL><LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuiTaskTest
</UL>

<P><STRONG><a name="[1f4]"></a>PROGBAR_SetValue</STRONG> (Thumb, 330 bytes, Stack size 48 bytes, progbar.o(i.PROGBAR_SetValue))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = PROGBAR_SetValue &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[140]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetSize
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MergeRect
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR__Value2Pos
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR__GetTextRect
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR__GetTextLocked
<LI><a href="#[23f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetValue
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
</UL>
<BR>[Called By]<UL><LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuiTaskTest
</UL>

<P><STRONG><a name="[241]"></a>PROGBAR__GetTextLocked</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, progbar.o(i.PROGBAR__GetTextLocked))
<BR><BR>[Calls]<UL><LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetValue
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetText
<LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[242]"></a>PROGBAR__GetTextRect</STRONG> (Thumb, 126 bytes, Stack size 24 bytes, progbar.o(i.PROGBAR__GetTextRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = PROGBAR__GetTextRect &rArr; GUI_GetStringDistX &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[178]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetFontSizeY
<LI><a href="#[118]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetStringDistX
</UL>
<BR>[Called By]<UL><LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetValue
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetText
<LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[245]"></a>PROGBAR__Value2Pos</STRONG> (Thumb, 80 bytes, Stack size 16 bytes, progbar.o(i.PROGBAR__Value2Pos))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = PROGBAR__Value2Pos
</UL>
<BR>[Called By]<UL><LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetValue
<LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[314]"></a>PWR_BackupAccessCmd</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f2xx_pwr.o(i.PWR_BackupAccessCmd))
<BR><BR>[Called By]<UL><LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitRTC
</UL>

<P><STRONG><a name="[20c]"></a>RCC_AHB1PeriphClockCmd</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f2xx_rcc.o(i.RCC_AHB1PeriphClockCmd))
<BR><BR>[Called By]<UL><LI><a href="#[225]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_HardReset
<LI><a href="#[20b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_CtrlLinesConfig
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitADC
<LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_Init
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitSFlash
<LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_ConfigTimGpio
<LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_ConfigGpioOut
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_ReadData
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitKeyHard
</UL>

<P><STRONG><a name="[313]"></a>RCC_APB1PeriphClockCmd</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f2xx_rcc.o(i.RCC_APB1PeriphClockCmd))
<BR><BR>[Called By]<UL><LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitRTC
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTimInputCount
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTIMOutPWM_N
</UL>

<P><STRONG><a name="[1fc]"></a>RCC_APB2PeriphClockCmd</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f2xx_rcc.o(i.RCC_APB2PeriphClockCmd))
<BR><BR>[Called By]<UL><LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;InitHardUart
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitADC
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_CfgSPIForSFlash
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTimInputCount
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTIMOutPWM_N
<LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitKeyEXTI
</UL>

<P><STRONG><a name="[322]"></a>RCC_ClearFlag</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, stm32f2xx_rcc.o(i.RCC_ClearFlag))
<BR><BR>[Called By]<UL><LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitRTC
</UL>

<P><STRONG><a name="[268]"></a>RCC_GetClocksFreq</STRONG> (Thumb, 214 bytes, Stack size 20 bytes, stm32f2xx_rcc.o(i.RCC_GetClocksFreq))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = RCC_GetClocksFreq
</UL>
<BR>[Called By]<UL><LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_Init
</UL>

<P><STRONG><a name="[317]"></a>RCC_GetFlagStatus</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, stm32f2xx_rcc.o(i.RCC_GetFlagStatus))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = RCC_GetFlagStatus
</UL>
<BR>[Called By]<UL><LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitRTC
</UL>

<P><STRONG><a name="[316]"></a>RCC_LSEConfig</STRONG> (Thumb, 40 bytes, Stack size 0 bytes, stm32f2xx_rcc.o(i.RCC_LSEConfig))
<BR><BR>[Called By]<UL><LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitRTC
</UL>

<P><STRONG><a name="[319]"></a>RCC_RTCCLKCmd</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f2xx_rcc.o(i.RCC_RTCCLKCmd))
<BR><BR>[Called By]<UL><LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitRTC
</UL>

<P><STRONG><a name="[318]"></a>RCC_RTCCLKConfig</STRONG> (Thumb, 50 bytes, Stack size 0 bytes, stm32f2xx_rcc.o(i.RCC_RTCCLKConfig))
<BR><BR>[Called By]<UL><LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitRTC
</UL>

<P><STRONG><a name="[321]"></a>RTC_ClearITPendingBit</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, stm32f2xx_rtc.o(i.RTC_ClearITPendingBit))
<BR><BR>[Called By]<UL><LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitRTC
</UL>

<P><STRONG><a name="[24a]"></a>RTC_EnterInitMode</STRONG> (Thumb, 76 bytes, Stack size 8 bytes, stm32f2xx_rtc.o(i.RTC_EnterInitMode))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = RTC_EnterInitMode
</UL>
<BR>[Called By]<UL><LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_SetTime
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_SetDate
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Init
</UL>

<P><STRONG><a name="[24b]"></a>RTC_ExitInitMode</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, stm32f2xx_rtc.o(i.RTC_ExitInitMode))
<BR><BR>[Called By]<UL><LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_SetTime
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_SetDate
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Init
</UL>

<P><STRONG><a name="[246]"></a>RTC_GetDate</STRONG> (Thumb, 68 bytes, Stack size 16 bytes, stm32f2xx_rtc.o(i.RTC_GetDate))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = RTC_GetDate
</UL>
<BR>[Calls]<UL><LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Bcd2ToByte
</UL>
<BR>[Called By]<UL><LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_RTC_GetClock
</UL>

<P><STRONG><a name="[248]"></a>RTC_GetTime</STRONG> (Thumb, 72 bytes, Stack size 16 bytes, stm32f2xx_rtc.o(i.RTC_GetTime))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = RTC_GetTime
</UL>
<BR>[Calls]<UL><LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Bcd2ToByte
</UL>
<BR>[Called By]<UL><LI><a href="#[1f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_RTC_GetClock
</UL>

<P><STRONG><a name="[31e]"></a>RTC_ITConfig</STRONG> (Thumb, 94 bytes, Stack size 0 bytes, stm32f2xx_rtc.o(i.RTC_ITConfig))
<BR><BR>[Called By]<UL><LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitRTC
</UL>

<P><STRONG><a name="[249]"></a>RTC_Init</STRONG> (Thumb, 94 bytes, Stack size 12 bytes, stm32f2xx_rtc.o(i.RTC_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = RTC_Init &rArr; RTC_EnterInitMode
</UL>
<BR>[Calls]<UL><LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_ExitInitMode
<LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_EnterInitMode
</UL>
<BR>[Called By]<UL><LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitRTC
</UL>

<P><STRONG><a name="[315]"></a>RTC_ReadBackupRegister</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, stm32f2xx_rtc.o(i.RTC_ReadBackupRegister))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = RTC_ReadBackupRegister
</UL>
<BR>[Called By]<UL><LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitRTC
</UL>

<P><STRONG><a name="[24c]"></a>RTC_SetDate</STRONG> (Thumb, 174 bytes, Stack size 24 bytes, stm32f2xx_rtc.o(i.RTC_SetDate))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = RTC_SetDate &rArr; RTC_WaitForSynchro
</UL>
<BR>[Calls]<UL><LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_ByteToBcd2
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Bcd2ToByte
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_WaitForSynchro
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_ExitInitMode
<LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_EnterInitMode
</UL>
<BR>[Called By]<UL><LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_RTC_SetDate
</UL>

<P><STRONG><a name="[24f]"></a>RTC_SetTime</STRONG> (Thumb, 184 bytes, Stack size 24 bytes, stm32f2xx_rtc.o(i.RTC_SetTime))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = RTC_SetTime &rArr; RTC_WaitForSynchro
</UL>
<BR>[Calls]<UL><LI><a href="#[24d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_ByteToBcd2
<LI><a href="#[247]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Bcd2ToByte
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_WaitForSynchro
<LI><a href="#[24b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_ExitInitMode
<LI><a href="#[24a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_EnterInitMode
</UL>
<BR>[Called By]<UL><LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_RTC_SetTime
</UL>

<P><STRONG><a name="[31d]"></a>RTC_SetWakeUpCounter</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, stm32f2xx_rtc.o(i.RTC_SetWakeUpCounter))
<BR><BR>[Called By]<UL><LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitRTC
</UL>

<P><STRONG><a name="[24e]"></a>RTC_WaitForSynchro</STRONG> (Thumb, 92 bytes, Stack size 8 bytes, stm32f2xx_rtc.o(i.RTC_WaitForSynchro))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = RTC_WaitForSynchro
</UL>
<BR>[Called By]<UL><LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_SetTime
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_SetDate
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitRTC
</UL>

<P><STRONG><a name="[31c]"></a>RTC_WakeUpClockConfig</STRONG> (Thumb, 42 bytes, Stack size 0 bytes, stm32f2xx_rtc.o(i.RTC_WakeUpClockConfig))
<BR><BR>[Called By]<UL><LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitRTC
</UL>

<P><STRONG><a name="[31f]"></a>RTC_WakeUpCmd</STRONG> (Thumb, 116 bytes, Stack size 12 bytes, stm32f2xx_rtc.o(i.RTC_WakeUpCmd))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = RTC_WakeUpCmd
</UL>
<BR>[Called By]<UL><LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitRTC
</UL>

<P><STRONG><a name="[320]"></a>RTC_WriteBackupRegister</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, stm32f2xx_rtc.o(i.RTC_WriteBackupRegister))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = RTC_WriteBackupRegister
</UL>
<BR>[Called By]<UL><LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitRTC
</UL>

<P><STRONG><a name="[2f0]"></a>SPI_Cmd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f2xx_spi.o(i.SPI_Cmd))
<BR><BR>[Called By]<UL><LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_CfgSPIForSFlash
</UL>

<P><STRONG><a name="[36a]"></a>SPI_I2S_GetFlagStatus</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f2xx_spi.o(i.SPI_I2S_GetFlagStatus))
<BR><BR>[Called By]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_SendByte
</UL>

<P><STRONG><a name="[36c]"></a>SPI_I2S_ReceiveData</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f2xx_spi.o(i.SPI_I2S_ReceiveData))
<BR><BR>[Called By]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_SendByte
</UL>

<P><STRONG><a name="[36b]"></a>SPI_I2S_SendData</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f2xx_spi.o(i.SPI_I2S_SendData))
<BR><BR>[Called By]<UL><LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_SendByte
</UL>

<P><STRONG><a name="[2ef]"></a>SPI_Init</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, stm32f2xx_spi.o(i.SPI_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = SPI_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_CfgSPIForSFlash
</UL>

<P><STRONG><a name="[250]"></a>SPI_disk_initialize</STRONG> (Thumb, 50 bytes, Stack size 8 bytes, bsp_spi_flash.o(i.SPI_disk_initialize))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = SPI_disk_initialize &rArr; sf_ReadInfo &rArr; sf_ReadID &rArr; sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_ReadInfo
<LI><a href="#[251]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitSFlash
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WriteStatus
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WaitForWriteEnd
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_SendByte
<LI><a href="#[252]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_CfgSPIForSFlash
</UL>
<BR>[Called By]<UL><LI><a href="#[339]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;disk_initialize
</UL>

<P><STRONG><a name="[33b]"></a>SPI_disk_ioctl</STRONG> (Thumb, 52 bytes, Stack size 0 bytes, bsp_spi_flash.o(i.SPI_disk_ioctl))
<BR><BR>[Called By]<UL><LI><a href="#[33a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;disk_ioctl
</UL>

<P><STRONG><a name="[257]"></a>SPI_disk_read</STRONG> (Thumb, 22 bytes, Stack size 16 bytes, bsp_spi_flash.o(i.SPI_disk_read))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = SPI_disk_read &rArr; sf_ReadBuffer &rArr; sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_ReadBuffer
</UL>
<BR>[Called By]<UL><LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;disk_read
</UL>

<P><STRONG><a name="[33e]"></a>SPI_disk_status</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, bsp_spi_flash.o(i.SPI_disk_status))
<BR><BR>[Called By]<UL><LI><a href="#[33d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;disk_status
</UL>

<P><STRONG><a name="[259]"></a>SPI_disk_write</STRONG> (Thumb, 40 bytes, Stack size 24 bytes, bsp_spi_flash.o(i.SPI_disk_write))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = SPI_disk_write &rArr; sf_WriteBuffer &rArr; sf_AutoWritePage &rArr; sf_PageWrite &rArr; sf_WriteEnable &rArr; sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WriteBuffer
</UL>
<BR>[Called By]<UL><LI><a href="#[33f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;disk_write
</UL>

<P><STRONG><a name="[20a]"></a>ST7789V_ClrScr</STRONG> (Thumb, 146 bytes, Stack size 16 bytes, bsp_lcd_st7789v.o(i.ST7789V_ClrScr))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = ST7789V_ClrScr &rArr; ST7789V_SetDispWin &rArr; ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteParam
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteCmd
<LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_SetDispWin
</UL>
<BR>[Called By]<UL><LI><a href="#[209]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_ClrScr
</UL>

<P><STRONG><a name="[207]"></a>ST7789V_DispOn</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, bsp_lcd_st7789v.o(i.ST7789V_DispOn))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = ST7789V_DispOn &rArr; ST7789V_WriteCmd
</UL>
<BR>[Calls]<UL><LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteCmd
</UL>
<BR>[Called By]<UL><LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Init_7789
</UL>

<P><STRONG><a name="[210]"></a>ST7789V_DrawHColorLine</STRONG> (Thumb, 62 bytes, Stack size 32 bytes, bsp_lcd_st7789v.o(i.ST7789V_DrawHColorLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = ST7789V_DrawHColorLine &rArr; ST7789V_SetDispWin &rArr; ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteParam
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteCmd
<LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_SetDispWin
</UL>
<BR>[Called By]<UL><LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Draw_HColorLine
</UL>

<P><STRONG><a name="[212]"></a>ST7789V_DrawHLine</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, bsp_lcd_st7789v.o(i.ST7789V_DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = ST7789V_DrawHLine &rArr; ST7789V_SetDispWin &rArr; ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteParam
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteCmd
<LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_SetDispWin
</UL>
<BR>[Called By]<UL><LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Draw_HLine
</UL>

<P><STRONG><a name="[214]"></a>ST7789V_DrawVLine</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, bsp_lcd_st7789v.o(i.ST7789V_DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = ST7789V_DrawVLine &rArr; ST7789V_PutPixel &rArr; ST7789V_SetCursor &rArr; ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[22f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_PutPixel
</UL>
<BR>[Called By]<UL><LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Draw_VLine
</UL>

<P><STRONG><a name="[216]"></a>ST7789V_FillRect</STRONG> (Thumb, 62 bytes, Stack size 32 bytes, bsp_lcd_st7789v.o(i.ST7789V_FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = ST7789V_FillRect &rArr; ST7789V_SetDispWin &rArr; ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteParam
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteCmd
<LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_SetDispWin
</UL>
<BR>[Called By]<UL><LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Fill_Rect
</UL>

<P><STRONG><a name="[21f]"></a>ST7789V_GetPixel</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, bsp_lcd_st7789v.o(i.ST7789V_GetPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 60<LI>Call Chain = ST7789V_GetPixel &rArr; ST7789V_ReadData &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteCmd
<LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_SetCursor
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_ReadData
</UL>
<BR>[Called By]<UL><LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPixel
</UL>

<P><STRONG><a name="[229]"></a>ST7789V_InitHard</STRONG> (Thumb, 40 bytes, Stack size 8 bytes, bsp_lcd_st7789v.o(i.ST7789V_InitHard))
<BR><BR>[Stack]<UL><LI>Max Depth = 60<LI>Call Chain = ST7789V_InitHard &rArr; ST7789V_ReadID &rArr; ST7789V_ReadData &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_ReadID
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Init_7789
</UL>
<BR>[Called By]<UL><LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitHard
</UL>

<P><STRONG><a name="[22f]"></a>ST7789V_PutPixel</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, bsp_lcd_st7789v.o(i.ST7789V_PutPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = ST7789V_PutPixel &rArr; ST7789V_SetCursor &rArr; ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteParam
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteCmd
<LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_SetCursor
</UL>
<BR>[Called By]<UL><LI><a href="#[22e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutPixel
<LI><a href="#[214]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_DrawVLine
</UL>

<P><STRONG><a name="[25d]"></a>ST7789V_ReadID</STRONG> (Thumb, 42 bytes, Stack size 8 bytes, bsp_lcd_st7789v.o(i.ST7789V_ReadID))
<BR><BR>[Stack]<UL><LI>Max Depth = 52<LI>Call Chain = ST7789V_ReadID &rArr; ST7789V_ReadData &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteCmd
<LI><a href="#[25c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_ReadData
</UL>
<BR>[Called By]<UL><LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_InitHard
</UL>

<P><STRONG><a name="[233]"></a>ST7789V_SetDirection</STRONG> (Thumb, 112 bytes, Stack size 8 bytes, bsp_lcd_st7789v.o(i.ST7789V_SetDirection))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = ST7789V_SetDirection &rArr; ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteParam
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteCmd
</UL>
<BR>[Called By]<UL><LI><a href="#[22a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDirection
</UL>

<P><STRONG><a name="[311]"></a>SYSCFG_EXTILineConfig</STRONG> (Thumb, 60 bytes, Stack size 12 bytes, stm32f2xx_syscfg.o(i.SYSCFG_EXTILineConfig))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = SYSCFG_EXTILineConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitKeyEXTI
</UL>

<P><STRONG><a name="[16]"></a>SysTick_Handler</STRONG> (Thumb, 46 bytes, Stack size 8 bytes, port.o(i.SysTick_Handler))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = SysTick_Handler &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskIncrementTick
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[69]"></a>SystemInit</STRONG> (Thumb, 74 bytes, Stack size 8 bytes, system_stm32f2xx.o(i.SystemInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = SystemInit &rArr; SetSysClock
</UL>
<BR>[Calls]<UL><LI><a href="#[260]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SetSysClock
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(.text)
</UL>
<P><STRONG><a name="[79]"></a>TEXT_Callback</STRONG> (Thumb, 102 bytes, Stack size 16 bytes, text.o(i.TEXT_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 408<LI>Call Chain = TEXT_Callback &rArr; WIDGET_HandleActive &rArr; WM__UpdateChildPositions &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[10d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreePtr
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>
<BR>[Address Reference Count : 1]<UL><LI> text.o(i.TEXT_CreateUser)
</UL>
<P><STRONG><a name="[a5]"></a>TEXT_CreateIndirect</STRONG> (Thumb, 60 bytes, Stack size 48 bytes, text_createindirect.o(i.TEXT_CreateIndirect))
<BR><BR>[Stack]<UL><LI>Max Depth = 480<LI>Call Chain = TEXT_CreateIndirect &rArr; TEXT_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guitasktest.o(.constdata)
</UL>
<P><STRONG><a name="[262]"></a>TEXT_CreateUser</STRONG> (Thumb, 152 bytes, Stack size 72 bytes, text.o(i.TEXT_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 432<LI>Call Chain = TEXT_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcpy
<LI><a href="#[11c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
</UL>
<BR>[Called By]<UL><LI><a href="#[a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateIndirect
</UL>

<P><STRONG><a name="[332]"></a>TIM_ARRPreloadConfig</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f2xx_tim.o(i.TIM_ARRPreloadConfig))
<BR><BR>[Called By]<UL><LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTIMOutPWM_N
</UL>

<P><STRONG><a name="[2f8]"></a>TIM_Cmd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f2xx_tim.o(i.TIM_Cmd))
<BR><BR>[Called By]<UL><LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitTimCounter
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTimInputCount
<LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_GetMicdBValue
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTIMOutPWM_N
</UL>

<P><STRONG><a name="[333]"></a>TIM_CtrlPWMOutputs</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, stm32f2xx_tim.o(i.TIM_CtrlPWMOutputs))
<BR><BR>[Called By]<UL><LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTIMOutPWM_N
</UL>

<P><STRONG><a name="[2f9]"></a>TIM_GetCounter</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, stm32f2xx_tim.o(i.TIM_GetCounter))
<BR><BR>[Called By]<UL><LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_GetMicdBValue
</UL>

<P><STRONG><a name="[32a]"></a>TIM_OC1Init</STRONG> (Thumb, 114 bytes, Stack size 16 bytes, stm32f2xx_tim.o(i.TIM_OC1Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = TIM_OC1Init
</UL>
<BR>[Called By]<UL><LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTIMOutPWM_N
</UL>

<P><STRONG><a name="[32b]"></a>TIM_OC1PreloadConfig</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f2xx_tim.o(i.TIM_OC1PreloadConfig))
<BR><BR>[Called By]<UL><LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTIMOutPWM_N
</UL>

<P><STRONG><a name="[32c]"></a>TIM_OC2Init</STRONG> (Thumb, 154 bytes, Stack size 16 bytes, stm32f2xx_tim.o(i.TIM_OC2Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = TIM_OC2Init
</UL>
<BR>[Called By]<UL><LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTIMOutPWM_N
</UL>

<P><STRONG><a name="[32d]"></a>TIM_OC2PreloadConfig</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f2xx_tim.o(i.TIM_OC2PreloadConfig))
<BR><BR>[Called By]<UL><LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTIMOutPWM_N
</UL>

<P><STRONG><a name="[32e]"></a>TIM_OC3Init</STRONG> (Thumb, 150 bytes, Stack size 16 bytes, stm32f2xx_tim.o(i.TIM_OC3Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = TIM_OC3Init
</UL>
<BR>[Called By]<UL><LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTIMOutPWM_N
</UL>

<P><STRONG><a name="[32f]"></a>TIM_OC3PreloadConfig</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f2xx_tim.o(i.TIM_OC3PreloadConfig))
<BR><BR>[Called By]<UL><LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTIMOutPWM_N
</UL>

<P><STRONG><a name="[330]"></a>TIM_OC4Init</STRONG> (Thumb, 112 bytes, Stack size 16 bytes, stm32f2xx_tim.o(i.TIM_OC4Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = TIM_OC4Init
</UL>
<BR>[Called By]<UL><LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTIMOutPWM_N
</UL>

<P><STRONG><a name="[331]"></a>TIM_OC4PreloadConfig</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f2xx_tim.o(i.TIM_OC4PreloadConfig))
<BR><BR>[Called By]<UL><LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTIMOutPWM_N
</UL>

<P><STRONG><a name="[329]"></a>TIM_OCStructInit</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, stm32f2xx_tim.o(i.TIM_OCStructInit))
<BR><BR>[Called By]<UL><LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTIMOutPWM_N
</UL>

<P><STRONG><a name="[266]"></a>TIM_SelectInputTrigger</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f2xx_tim.o(i.TIM_SelectInputTrigger))
<BR><BR>[Called By]<UL><LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_TIxExternalClockConfig
</UL>

<P><STRONG><a name="[2fa]"></a>TIM_SetCounter</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, stm32f2xx_tim.o(i.TIM_SetCounter))
<BR><BR>[Called By]<UL><LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitTimCounter
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTimInputCount
<LI><a href="#[1f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_GetMicdBValue
</UL>

<P><STRONG><a name="[263]"></a>TIM_TIxExternalClockConfig</STRONG> (Thumb, 62 bytes, Stack size 24 bytes, stm32f2xx_tim.o(i.TIM_TIxExternalClockConfig))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = TIM_TIxExternalClockConfig &rArr; TI2_Config
</UL>
<BR>[Calls]<UL><LI><a href="#[266]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_SelectInputTrigger
<LI><a href="#[264]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TI2_Config
<LI><a href="#[265]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TI1_Config
</UL>
<BR>[Called By]<UL><LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTimInputCount
</UL>

<P><STRONG><a name="[328]"></a>TIM_TimeBaseInit</STRONG> (Thumb, 104 bytes, Stack size 0 bytes, stm32f2xx_tim.o(i.TIM_TimeBaseInit))
<BR><BR>[Called By]<UL><LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTimInputCount
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTIMOutPWM_N
</UL>

<P><STRONG><a name="[3c]"></a>USART1_IRQHandler</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, bsp_uart_fifo.o(i.USART1_IRQHandler))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = USART1_IRQHandler &rArr; UartIRQ &rArr; USART_ITConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UartIRQ
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[5e]"></a>USART6_IRQHandler</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, bsp_uart_fifo.o(i.USART6_IRQHandler))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = USART6_IRQHandler &rArr; UartIRQ &rArr; USART_ITConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UartIRQ
</UL>
<BR>[Address Reference Count : 1]<UL><LI> startup_stm32f2xx.o(RESET)
</UL>
<P><STRONG><a name="[201]"></a>USART_ClearFlag</STRONG> (Thumb, 18 bytes, Stack size 0 bytes, stm32f2xx_usart.o(i.USART_ClearFlag))
<BR><BR>[Called By]<UL><LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;InitHardUart
</UL>

<P><STRONG><a name="[200]"></a>USART_Cmd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, stm32f2xx_usart.o(i.USART_Cmd))
<BR><BR>[Called By]<UL><LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;InitHardUart
</UL>

<P><STRONG><a name="[342]"></a>USART_GetFlagStatus</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, stm32f2xx_usart.o(i.USART_GetFlagStatus))
<BR><BR>[Called By]<UL><LI><a href="#[8b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;fputc
</UL>

<P><STRONG><a name="[269]"></a>USART_GetITStatus</STRONG> (Thumb, 84 bytes, Stack size 16 bytes, stm32f2xx_usart.o(i.USART_GetITStatus))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = USART_GetITStatus
</UL>
<BR>[Called By]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UartIRQ
</UL>

<P><STRONG><a name="[1ff]"></a>USART_ITConfig</STRONG> (Thumb, 74 bytes, Stack size 20 bytes, stm32f2xx_usart.o(i.USART_ITConfig))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = USART_ITConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UartIRQ
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;InitHardUart
</UL>

<P><STRONG><a name="[1fe]"></a>USART_Init</STRONG> (Thumb, 204 bytes, Stack size 48 bytes, stm32f2xx_usart.o(i.USART_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 68<LI>Call Chain = USART_Init &rArr; RCC_GetClocksFreq
</UL>
<BR>[Calls]<UL><LI><a href="#[268]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_GetClocksFreq
</UL>
<BR>[Called By]<UL><LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;InitHardUart
</UL>

<P><STRONG><a name="[26a]"></a>USART_ReceiveData</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, stm32f2xx_usart.o(i.USART_ReceiveData))
<BR><BR>[Called By]<UL><LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UartIRQ
</UL>

<P><STRONG><a name="[26b]"></a>USART_SendData</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, stm32f2xx_usart.o(i.USART_SendData))
<BR><BR>[Called By]<UL><LI><a href="#[8b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;fputc
<LI><a href="#[267]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UartIRQ
</UL>

<P><STRONG><a name="[107]"></a>WIDGET_HandleActive</STRONG> (Thumb, 296 bytes, Stack size 32 bytes, widget.o(i.WIDGET_HandleActive))
<BR><BR>[Stack]<UL><LI>Max Depth = 392<LI>Call Chain = WIDGET_HandleActive &rArr; WM__UpdateChildPositions &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetInsideRect
<LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
</UL>
<BR>[Called By]<UL><LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_Callback
<LI><a href="#[6f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_Callback
</UL>

<P><STRONG><a name="[14c]"></a>WIDGET_OrState</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, widget.o(i.WIDGET_OrState))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = WIDGET_OrState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[23e]"></a>WIDGET_SetEffect</STRONG> (Thumb, 22 bytes, Stack size 24 bytes, widget_seteffect.o(i.WIDGET_SetEffect))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = WIDGET_SetEffect &rArr; WM_SendMessage &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_CreateUser
</UL>

<P><STRONG><a name="[26f]"></a>WIDGET_SetState</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, widget.o(i.WIDGET_SetState))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = WIDGET_SetState &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>

<P><STRONG><a name="[2e8]"></a>WIDGET__EFFECT_DrawDown</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, widget.o(i.WIDGET__EFFECT_DrawDown))
<BR><BR>[Called By]<UL><LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[272]"></a>WIDGET__EFFECT_DrawDownRect</STRONG> (Thumb, 58 bytes, Stack size 24 bytes, widget.o(i.WIDGET__EFFECT_DrawDownRect), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[274]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__RotateRect90
<LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EffectRequiresRedraw
</UL>

<P><STRONG><a name="[276]"></a>WIDGET__FillStringInRect</STRONG> (Thumb, 266 bytes, Stack size 40 bytes, widget_fillstringinrect.o(i.WIDGET__FillStringInRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 320<LI>Call Chain = WIDGET__FillStringInRect &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
<LI><a href="#[12c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBkColor
<LI><a href="#[14a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[270]"></a>WIDGET__GetInsideRect</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, widget.o(i.WIDGET__GetInsideRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WIDGET__GetInsideRect
</UL>
<BR>[Calls]<UL><LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectWin
<LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ReduceRect
</UL>
<BR>[Called By]<UL><LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcSizes
</UL>

<P><STRONG><a name="[112]"></a>WIDGET__Init</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, widget.o(i.WIDGET__Init))
<BR><BR>[Called By]<UL><LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_CreateUser
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
</UL>

<P><STRONG><a name="[274]"></a>WIDGET__RotateRect90</STRONG> (Thumb, 30 bytes, Stack size 12 bytes, widget.o(i.WIDGET__RotateRect90), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__EFFECT_DrawDownRect
</UL>

<P><STRONG><a name="[7a]"></a>WINDOW_Callback</STRONG> (Thumb, 270 bytes, Stack size 32 bytes, window.o(i.WINDOW_Callback))
<BR><BR>[Stack]<UL><LI>Max Depth = 424<LI>Call Chain = WINDOW_Callback &rArr; WIDGET_HandleActive &rArr; WM__UpdateChildPositions &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[27b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestorOrSelf
<LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
<LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[27a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_HasFocus
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
<LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
</UL>
<BR>[Address Reference Count : 1]<UL><LI> window.o(i.WINDOW_CreateUser)
</UL>
<P><STRONG><a name="[a4]"></a>WINDOW_CreateIndirect</STRONG> (Thumb, 60 bytes, Stack size 48 bytes, window.o(i.WINDOW_CreateIndirect))
<BR><BR>[Stack]<UL><LI>Max Depth = 464<LI>Call Chain = WINDOW_CreateIndirect &rArr; WINDOW_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guitasktest.o(.constdata)
</UL>
<P><STRONG><a name="[27e]"></a>WINDOW_CreateUser</STRONG> (Thumb, 100 bytes, Stack size 56 bytes, window.o(i.WINDOW_CreateUser))
<BR><BR>[Stack]<UL><LI>Max Depth = 416<LI>Call Chain = WINDOW_CreateUser &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[112]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__Init
</UL>
<BR>[Called By]<UL><LI><a href="#[a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateIndirect
</UL>

<P><STRONG><a name="[193]"></a>WM_Activate</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, wm.o(i.WM_Activate))
<BR><BR>[Called By]<UL><LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[199]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLCD
</UL>

<P><STRONG><a name="[27f]"></a>WM_BringToBottom</STRONG> (Thumb, 136 bytes, Stack size 64 bytes, wm_bringtobottom.o(i.WM_BringToBottom))
<BR><BR>[Stack]<UL><LI>Max Depth = 312<LI>Call Chain = WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
</UL>
<BR>[Called By]<UL><LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
</UL>

<P><STRONG><a name="[26e]"></a>WM_BringToTop</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, wm_bringtotop.o(i.WM_BringToTop))
<BR><BR>[Stack]<UL><LI>Max Depth = 320<LI>Call Chain = WM_BringToTop &rArr; _BringToTop &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>
<BR>[Called By]<UL><LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
</UL>

<P><STRONG><a name="[111]"></a>WM_CreateWindowAsChild</STRONG> (Thumb, 324 bytes, Stack size 48 bytes, wm.o(i.WM_CreateWindowAsChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 360<LI>Call Chain = WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[136]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocZero
<LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[27e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_CreateUser
<LI><a href="#[262]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_CreateUser
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_CreateUser
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
</UL>

<P><STRONG><a name="[1aa]"></a>WM_Deactivate</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, wm.o(i.WM_Deactivate))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WM_Deactivate &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
</UL>
<BR>[Called By]<UL><LI><a href="#[194]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
</UL>

<P><STRONG><a name="[10e]"></a>WM_DefaultProc</STRONG> (Thumb, 70 bytes, Stack size 8 bytes, wm.o(i.WM_DefaultProc))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
<LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[7b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbBackWin
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[78]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_Callback
<LI><a href="#[6f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_Callback
</UL>

<P><STRONG><a name="[288]"></a>WM_DeleteTimer</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, wm_timer.o(i.WM_DeleteTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = WM_DeleteTimer &rArr; GUI_TIMER_Delete &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
</UL>
<BR>[Called By]<UL><LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
</UL>

<P><STRONG><a name="[115]"></a>WM_DeleteWindow</STRONG> (Thumb, 234 bytes, Stack size 24 bytes, wm.o(i.WM_DeleteWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = WM_DeleteWindow &rArr; WM__DetachWindow &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[28b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DeleteAssocTimer
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[289]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsWindow
<LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteAllChildren
<LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
</UL>
<BR>[Called By]<UL><LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[28c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteAllChildren
<LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
</UL>

<P><STRONG><a name="[171]"></a>WM_Exec</STRONG> (Thumb, 134 bytes, Stack size 24 bytes, wm.o(i.WM_Exec))
<BR><BR>[Stack]<UL><LI>Max Depth = 784<LI>Call Chain = WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCache
<LI><a href="#[28e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Exec1Input
<LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
</UL>
<BR>[Called By]<UL><LI><a href="#[170]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Exec1
</UL>

<P><STRONG><a name="[290]"></a>WM_ForEachDesc</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm_foreachdesc.o(i.WM_ForEachDesc))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = WM_ForEachDesc &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
</UL>
<BR>[Called By]<UL><LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>

<P><STRONG><a name="[2e0]"></a>WM_GetActiveWindow</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, wm.o(i.WM_GetActiveWindow))
<BR><BR>[Called By]<UL><LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDefaultWin
</UL>

<P><STRONG><a name="[273]"></a>WM_GetClientRect</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, wm_getclientrect.o(i.WM_GetClientRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = WM_GetClientRect &rArr; WM_GetClientRectEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__EFFECT_DrawDownRect
<LI><a href="#[e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUp
<LI><a href="#[e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDown
</UL>

<P><STRONG><a name="[292]"></a>WM_GetClientRectEx</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, wm_getclientrect.o(i.WM_GetClientRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = WM_GetClientRectEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[14b]"></a>WM_GetClientWindow</STRONG> (Thumb, 22 bytes, Stack size 24 bytes, wm_getclientwindow.o(i.WM_GetClientWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = WM_GetClientWindow &rArr; WM_SendMessage &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuiTaskTest
<LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>

<P><STRONG><a name="[f8]"></a>WM_GetDesktopWindow</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, wm_getdesktopwindow.o(i.WM_GetDesktopWindow))
<BR><BR>[Called By]<UL><LI><a href="#[182]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitContext
<LI><a href="#[f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;CreateWindow
<LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[1f1]"></a>WM_GetDialogItem</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm_getdialogitem.o(i.WM_GetDialogItem))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = WM_GetDialogItem &rArr; _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[293]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>
<BR>[Called By]<UL><LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuiTaskTest
<LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
</UL>

<P><STRONG><a name="[294]"></a>WM_GetFirstChild</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, wm_getfirstchild.o(i.WM_GetFirstChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WM_GetFirstChild &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
</UL>

<P><STRONG><a name="[14f]"></a>WM_GetFocussedWindow</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, wm_getfocussedwindow.o(i.WM_GetFocussedWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WM_GetFocussedWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>
<BR>[Called By]<UL><LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>

<P><STRONG><a name="[295]"></a>WM_GetHasTrans</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm_settrans.o(i.WM_GetHasTrans))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = WM_GetHasTrans &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[261]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[296]"></a>WM_GetId</STRONG> (Thumb, 26 bytes, Stack size 24 bytes, wm_getid.o(i.WM_GetId))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = WM_GetId &rArr; WM_SendMessage &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[6e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbDialog
<LI><a href="#[293]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>

<P><STRONG><a name="[281]"></a>WM_GetParent</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, wm_getparent.o(i.WM_GetParent))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WM_GetParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[2b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFirstSibling
</UL>

<P><STRONG><a name="[297]"></a>WM_GetWindowOrgX</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, wm_getorg.o(i.WM_GetWindowOrgX))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = WM_GetWindowOrgX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[117]"></a>WM_GetWindowSizeX</STRONG> (Thumb, 46 bytes, Stack size 16 bytes, wm_getwindowsize.o(i.WM_GetWindowSizeX))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = WM_GetWindowSizeX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[298]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDefaultWin
</UL>
<BR>[Called By]<UL><LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
</UL>

<P><STRONG><a name="[27a]"></a>WM_HasFocus</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, wm_hasfocus.o(i.WM_HasFocus))
<BR><BR>[Called By]<UL><LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[18a]"></a>WM_Init</STRONG> (Thumb, 184 bytes, Stack size 56 bytes, wm.o(i.WM_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 416<LI>Call Chain = WM_Init &rArr; WM_CreateWindowAsChild &rArr; WM_BringToBottom &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
<LI><a href="#[299]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__AddCriticalHandle
<LI><a href="#[193]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Activate
<LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
</UL>
<BR>[Called By]<UL><LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[244]"></a>WM_InvalidateRect</STRONG> (Thumb, 128 bytes, Stack size 40 bytes, wm.o(i.WM_InvalidateRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Invalidate1Abs
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
</UL>
<BR>[Called By]<UL><LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetValue
<LI><a href="#[1f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetText
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>

<P><STRONG><a name="[104]"></a>WM_InvalidateWindow</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, wm.o(i.WM_InvalidateWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
</UL>
<BR>[Called By]<UL><LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetText
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[110]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetTextAlign
<LI><a href="#[10b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetCursorAtPixel
<LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
<LI><a href="#[14c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_OrState
<LI><a href="#[26f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetState
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
<LI><a href="#[7e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbInvalidateOne
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>

<P><STRONG><a name="[29f]"></a>WM_InvalidateWindowAndDescs</STRONG> (Thumb, 52 bytes, Stack size 8 bytes, wm_show.o(i.WM_InvalidateWindowAndDescs))
<BR><BR>[Stack]<UL><LI>Max Depth = 296 + In Cycle
<LI>Call Chain = WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
</UL>
<BR>[Called By]<UL><LI><a href="#[14d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ShowWindow
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
</UL>

<P><STRONG><a name="[2a0]"></a>WM_InvalidateWindowAndDescsEx</STRONG> (Thumb, 94 bytes, Stack size 32 bytes, wm.o(i.WM_InvalidateWindowAndDescsEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 208 + In Cycle
<LI>Call Chain = WM_InvalidateWindowAndDescsEx &rArr;  WM_InvalidateWindowAndDescsEx (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>
<BR>[Called By]<UL><LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
</UL>

<P><STRONG><a name="[2a2]"></a>WM_IsFocussable</STRONG> (Thumb, 58 bytes, Stack size 32 bytes, wm_isfocussable.o(i.WM_IsFocussable))
<BR><BR>[Stack]<UL><LI>Max Depth = 216<LI>Call Chain = WM_IsFocussable &rArr; WM_SendMessage &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[1f0]"></a>WM_IsWindow</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, wm_iswindow.o(i.WM_IsWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = WM_IsWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[289]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuiTaskTest
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
</UL>

<P><STRONG><a name="[2a3]"></a>WM_MoveWindow</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm_move.o(i.WM_MoveWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = WM_MoveWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
</UL>

<P><STRONG><a name="[10c]"></a>WM_NotifyParent</STRONG> (Thumb, 16 bytes, Stack size 24 bytes, wm_notifyparent.o(i.WM_NotifyParent))
<BR><BR>[Stack]<UL><LI>Max Depth = 216<LI>Call Chain = WM_NotifyParent &rArr; WM_SendToParent &rArr; WM_GetParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
</UL>
<BR>[Called By]<UL><LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[6f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
<LI><a href="#[fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DeleteChar
<LI><a href="#[102]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_ChangeCharacter
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_Callback
</UL>

<P><STRONG><a name="[1b7]"></a>WM_OnKey</STRONG> (Thumb, 56 bytes, Stack size 40 bytes, wm_onkey.o(i.WM_OnKey))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = WM_OnKey &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
</UL>

<P><STRONG><a name="[2a6]"></a>WM_ResizeWindow</STRONG> (Thumb, 244 bytes, Stack size 56 bytes, wm_resizewindow.o(i.WM_ResizeWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 304 + In Cycle
<LI>Call Chain = WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MergeRect
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
</UL>
<BR>[Called By]<UL><LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[26c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__UpdateChildPositions
</UL>

<P><STRONG><a name="[10a]"></a>WM_RestartTimer</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, wm_timer.o(i.WM_RestartTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = WM_RestartTimer &rArr; GUI_TIMER_SetPeriod &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_SetPeriod
<LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Restart
</UL>
<BR>[Called By]<UL><LI><a href="#[6f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[108]"></a>WM_SelectWindow</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, wm.o(i.WM_SelectWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 216<LI>Call Chain = WM_SelectWindow &rArr; WM__SelectTopLevelLayer &rArr; GUI_SelectLayer &rArr; GUI_SelectLCD &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
<LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SelectTopLevelLayer
</UL>
<BR>[Called By]<UL><LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[6f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[271]"></a>WM_SendMessage</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm.o(i.WM_SendMessage))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = WM_SendMessage &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[14b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientWindow
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
<LI><a href="#[23e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_SetEffect
</UL>

<P><STRONG><a name="[14e]"></a>WM_SendMessageNoPara</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, wm_sendmessagenopara.o(i.WM_SendMessageNoPara))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = WM_SendMessageNoPara &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessageNoPara
</UL>
<BR>[Called By]<UL><LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
</UL>

<P><STRONG><a name="[287]"></a>WM_SendToParent</STRONG> (Thumb, 38 bytes, Stack size 16 bytes, wm_sendtoparent.o(i.WM_SendToParent))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = WM_SendToParent &rArr; WM_GetParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
</UL>
<BR>[Called By]<UL><LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
</UL>

<P><STRONG><a name="[1ee]"></a>WM_SetCreateFlags</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, wm_setcreateflags.o(i.WM_SetCreateFlags))
<BR><BR>[Called By]<UL><LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuiTaskTest
</UL>

<P><STRONG><a name="[2a8]"></a>WM_SetDefault</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, wm.o(i.WM_SetDefault))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = WM_SetDefault &rArr; GL_SetDefault &rArr; GUI_SetTextAlign &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[11f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GL_SetDefault
</UL>
<BR>[Called By]<UL><LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
</UL>

<P><STRONG><a name="[26d]"></a>WM_SetFocus</STRONG> (Thumb, 158 bytes, Stack size 48 bytes, wm_setfocus.o(i.WM_SetFocus))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = WM_SetFocus &rArr; WM_IsWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
</UL>
<BR>[Called By]<UL><LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
<LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[150]"></a>WM_SetFocusOnNextChild</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, wm_setfocusonnextchild.o(i.WM_SetFocusOnNextChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = WM_SetFocusOnNextChild &rArr; _SetFocusOnNextChild &rArr; WM_SetFocus &rArr; WM_IsWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>
<BR>[Called By]<UL><LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[27d]"></a>WM_SetFocusOnPrevChild</STRONG> (Thumb, 70 bytes, Stack size 16 bytes, wm_setfocusonprevchild.o(i.WM_SetFocusOnPrevChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 240<LI>Call Chain = WM_SetFocusOnPrevChild &rArr; WM_SetFocus &rArr; WM_IsWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
<LI><a href="#[2ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPrevChild
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFocussedChild
</UL>
<BR>[Called By]<UL><LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[2ac]"></a>WM_SetSize</STRONG> (Thumb, 72 bytes, Stack size 24 bytes, wm_setsize.o(i.WM_SetSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 328<LI>Call Chain = WM_SetSize &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>

<P><STRONG><a name="[166]"></a>WM_SetUserClipRect</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, wm_setusercliprect.o(i.WM_SetUserClipRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = WM_SetUserClipRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
</UL>
<BR>[Called By]<UL><LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
<LI><a href="#[7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[14d]"></a>WM_ShowWindow</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, wm_show.o(i.WM_ShowWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 312<LI>Call Chain = WM_ShowWindow &rArr; WM_InvalidateWindowAndDescs &rArr;  WM_InvalidateWindowAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[29f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescs
</UL>
<BR>[Called By]<UL><LI><a href="#[f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CreateDialogBox
</UL>

<P><STRONG><a name="[2ad]"></a>WM__ActivateClipRect</STRONG> (Thumb, 58 bytes, Stack size 16 bytes, wm.o(i.WM__ActivateClipRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
</UL>
<BR>[Called By]<UL><LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
</UL>

<P><STRONG><a name="[299]"></a>WM__AddCriticalHandle</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, wm_criticalhandle.o(i.WM__AddCriticalHandle))
<BR><BR>[Called By]<UL><LI><a href="#[18a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Init
</UL>

<P><STRONG><a name="[29b]"></a>WM__Client2Screen</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, wm.o(i.WM__Client2Screen))
<BR><BR>[Calls]<UL><LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
</UL>
<BR>[Called By]<UL><LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[2ae]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetClipRectUserIntersect
<LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
</UL>

<P><STRONG><a name="[29d]"></a>WM__ClipAtParentBorders</STRONG> (Thumb, 78 bytes, Stack size 16 bytes, wm.o(i.WM__ClipAtParentBorders))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__ClipAtParentBorders
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DesktopHandle2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
</UL>

<P><STRONG><a name="[28b]"></a>WM__DeleteAssocTimer</STRONG> (Thumb, 82 bytes, Stack size 24 bytes, wm_timer.o(i.WM__DeleteAssocTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = WM__DeleteAssocTimer &rArr; WM_DeleteTimer &rArr; GUI_TIMER_Delete &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[1c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetNextTimerLin
<LI><a href="#[1c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER__GetFirstTimer
<LI><a href="#[1c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_GetFlag
<LI><a href="#[288]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteTimer
</UL>
<BR>[Called By]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[28d]"></a>WM__DetachWindow</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, wm.o(i.WM__DetachWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = WM__DetachWindow &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveWindowFromList
<LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
</UL>
<BR>[Called By]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[291]"></a>WM__ForEachDesc</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, wm__foreachdesc.o(i.WM__ForEachDesc))
<BR><BR>[Stack]<UL><LI>Max Depth = 16 + In Cycle
<LI>Call Chain = WM__ForEachDesc &rArr;  WM__ForEachDesc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
</UL>
<BR>[Called By]<UL><LI><a href="#[291]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ForEachDesc
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
</UL>

<P><STRONG><a name="[286]"></a>WM__GetClientRectEx</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, wm_getclientrect.o(i.WM__GetClientRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__GetClientRectEx
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[278]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectWin
</UL>
<BR>[Called By]<UL><LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
</UL>

<P><STRONG><a name="[278]"></a>WM__GetClientRectWin</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, wm.o(i.WM__GetClientRectWin))
<BR><BR>[Called By]<UL><LI><a href="#[286]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetClientRectEx
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetInsideRect
</UL>

<P><STRONG><a name="[2b2]"></a>WM__GetFirstSibling</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, wm__getfirstsibling.o(i.WM__GetFirstSibling))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = WM__GetFirstSibling &rArr; WM_GetParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[281]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetParent
</UL>
<BR>[Called By]<UL><LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
</UL>

<P><STRONG><a name="[2aa]"></a>WM__GetFocussedChild</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, wm__getfocussedchild.o(i.WM__GetFocussedChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__GetFocussedChild &rArr; WM__IsChild
</UL>
<BR>[Calls]<UL><LI><a href="#[2b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsChild
</UL>
<BR>[Called By]<UL><LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[2b4]"></a>WM__GetLastSibling</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, wm__getlastsibling.o(i.WM__GetLastSibling))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM__GetLastSibling
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[2ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPrevChild
</UL>

<P><STRONG><a name="[149]"></a>WM__GetNextIVR</STRONG> (Thumb, 54 bytes, Stack size 8 bytes, wm.o(i.WM__GetNextIVR))
<BR><BR>[Stack]<UL><LI>Max Depth = 88<LI>Call Chain = WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
</UL>
<BR>[Called By]<UL><LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_InvertRect
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientH
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
</UL>

<P><STRONG><a name="[280]"></a>WM__GetPrevSibling</STRONG> (Thumb, 36 bytes, Stack size 16 bytes, wm__getprevsibling.o(i.WM__GetPrevSibling))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = WM__GetPrevSibling &rArr; WM__GetFirstSibling &rArr; WM_GetParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFirstSibling
</UL>
<BR>[Called By]<UL><LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[2ab]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPrevChild
</UL>

<P><STRONG><a name="[28a]"></a>WM__GetTopLevelLayer</STRONG> (Thumb, 24 bytes, Stack size 8 bytes, wm.o(i.WM__GetTopLevelLayer))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM__GetTopLevelLayer
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DesktopHandle2Index
</UL>
<BR>[Called By]<UL><LI><a href="#[2a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SelectTopLevelLayer
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[148]"></a>WM__InitIVRSearch</STRONG> (Thumb, 228 bytes, Stack size 48 bytes, wm.o(i.WM__InitIVRSearch))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = WM__InitIVRSearch &rArr; WM__GetNextIVR &rArr; WM__ActivateClipRect &rArr; _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
<LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
</UL>
<BR>[Called By]<UL><LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
<LI><a href="#[147]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ClearRect
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_InvertRect
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
<LI><a href="#[16f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawVLine
<LI><a href="#[16d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawHLine
<LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientH
<LI><a href="#[191]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_CopyToLCDAt
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
<LI><a href="#[1ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_WriteAt
</UL>

<P><STRONG><a name="[284]"></a>WM__InsertWindowIntoList</STRONG> (Thumb, 164 bytes, Stack size 32 bytes, wm.o(i.WM__InsertWindowIntoList))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__InsertWindowIntoList
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>

<P><STRONG><a name="[29e]"></a>WM__Invalidate1Abs</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, wm.o(i.WM__Invalidate1Abs))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = WM__Invalidate1Abs &rArr; _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>
<BR>[Called By]<UL><LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
</UL>

<P><STRONG><a name="[29a]"></a>WM__InvalidateDrawAndDescs</STRONG> (Thumb, 78 bytes, Stack size 16 bytes, wm.o(i.WM__InvalidateDrawAndDescs))
<BR><BR>[Stack]<UL><LI>Max Depth = 224 + In Cycle
<LI>Call Chain = WM__InvalidateDrawAndDescs &rArr;  WM__InvalidateDrawAndDescs (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[294]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetFirstChild
<LI><a href="#[198]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Delete
<LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
</UL>
<BR>[Called By]<UL><LI><a href="#[29a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateDrawAndDescs
<LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[2b6]"></a>WM__InvalidateParent</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, wm.o(i.WM__InvalidateParent))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__InvalidateParent
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
</UL>

<P><STRONG><a name="[2b7]"></a>WM__InvalidateRect</STRONG> (Thumb, 118 bytes, Stack size 40 bytes, wm.o(i.WM__InvalidateRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 248 + In Cycle
<LI>Call Chain = WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
<LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>
<BR>[Called By]<UL><LI><a href="#[282]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRectEx
<LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
</UL>

<P><STRONG><a name="[282]"></a>WM__InvalidateRectEx</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, wm.o(i.WM__InvalidateRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
</UL>
<BR>[Called By]<UL><LI><a href="#[27f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToBottom
<LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[244]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateRect
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[27c]"></a>WM__IsAncestor</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm__isancestor.o(i.WM__IsAncestor))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__IsAncestor
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[27b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestorOrSelf
<LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[27b]"></a>WM__IsAncestorOrSelf</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, wm__isancestor.o(i.WM__IsAncestorOrSelf))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__IsAncestorOrSelf &rArr; WM__IsAncestor
</UL>
<BR>[Calls]<UL><LI><a href="#[27c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsAncestor
</UL>
<BR>[Called By]<UL><LI><a href="#[7a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WINDOW_Callback
</UL>

<P><STRONG><a name="[2b3]"></a>WM__IsChild</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm__ischild.o(i.WM__IsChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__IsChild
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFocussedChild
</UL>

<P><STRONG><a name="[106]"></a>WM__IsEnabled</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, wm__isenabled.o(i.WM__IsEnabled))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM__IsEnabled
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[6f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
<LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[289]"></a>WM__IsWindow</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, wm.o(i.WM__IsWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = WM__IsWindow
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[1f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsWindow
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[2a4]"></a>WM__MoveWindow</STRONG> (Thumb, 154 bytes, Stack size 64 bytes, wm_move.o(i.WM__MoveWindow))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = WM__MoveWindow &rArr; _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[2b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateParent
<LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>
<BR>[Called By]<UL><LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
</UL>

<P><STRONG><a name="[2b9]"></a>WM__Paint</STRONG> (Thumb, 152 bytes, Stack size 56 bytes, wm.o(i.WM__Paint))
<BR><BR>[Stack]<UL><LI>Max Depth = 624<LI>Call Chain = WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
<LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[28f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawNext
</UL>

<P><STRONG><a name="[8a]"></a>WM__Paint1</STRONG> (Thumb, 136 bytes, Stack size 56 bytes, wm.o(i.WM__Paint1))
<BR><BR>[Stack]<UL><LI>Max Depth = 256<LI>Call Chain = WM__Paint1 &rArr; WM_SetDefault &rArr; GL_SetDefault &rArr; GUI_SetTextAlign &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[2a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetDefault
<LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
</UL>
<BR>[Called By]<UL><LI><a href="#[1a8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CreateStaticDevice
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i._Paint1)
</UL>
<P><STRONG><a name="[2e7]"></a>WM__RectIsNZ</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, wm.o(i.WM__RectIsNZ))
<BR><BR>[Called By]<UL><LI><a href="#[2a1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Invalidate1Abs
</UL>

<P><STRONG><a name="[2b1]"></a>WM__RemoveWindowFromList</STRONG> (Thumb, 64 bytes, Stack size 16 bytes, wm.o(i.WM__RemoveWindowFromList))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = WM__RemoveWindowFromList
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[28d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__DetachWindow
<LI><a href="#[283]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_BringToTop
</UL>

<P><STRONG><a name="[2be]"></a>WM__Screen2Client</STRONG> (Thumb, 20 bytes, Stack size 0 bytes, wm__screen2client.o(i.WM__Screen2Client), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
</UL>
<BR>[Called By]<UL><LI><a href="#[275]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EffectRequiresRedraw
</UL>

<P><STRONG><a name="[2a7]"></a>WM__SelectTopLevelLayer</STRONG> (Thumb, 20 bytes, Stack size 8 bytes, wm.o(i.WM__SelectTopLevelLayer))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = WM__SelectTopLevelLayer &rArr; GUI_SelectLayer &rArr; GUI_SelectLCD &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
</UL>
<BR>[Called By]<UL><LI><a href="#[108]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SelectWindow
</UL>

<P><STRONG><a name="[2a5]"></a>WM__SendMessage</STRONG> (Thumb, 54 bytes, Stack size 16 bytes, wm__sendmessage.o(i.WM__SendMessage))
<BR><BR>[Stack]<UL><LI>Max Depth = 16 + In Cycle
<LI>Call Chain = WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
</UL>
<BR>[Called By]<UL><LI><a href="#[287]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendToParent
<LI><a href="#[285]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMsgNoData
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[271]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessage
<LI><a href="#[1b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_OnKey
<LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
<LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
</UL>

<P><STRONG><a name="[1a2]"></a>WM__SendMessageNoPara</STRONG> (Thumb, 38 bytes, Stack size 32 bytes, wm__sendmessagenopara.o(i.WM__SendMessageNoPara))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = WM__SendMessageNoPara
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
<LI><a href="#[14e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SendMessageNoPara
</UL>

<P><STRONG><a name="[285]"></a>WM__SendMsgNoData</STRONG> (Thumb, 14 bytes, Stack size 24 bytes, wm.o(i.WM__SendMsgNoData))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = WM__SendMsgNoData &rArr; WM__SendMessage &rArr;  WM_DefaultProc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
</UL>
<BR>[Called By]<UL><LI><a href="#[111]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_CreateWindowAsChild
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[26c]"></a>WM__UpdateChildPositions</STRONG> (Thumb, 220 bytes, Stack size 56 bytes, wm__updatechildpositions.o(i.WM__UpdateChildPositions))
<BR><BR>[Stack]<UL><LI>Max Depth = 360<LI>Call Chain = WM__UpdateChildPositions &rArr; WM_ResizeWindow &rArr;  WM__UpdateChildPositions (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
<LI><a href="#[2a3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_MoveWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[107]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET_HandleActive
<LI><a href="#[2a6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ResizeWindow
</UL>

<P><STRONG><a name="[2ea]"></a>__0printf$6</STRONG> (Thumb, 22 bytes, Stack size 24 bytes, printf6.o(i.__0printf$6), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_core
</UL>

<P><STRONG><a name="[387]"></a>__1printf$6</STRONG> (Thumb, 0 bytes, Stack size 24 bytes, printf6.o(i.__0printf$6), UNUSED)

<P><STRONG><a name="[334]"></a>__2printf</STRONG> (Thumb, 0 bytes, Stack size 24 bytes, printf6.o(i.__0printf$6))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = __2printf
</UL>
<BR>[Called By]<UL><LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_StartTimer
</UL>

<P><STRONG><a name="[388]"></a>__scatterload_copy</STRONG> (Thumb, 14 bytes, Stack size unknown bytes, handlers.o(i.__scatterload_copy), UNUSED)

<P><STRONG><a name="[389]"></a>__scatterload_null</STRONG> (Thumb, 2 bytes, Stack size unknown bytes, handlers.o(i.__scatterload_null), UNUSED)

<P><STRONG><a name="[38a]"></a>__scatterload_zeroinit</STRONG> (Thumb, 14 bytes, Stack size unknown bytes, handlers.o(i.__scatterload_zeroinit), UNUSED)

<P><STRONG><a name="[1f6]"></a>bsp_CheckTimer</STRONG> (Thumb, 48 bytes, Stack size 0 bytes, bsp_timer.o(i.bsp_CheckTimer))
<BR><BR>[Called By]<UL><LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuiTaskTest
</UL>

<P><STRONG><a name="[2f1]"></a>bsp_ConfigGpioOut</STRONG> (Thumb, 50 bytes, Stack size 24 bytes, bsp_tim_pwm.o(i.bsp_ConfigGpioOut))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = bsp_ConfigGpioOut &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_AHB1PeriphClockCmd
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
<LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_GetRCCofGPIO
</UL>
<BR>[Called By]<UL><LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTIMOutPWM_N
</UL>

<P><STRONG><a name="[2f3]"></a>bsp_ConfigTimGpio</STRONG> (Thumb, 102 bytes, Stack size 40 bytes, bsp_tim_pwm.o(i.bsp_ConfigTimGpio))
<BR><BR>[Stack]<UL><LI>Max Depth = 60<LI>Call Chain = bsp_ConfigTimGpio &rArr; GPIO_PinAFConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_AHB1PeriphClockCmd
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_PinAFConfig
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
<LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_GetRCCofGPIO
<LI><a href="#[2f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_GetPinSource
<LI><a href="#[2f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_GetGpioAfTIMx
</UL>
<BR>[Called By]<UL><LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTIMOutPWM_N
</UL>

<P><STRONG><a name="[204]"></a>bsp_DelayMS</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, bsp_dwt.o(i.bsp_DelayMS))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = bsp_DelayMS &rArr; bsp_DelayUS
</UL>
<BR>[Calls]<UL><LI><a href="#[2f7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_DelayUS
</UL>
<BR>[Called By]<UL><LI><a href="#[225]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_HardReset
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitHard
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Init_7789
</UL>

<P><STRONG><a name="[2f7]"></a>bsp_DelayUS</STRONG> (Thumb, 36 bytes, Stack size 12 bytes, bsp_dwt.o(i.bsp_DelayUS))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = bsp_DelayUS
</UL>
<BR>[Called By]<UL><LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_DelayMS
</UL>

<P><STRONG><a name="[2f4]"></a>bsp_GetGpioAfTIMx</STRONG> (Thumb, 116 bytes, Stack size 0 bytes, bsp_tim_pwm.o(i.bsp_GetGpioAfTIMx))
<BR><BR>[Called By]<UL><LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_ConfigTimGpio
</UL>

<P><STRONG><a name="[1f7]"></a>bsp_GetMicdBValue</STRONG> (Thumb, 212 bytes, Stack size 16 bytes, bsp_tim_pwm.o(i.bsp_GetMicdBValue))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = bsp_GetMicdBValue
</UL>
<BR>[Calls]<UL><LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_SetCounter
<LI><a href="#[2f9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_GetCounter
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_Cmd
</UL>
<BR>[Called By]<UL><LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuiTaskTest
</UL>

<P><STRONG><a name="[2f5]"></a>bsp_GetPinSource</STRONG> (Thumb, 140 bytes, Stack size 0 bytes, bsp_tim_pwm.o(i.bsp_GetPinSource))
<BR><BR>[Called By]<UL><LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_ConfigTimGpio
</UL>

<P><STRONG><a name="[2f2]"></a>bsp_GetRCCofGPIO</STRONG> (Thumb, 74 bytes, Stack size 0 bytes, bsp_tim_pwm.o(i.bsp_GetRCCofGPIO))
<BR><BR>[Called By]<UL><LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTimInputCount
<LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_ConfigTimGpio
<LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_ConfigGpioOut
</UL>

<P><STRONG><a name="[327]"></a>bsp_GetRCCofTIM</STRONG> (Thumb, 150 bytes, Stack size 0 bytes, bsp_tim_pwm.o(i.bsp_GetRCCofTIM))
<BR><BR>[Called By]<UL><LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTimInputCount
<LI><a href="#[234]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTIMOutPWM_N
</UL>

<P><STRONG><a name="[2fb]"></a>bsp_Init</STRONG> (Thumb, 62 bytes, Stack size 8 bytes, bsp.o(i.bsp_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 344<LI>Call Chain = bsp_Init &rArr; f_mount &rArr; find_volume &rArr; check_fs &rArr; move_window &rArr; sync_window &rArr; disk_write &rArr; SPI_disk_write &rArr; sf_WriteBuffer &rArr; sf_AutoWritePage &rArr; sf_PageWrite &rArr; sf_WriteEnable &rArr; sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[2fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;NVIC_PriorityGroupConfig
<LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_AHB1PeriphClockCmd
<LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;f_mount
<LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitUart
<LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitTimCounter
<LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitRTC
<LI><a href="#[2fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitKey
<LI><a href="#[2fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitDWT
<LI><a href="#[301]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitADC
<LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitHard
</UL>
<BR>[Called By]<UL><LI><a href="#[68]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[301]"></a>bsp_InitADC</STRONG> (Thumb, 276 bytes, Stack size 112 bytes, bsp_adc.o(i.bsp_InitADC))
<BR><BR>[Stack]<UL><LI>Max Depth = 132<LI>Call Chain = bsp_InitADC &rArr; ADC_RegularChannelConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[304]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DMA_Init
<LI><a href="#[305]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;DMA_Cmd
<LI><a href="#[30a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ADC_TempSensorVrefintCmd
<LI><a href="#[30d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ADC_SoftwareStartConv
<LI><a href="#[309]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ADC_RegularChannelConfig
<LI><a href="#[307]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ADC_Init
<LI><a href="#[30b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ADC_DMARequestAfterLastTransferCmd
<LI><a href="#[308]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ADC_DMACmd
<LI><a href="#[306]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ADC_CommonInit
<LI><a href="#[30c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ADC_Cmd
<LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphClockCmd
<LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_AHB1PeriphClockCmd
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_Init
</UL>

<P><STRONG><a name="[2fd]"></a>bsp_InitDWT</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, bsp_dwt.o(i.bsp_InitDWT))
<BR><BR>[Called By]<UL><LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_Init
</UL>

<P><STRONG><a name="[2fe]"></a>bsp_InitKey</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, bsp_key.o(i.bsp_InitKey))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = bsp_InitKey &rArr; bsp_InitKeyHard &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[30e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitKeyVar
<LI><a href="#[30f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitKeyHard
<LI><a href="#[310]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitKeyEXTI
</UL>
<BR>[Called By]<UL><LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_Init
</UL>

<P><STRONG><a name="[300]"></a>bsp_InitRTC</STRONG> (Thumb, 200 bytes, Stack size 24 bytes, bsp_cpu_rtc.o(i.bsp_InitRTC))
<BR><BR>[Stack]<UL><LI>Max Depth = 84<LI>Call Chain = bsp_InitRTC &rArr; bsp_RTC_SetDate &rArr; bsp_RTC_CalcWeek
</UL>
<BR>[Calls]<UL><LI><a href="#[318]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_RTCCLKConfig
<LI><a href="#[319]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_RTCCLKCmd
<LI><a href="#[316]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_LSEConfig
<LI><a href="#[317]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_GetFlagStatus
<LI><a href="#[322]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_ClearFlag
<LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB1PeriphClockCmd
<LI><a href="#[314]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PWR_BackupAccessCmd
<LI><a href="#[320]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_WriteBackupRegister
<LI><a href="#[31f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_WakeUpCmd
<LI><a href="#[31c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_WakeUpClockConfig
<LI><a href="#[24e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_WaitForSynchro
<LI><a href="#[31d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_SetWakeUpCounter
<LI><a href="#[315]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_ReadBackupRegister
<LI><a href="#[249]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_Init
<LI><a href="#[31e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_ITConfig
<LI><a href="#[321]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_ClearITPendingBit
<LI><a href="#[31b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_RTC_SetTime
<LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_RTC_SetDate
</UL>
<BR>[Called By]<UL><LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_Init
</UL>

<P><STRONG><a name="[251]"></a>bsp_InitSFlash</STRONG> (Thumb, 120 bytes, Stack size 16 bytes, bsp_spi_flash.o(i.bsp_InitSFlash))
<BR><BR>[Stack]<UL><LI>Max Depth = 36<LI>Call Chain = bsp_InitSFlash &rArr; GPIO_PinAFConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_AHB1PeriphClockCmd
<LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[2f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_PinAFConfig
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_disk_initialize
</UL>

<P><STRONG><a name="[302]"></a>bsp_InitTimCounter</STRONG> (Thumb, 30 bytes, Stack size 8 bytes, bsp_tim_pwm.o(i.bsp_InitTimCounter))
<BR><BR>[Stack]<UL><LI>Max Depth = 92<LI>Call Chain = bsp_InitTimCounter &rArr; bsp_SetTimInputCount &rArr; TIM_TIxExternalClockConfig &rArr; TI2_Config
</UL>
<BR>[Calls]<UL><LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_SetCounter
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_Cmd
<LI><a href="#[323]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_SetTimInputCount
</UL>
<BR>[Called By]<UL><LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_Init
</UL>

<P><STRONG><a name="[2ff]"></a>bsp_InitUart</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, bsp_uart_fifo.o(i.bsp_InitUart))
<BR><BR>[Stack]<UL><LI>Max Depth = 108<LI>Call Chain = bsp_InitUart &rArr; InitHardUart &rArr; USART_Init &rArr; RCC_GetClocksFreq
</UL>
<BR>[Calls]<UL><LI><a href="#[324]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;UartVarInit
<LI><a href="#[1fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;InitHardUart
<LI><a href="#[f5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ConfigUartNVIC
</UL>
<BR>[Called By]<UL><LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_Init
</UL>

<P><STRONG><a name="[325]"></a>bsp_RTC_CalcWeek</STRONG> (Thumb, 192 bytes, Stack size 36 bytes, bsp_cpu_rtc.o(i.bsp_RTC_CalcWeek))
<BR><BR>[Stack]<UL><LI>Max Depth = 36<LI>Call Chain = bsp_RTC_CalcWeek
</UL>
<BR>[Called By]<UL><LI><a href="#[31a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_RTC_SetDate
</UL>

<P><STRONG><a name="[1f5]"></a>bsp_RTC_GetClock</STRONG> (Thumb, 68 bytes, Stack size 16 bytes, bsp_cpu_rtc.o(i.bsp_RTC_GetClock))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = bsp_RTC_GetClock &rArr; RTC_GetTime
</UL>
<BR>[Calls]<UL><LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_GetTime
<LI><a href="#[246]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_GetDate
</UL>
<BR>[Called By]<UL><LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuiTaskTest
</UL>

<P><STRONG><a name="[31a]"></a>bsp_RTC_SetDate</STRONG> (Thumb, 92 bytes, Stack size 24 bytes, bsp_cpu_rtc.o(i.bsp_RTC_SetDate))
<BR><BR>[Stack]<UL><LI>Max Depth = 60<LI>Call Chain = bsp_RTC_SetDate &rArr; bsp_RTC_CalcWeek
</UL>
<BR>[Calls]<UL><LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_SetDate
<LI><a href="#[325]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_RTC_CalcWeek
</UL>
<BR>[Called By]<UL><LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitRTC
</UL>

<P><STRONG><a name="[31b]"></a>bsp_RTC_SetTime</STRONG> (Thumb, 60 bytes, Stack size 24 bytes, bsp_cpu_rtc.o(i.bsp_RTC_SetTime))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = bsp_RTC_SetTime &rArr; RTC_SetTime &rArr; RTC_WaitForSynchro
</UL>
<BR>[Calls]<UL><LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_SetTime
</UL>
<BR>[Called By]<UL><LI><a href="#[300]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitRTC
</UL>

<P><STRONG><a name="[234]"></a>bsp_SetTIMOutPWM_N</STRONG> (Thumb, 500 bytes, Stack size 80 bytes, bsp_tim_pwm.o(i.bsp_SetTIMOutPWM_N))
<BR><BR>[Stack]<UL><LI>Max Depth = 140<LI>Call Chain = bsp_SetTIMOutPWM_N &rArr; bsp_ConfigTimGpio &rArr; GPIO_PinAFConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphClockCmd
<LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB1PeriphClockCmd
<LI><a href="#[326]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_WriteBit
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_TimeBaseInit
<LI><a href="#[329]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_OCStructInit
<LI><a href="#[331]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_OC4PreloadConfig
<LI><a href="#[330]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_OC4Init
<LI><a href="#[32f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_OC3PreloadConfig
<LI><a href="#[32e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_OC3Init
<LI><a href="#[32d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_OC2PreloadConfig
<LI><a href="#[32c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_OC2Init
<LI><a href="#[32b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_OC1PreloadConfig
<LI><a href="#[32a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_OC1Init
<LI><a href="#[333]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_CtrlPWMOutputs
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_Cmd
<LI><a href="#[332]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_ARRPreloadConfig
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_GetRCCofTIM
<LI><a href="#[2f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_ConfigTimGpio
<LI><a href="#[2f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_ConfigGpioOut
</UL>
<BR>[Called By]<UL><LI><a href="#[231]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetPwmBackLight
</UL>

<P><STRONG><a name="[323]"></a>bsp_SetTimInputCount</STRONG> (Thumb, 124 bytes, Stack size 40 bytes, bsp_tim_pwm.o(i.bsp_SetTimInputCount))
<BR><BR>[Stack]<UL><LI>Max Depth = 84<LI>Call Chain = bsp_SetTimInputCount &rArr; TIM_TIxExternalClockConfig &rArr; TI2_Config
</UL>
<BR>[Calls]<UL><LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphClockCmd
<LI><a href="#[313]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB1PeriphClockCmd
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
<LI><a href="#[328]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_TimeBaseInit
<LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_TIxExternalClockConfig
<LI><a href="#[2fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_SetCounter
<LI><a href="#[2f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_Cmd
<LI><a href="#[327]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_GetRCCofTIM
<LI><a href="#[2f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_GetRCCofGPIO
</UL>
<BR>[Called By]<UL><LI><a href="#[302]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitTimCounter
</UL>

<P><STRONG><a name="[1ef]"></a>bsp_StartTimer</STRONG> (Thumb, 78 bytes, Stack size 16 bytes, bsp_timer.o(i.bsp_StartTimer))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = bsp_StartTimer &rArr; __2printf
</UL>
<BR>[Calls]<UL><LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
<LI><a href="#[334]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__2printf
</UL>
<BR>[Called By]<UL><LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuiTaskTest
</UL>

<P><STRONG><a name="[339]"></a>disk_initialize</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, diskio.o(i.disk_initialize))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = disk_initialize &rArr; SPI_disk_initialize &rArr; sf_ReadInfo &rArr; sf_ReadID &rArr; sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_disk_initialize
</UL>
<BR>[Called By]<UL><LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;find_volume
</UL>

<P><STRONG><a name="[33a]"></a>disk_ioctl</STRONG> (Thumb, 24 bytes, Stack size 16 bytes, diskio.o(i.disk_ioctl))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = disk_ioctl
</UL>
<BR>[Calls]<UL><LI><a href="#[33b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_disk_ioctl
</UL>
<BR>[Called By]<UL><LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;find_volume
</UL>

<P><STRONG><a name="[33c]"></a>disk_read</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, diskio.o(i.disk_read))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = disk_read &rArr; SPI_disk_read &rArr; sf_ReadBuffer &rArr; sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_disk_read
</UL>
<BR>[Called By]<UL><LI><a href="#[338]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;move_window
</UL>

<P><STRONG><a name="[33d]"></a>disk_status</STRONG> (Thumb, 20 bytes, Stack size 16 bytes, diskio.o(i.disk_status))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = disk_status
</UL>
<BR>[Calls]<UL><LI><a href="#[33e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_disk_status
</UL>
<BR>[Called By]<UL><LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;find_volume
</UL>

<P><STRONG><a name="[33f]"></a>disk_write</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, diskio.o(i.disk_write))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = disk_write &rArr; SPI_disk_write &rArr; sf_WriteBuffer &rArr; sf_AutoWritePage &rArr; sf_PageWrite &rArr; sf_WriteEnable &rArr; sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_disk_write
</UL>
<BR>[Called By]<UL><LI><a href="#[344]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sync_window
</UL>

<P><STRONG><a name="[183]"></a>emWin_LCD_Init</STRONG> (Thumb, 138 bytes, Stack size 24 bytes, lcd.o(i.emWin_LCD_Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = emWin_LCD_Init &rArr; LCD_InitColors &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
<LI><a href="#[127]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetDrawMode
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[1ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectMax
<LI><a href="#[192]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SelectLayer
<LI><a href="#[22c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitLUT
<LI><a href="#[227]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitColors
</UL>
<BR>[Called By]<UL><LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[303]"></a>f_mount</STRONG> (Thumb, 86 bytes, Stack size 40 bytes, ff.o(i.f_mount))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = f_mount &rArr; find_volume &rArr; check_fs &rArr; move_window &rArr; sync_window &rArr; disk_write &rArr; SPI_disk_write &rArr; sf_WriteBuffer &rArr; sf_AutoWritePage &rArr; sf_PageWrite &rArr; sf_WriteEnable &rArr; sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_ldnumber
<LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;find_volume
</UL>
<BR>[Called By]<UL><LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_Init
</UL>

<P><STRONG><a name="[8b]"></a>fputc</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, bsp_uart_fifo.o(i.fputc))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = fputc
</UL>
<BR>[Calls]<UL><LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_SendData
<LI><a href="#[342]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_GetFlagStatus
</UL>
<BR>[Address Reference Count : 1]<UL><LI> printf6.o(i.__0printf$6)
</UL>
<P><STRONG><a name="[1f8]"></a>getCurent_ExtTempValue</STRONG> (Thumb, 124 bytes, Stack size 12 bytes, bsp_adc.o(i.getCurent_ExtTempValue))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = getCurent_ExtTempValue
</UL>
<BR>[Called By]<UL><LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuiTaskTest
</UL>

<P><STRONG><a name="[1f9]"></a>getCurent_IntTempValue</STRONG> (Thumb, 38 bytes, Stack size 0 bytes, bsp_adc.o(i.getCurent_IntTempValue))
<BR><BR>[Called By]<UL><LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuiTaskTest
</UL>

<P><STRONG><a name="[1fa]"></a>getLightVLuxValue</STRONG> (Thumb, 194 bytes, Stack size 8 bytes, bsp_adc.o(i.getLightVLuxValue))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = getLightVLuxValue
</UL>
<BR>[Called By]<UL><LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuiTaskTest
</UL>

<P><STRONG><a name="[68]"></a>main</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, main.o(i.main))
<BR><BR>[Stack]<UL><LI>Max Depth = 344<LI>Call Chain = main &rArr; bsp_Init &rArr; f_mount &rArr; find_volume &rArr; check_fs &rArr; move_window &rArr; sync_window &rArr; disk_write &rArr; SPI_disk_write &rArr; sf_WriteBuffer &rArr; sf_AutoWritePage &rArr; sf_PageWrite &rArr; sf_WriteEnable &rArr; sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[343]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskStartScheduler
<LI><a href="#[2fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_Init
<LI><a href="#[f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AppTaskCreate
<LI><a href="#[f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AppObjCreate
</UL>
<BR>[Address Reference Count : 1]<UL><LI> entry9a.o(.ARM.Collect$$$$0000000B)
</UL>
<P><STRONG><a name="[1f2]"></a>mem_set</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, bsp_user_lib.o(i.mem_set))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = mem_set
</UL>
<BR>[Called By]<UL><LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuiTaskTest
</UL>

<P><STRONG><a name="[35f]"></a>pvPortMalloc</STRONG> (Thumb, 296 bytes, Stack size 24 bytes, heap_4.o(i.pvPortMalloc))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = pvPortMalloc &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[34d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[34c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspendAll
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInsertBlockIntoFreeList
<LI><a href="#[360]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvHeapInit
</UL>
<BR>[Called By]<UL><LI><a href="#[f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCreate
<LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericCreate
</UL>

<P><STRONG><a name="[372]"></a>pvTaskIncrementMutexHeldCount</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, tasks.o(i.pvTaskIncrementMutexHeldCount))
<BR><BR>[Called By]<UL><LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
</UL>

<P><STRONG><a name="[358]"></a>pxPortInitialiseStack</STRONG> (Thumb, 30 bytes, Stack size 0 bytes, port.o(i.pxPortInitialiseStack))
<BR><BR>[Called By]<UL><LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseNewTask
</UL>

<P><STRONG><a name="[365]"></a>sf_EraseSector</STRONG> (Thumb, 58 bytes, Stack size 8 bytes, bsp_spi_flash.o(i.sf_EraseSector))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = sf_EraseSector &rArr; sf_WriteEnable &rArr; sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WriteEnable
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WaitForWriteEnd
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_SendByte
</UL>
<BR>[Called By]<UL><LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_AutoWritePage
</UL>

<P><STRONG><a name="[366]"></a>sf_PageWrite</STRONG> (Thumb, 326 bytes, Stack size 24 bytes, bsp_spi_flash.o(i.sf_PageWrite))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = sf_PageWrite &rArr; sf_WriteEnable &rArr; sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WriteEnable
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WaitForWriteEnd
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_SendByte
</UL>
<BR>[Called By]<UL><LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_AutoWritePage
</UL>

<P><STRONG><a name="[258]"></a>sf_ReadBuffer</STRONG> (Thumb, 90 bytes, Stack size 16 bytes, bsp_spi_flash.o(i.sf_ReadBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = sf_ReadBuffer &rArr; sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_SendByte
</UL>
<BR>[Called By]<UL><LI><a href="#[257]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_disk_read
<LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_AutoWritePage
</UL>

<P><STRONG><a name="[369]"></a>sf_ReadID</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, bsp_spi_flash.o(i.sf_ReadID))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = sf_ReadID &rArr; sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_SendByte
</UL>
<BR>[Called By]<UL><LI><a href="#[253]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_ReadInfo
</UL>

<P><STRONG><a name="[253]"></a>sf_ReadInfo</STRONG> (Thumb, 136 bytes, Stack size 8 bytes, bsp_spi_flash.o(i.sf_ReadInfo))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = sf_ReadInfo &rArr; sf_ReadID &rArr; sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_ReadID
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_disk_initialize
</UL>

<P><STRONG><a name="[25a]"></a>sf_WriteBuffer</STRONG> (Thumb, 366 bytes, Stack size 40 bytes, bsp_spi_flash.o(i.sf_WriteBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = sf_WriteBuffer &rArr; sf_AutoWritePage &rArr; sf_PageWrite &rArr; sf_WriteEnable &rArr; sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_AutoWritePage
</UL>
<BR>[Called By]<UL><LI><a href="#[259]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_disk_write
</UL>

<P><STRONG><a name="[346]"></a>uxListRemove</STRONG> (Thumb, 40 bytes, Stack size 0 bytes, list.o(i.uxListRemove))
<BR><BR>[Called By]<UL><LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskIncrementTick
<LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckTasksWaitingTermination
<LI><a href="#[345]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddCurrentTaskToDelayedList
<LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[351]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskPriorityDisinherit
<LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPriorityInherit
<LI><a href="#[34d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
</UL>

<P><STRONG><a name="[359]"></a>vListInitialise</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, list.o(i.vListInitialise))
<BR><BR>[Called By]<UL><LI><a href="#[34a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseTaskLists
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReset
</UL>

<P><STRONG><a name="[357]"></a>vListInitialiseItem</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, list.o(i.vListInitialiseItem))
<BR><BR>[Called By]<UL><LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseNewTask
</UL>

<P><STRONG><a name="[348]"></a>vListInsert</STRONG> (Thumb, 52 bytes, Stack size 8 bytes, list.o(i.vListInsert))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = vListInsert
</UL>
<BR>[Called By]<UL><LI><a href="#[345]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddCurrentTaskToDelayedList
<LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPlaceOnEventList
</UL>

<P><STRONG><a name="[347]"></a>vListInsertEnd</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, list.o(i.vListInsertEnd))
<BR><BR>[Called By]<UL><LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskIncrementTick
<LI><a href="#[349]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddNewTaskToReadyList
<LI><a href="#[345]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddCurrentTaskToDelayedList
<LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[351]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskPriorityDisinherit
<LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPriorityInherit
<LI><a href="#[34d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
</UL>

<P><STRONG><a name="[335]"></a>vPortEnterCritical</STRONG> (Thumb, 76 bytes, Stack size 0 bytes, port.o(i.vPortEnterCritical))
<BR><BR>[Called By]<UL><LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckTasksWaitingTermination
<LI><a href="#[349]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddNewTaskToReadyList
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCheckForTimeOut
<LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReset
<LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
<LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvUnlockQueue
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvIsQueueFull
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvIsQueueEmpty
<LI><a href="#[34d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_StartTimer
</UL>

<P><STRONG><a name="[336]"></a>vPortExitCritical</STRONG> (Thumb, 56 bytes, Stack size 0 bytes, port.o(i.vPortExitCritical))
<BR><BR>[Called By]<UL><LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckTasksWaitingTermination
<LI><a href="#[349]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddNewTaskToReadyList
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCheckForTimeOut
<LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReset
<LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
<LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvUnlockQueue
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvIsQueueFull
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvIsQueueEmpty
<LI><a href="#[34d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[1ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_StartTimer
</UL>

<P><STRONG><a name="[352]"></a>vPortFree</STRONG> (Thumb, 140 bytes, Stack size 16 bytes, heap_4.o(i.vPortFree))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = vPortFree &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[34d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[34c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspendAll
<LI><a href="#[361]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInsertBlockIntoFreeList
</UL>
<BR>[Called By]<UL><LI><a href="#[f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCreate
<LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvDeleteTCB
</UL>

<P><STRONG><a name="[370]"></a>vPortSetupTimerInterrupt</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, port.o(i.vPortSetupTimerInterrupt))
<BR><BR>[Called By]<UL><LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xPortStartScheduler
</UL>

<P><STRONG><a name="[1d1]"></a>vTaskDelay</STRONG> (Thumb, 82 bytes, Stack size 16 bytes, tasks.o(i.vTaskDelay))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = vTaskDelay &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[345]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddCurrentTaskToDelayedList
<LI><a href="#[34d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[34c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspendAll
</UL>
<BR>[Called By]<UL><LI><a href="#[6d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskTest
<LI><a href="#[6b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskGUI
<LI><a href="#[6c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskAdcProc
<LI><a href="#[6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_ExecIdle
<LI><a href="#[15b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Delay
</UL>

<P><STRONG><a name="[35e]"></a>vTaskMissedYield</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, tasks.o(i.vTaskMissedYield))
<BR><BR>[Called By]<UL><LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvUnlockQueue
</UL>

<P><STRONG><a name="[36d]"></a>vTaskPlaceOnEventList</STRONG> (Thumb, 52 bytes, Stack size 16 bytes, tasks.o(i.vTaskPlaceOnEventList))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[345]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddCurrentTaskToDelayedList
<LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsert
</UL>
<BR>[Called By]<UL><LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
</UL>

<P><STRONG><a name="[36e]"></a>vTaskPriorityInherit</STRONG> (Thumb, 164 bytes, Stack size 16 bytes, tasks.o(i.vTaskPriorityInherit))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = vTaskPriorityInherit
</UL>
<BR>[Calls]<UL><LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
<LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
</UL>
<BR>[Called By]<UL><LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
</UL>

<P><STRONG><a name="[373]"></a>vTaskSetTimeOutState</STRONG> (Thumb, 38 bytes, Stack size 0 bytes, tasks.o(i.vTaskSetTimeOutState))
<BR><BR>[Called By]<UL><LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCheckForTimeOut
<LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
</UL>

<P><STRONG><a name="[343]"></a>vTaskStartScheduler</STRONG> (Thumb, 112 bytes, Stack size 16 bytes, tasks.o(i.vTaskStartScheduler))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = vTaskStartScheduler &rArr; xTaskCreate &rArr; pvPortMalloc &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[36f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xPortStartScheduler
<LI><a href="#[f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCreate
</UL>
<BR>[Called By]<UL><LI><a href="#[68]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[34c]"></a>vTaskSuspendAll</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, tasks.o(i.vTaskSuspendAll))
<BR><BR>[Called By]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelay
<LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckTasksWaitingTermination
<LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
<LI><a href="#[352]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortFree
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvPortMalloc
</UL>

<P><STRONG><a name="[ec]"></a>vTaskSwitchContext</STRONG> (Thumb, 170 bytes, Stack size 0 bytes, tasks.o(i.vTaskSwitchContext))
<BR><BR>[Called By]<UL><LI><a href="#[15]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PendSV_Handler
</UL>

<P><STRONG><a name="[36f]"></a>xPortStartScheduler</STRONG> (Thumb, 140 bytes, Stack size 16 bytes, port.o(i.xPortStartScheduler))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = xPortStartScheduler
</UL>
<BR>[Calls]<UL><LI><a href="#[370]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortSetupTimerInterrupt
<LI><a href="#[371]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__asm___6_port_c_39a90d8d__prvStartFirstTask
</UL>
<BR>[Called By]<UL><LI><a href="#[343]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskStartScheduler
</UL>

<P><STRONG><a name="[f2]"></a>xQueueCreateMutex</STRONG> (Thumb, 34 bytes, Stack size 24 bytes, queue.o(i.xQueueCreateMutex))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericCreate
<LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseMutex
</UL>
<BR>[Called By]<UL><LI><a href="#[f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AppObjCreate
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_InitOS
</UL>

<P><STRONG><a name="[1d4]"></a>xQueueGenericCreate</STRONG> (Thumb, 88 bytes, Stack size 32 bytes, queue.o(i.xQueueGenericCreate))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = xQueueGenericCreate &rArr; pvPortMalloc &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[354]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseNewQueue
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvPortMalloc
</UL>
<BR>[Called By]<UL><LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueCreateMutex
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_InitOS
</UL>

<P><STRONG><a name="[1d6]"></a>xQueueGenericReceive</STRONG> (Thumb, 406 bytes, Stack size 56 bytes, queue.o(i.xQueueGenericReceive))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = xQueueGenericReceive &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCheckForTimeOut
<LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSetTimeOutState
<LI><a href="#[36e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPriorityInherit
<LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPlaceOnEventList
<LI><a href="#[372]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvTaskIncrementMutexHeldCount
<LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvUnlockQueue
<LI><a href="#[35a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvIsQueueEmpty
<LI><a href="#[34f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCopyDataFromQueue
<LI><a href="#[34d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[34c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspendAll
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>
<BR>[Called By]<UL><LI><a href="#[18d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Lock
</UL>

<P><STRONG><a name="[355]"></a>xQueueGenericReset</STRONG> (Thumb, 146 bytes, Stack size 16 bytes, queue.o(i.xQueueGenericReset))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = xQueueGenericReset &rArr; xTaskRemoveFromEventList
</UL>
<BR>[Calls]<UL><LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
<LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInitialise
</UL>
<BR>[Called By]<UL><LI><a href="#[354]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseNewQueue
</UL>

<P><STRONG><a name="[1d5]"></a>xQueueGenericSend</STRONG> (Thumb, 380 bytes, Stack size 56 bytes, queue.o(i.xQueueGenericSend))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[374]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCheckForTimeOut
<LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSetTimeOutState
<LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPlaceOnEventList
<LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvUnlockQueue
<LI><a href="#[35b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvIsQueueFull
<LI><a href="#[350]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCopyDataToQueue
<LI><a href="#[34d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[34c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspendAll
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>
<BR>[Called By]<UL><LI><a href="#[353]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseMutex
<LI><a href="#[1cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_Unlock
<LI><a href="#[133]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_InitOS
</UL>

<P><STRONG><a name="[374]"></a>xTaskCheckForTimeOut</STRONG> (Thumb, 132 bytes, Stack size 16 bytes, tasks.o(i.xTaskCheckForTimeOut))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = xTaskCheckForTimeOut
</UL>
<BR>[Calls]<UL><LI><a href="#[373]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSetTimeOutState
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>
<BR>[Called By]<UL><LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
</UL>

<P><STRONG><a name="[f4]"></a>xTaskCreate</STRONG> (Thumb, 96 bytes, Stack size 72 bytes, tasks.o(i.xTaskCreate))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = xTaskCreate &rArr; pvPortMalloc &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[356]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseNewTask
<LI><a href="#[349]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddNewTaskToReadyList
<LI><a href="#[352]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortFree
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvPortMalloc
</UL>
<BR>[Called By]<UL><LI><a href="#[343]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskStartScheduler
<LI><a href="#[f3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;AppTaskCreate
</UL>

<P><STRONG><a name="[1d2]"></a>xTaskGetCurrentTaskHandle</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, tasks.o(i.xTaskGetCurrentTaskHandle))
<BR><BR>[Called By]<UL><LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTaskId
</UL>

<P><STRONG><a name="[1d3]"></a>xTaskGetTickCount</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, tasks.o(i.xTaskGetTickCount))
<BR><BR>[Called By]<UL><LI><a href="#[158]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTime
</UL>

<P><STRONG><a name="[25f]"></a>xTaskIncrementTick</STRONG> (Thumb, 282 bytes, Stack size 24 bytes, tasks.o(i.xTaskIncrementTick))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvResetNextTaskUnblockTime
<LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
<LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
</UL>
<BR>[Called By]<UL><LI><a href="#[34d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[16]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SysTick_Handler
</UL>

<P><STRONG><a name="[351]"></a>xTaskPriorityDisinherit</STRONG> (Thumb, 188 bytes, Stack size 16 bytes, tasks.o(i.xTaskPriorityDisinherit))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
<LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
</UL>
<BR>[Called By]<UL><LI><a href="#[350]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCopyDataToQueue
</UL>

<P><STRONG><a name="[35d]"></a>xTaskRemoveFromEventList</STRONG> (Thumb, 128 bytes, Stack size 16 bytes, tasks.o(i.xTaskRemoveFromEventList))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = xTaskRemoveFromEventList
</UL>
<BR>[Calls]<UL><LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
<LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
</UL>
<BR>[Called By]<UL><LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReset
<LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
<LI><a href="#[35c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvUnlockQueue
</UL>

<P><STRONG><a name="[34d]"></a>xTaskResumeAll</STRONG> (Thumb, 224 bytes, Stack size 16 bytes, tasks.o(i.xTaskResumeAll))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskIncrementTick
<LI><a href="#[375]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvResetNextTaskUnblockTime
<LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
<LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>
<BR>[Called By]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelay
<LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckTasksWaitingTermination
<LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
<LI><a href="#[352]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortFree
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvPortMalloc
</UL>
<P>
<H3>
Local Symbols
</H3>
<P><STRONG><a name="[260]"></a>SetSysClock</STRONG> (Thumb, 362 bytes, Stack size 16 bytes, system_stm32f2xx.o(i.SetSysClock))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = SetSysClock
</UL>
<BR>[Called By]<UL><LI><a href="#[69]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SystemInit
</UL>

<P><STRONG><a name="[247]"></a>RTC_Bcd2ToByte</STRONG> (Thumb, 22 bytes, Stack size 0 bytes, stm32f2xx_rtc.o(i.RTC_Bcd2ToByte))
<BR><BR>[Called By]<UL><LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_SetTime
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_SetDate
<LI><a href="#[248]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_GetTime
<LI><a href="#[246]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_GetDate
</UL>

<P><STRONG><a name="[24d]"></a>RTC_ByteToBcd2</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, stm32f2xx_rtc.o(i.RTC_ByteToBcd2))
<BR><BR>[Called By]<UL><LI><a href="#[24f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_SetTime
<LI><a href="#[24c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RTC_SetDate
</UL>

<P><STRONG><a name="[265]"></a>TI1_Config</STRONG> (Thumb, 58 bytes, Stack size 20 bytes, stm32f2xx_tim.o(i.TI1_Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = TI1_Config
</UL>
<BR>[Called By]<UL><LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_TIxExternalClockConfig
</UL>

<P><STRONG><a name="[264]"></a>TI2_Config</STRONG> (Thumb, 80 bytes, Stack size 20 bytes, stm32f2xx_tim.o(i.TI2_Config))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = TI2_Config
</UL>
<BR>[Called By]<UL><LI><a href="#[263]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TIM_TIxExternalClockConfig
</UL>

<P><STRONG><a name="[34f]"></a>prvCopyDataFromQueue</STRONG> (Thumb, 42 bytes, Stack size 16 bytes, queue.o(i.prvCopyDataFromQueue))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = prvCopyDataFromQueue &rArr; __aeabi_memcpy
</UL>
<BR>[Calls]<UL><LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
</UL>

<P><STRONG><a name="[350]"></a>prvCopyDataToQueue</STRONG> (Thumb, 124 bytes, Stack size 24 bytes, queue.o(i.prvCopyDataToQueue))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = prvCopyDataToQueue &rArr; xTaskPriorityDisinherit
</UL>
<BR>[Calls]<UL><LI><a href="#[351]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskPriorityDisinherit
<LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
</UL>

<P><STRONG><a name="[353]"></a>prvInitialiseMutex</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, queue.o(i.prvInitialiseMutex))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
</UL>
<BR>[Called By]<UL><LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueCreateMutex
</UL>

<P><STRONG><a name="[354]"></a>prvInitialiseNewQueue</STRONG> (Thumb, 42 bytes, Stack size 24 bytes, queue.o(i.prvInitialiseNewQueue))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = prvInitialiseNewQueue &rArr; xQueueGenericReset &rArr; xTaskRemoveFromEventList
</UL>
<BR>[Calls]<UL><LI><a href="#[355]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReset
</UL>
<BR>[Called By]<UL><LI><a href="#[1d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericCreate
</UL>

<P><STRONG><a name="[35a]"></a>prvIsQueueEmpty</STRONG> (Thumb, 26 bytes, Stack size 16 bytes, queue.o(i.prvIsQueueEmpty))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = prvIsQueueEmpty
</UL>
<BR>[Calls]<UL><LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>
<BR>[Called By]<UL><LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
</UL>

<P><STRONG><a name="[35b]"></a>prvIsQueueFull</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, queue.o(i.prvIsQueueFull))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = prvIsQueueFull
</UL>
<BR>[Calls]<UL><LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>
<BR>[Called By]<UL><LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
</UL>

<P><STRONG><a name="[35c]"></a>prvUnlockQueue</STRONG> (Thumb, 126 bytes, Stack size 16 bytes, queue.o(i.prvUnlockQueue))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = prvUnlockQueue &rArr; xTaskRemoveFromEventList
</UL>
<BR>[Calls]<UL><LI><a href="#[35d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskRemoveFromEventList
<LI><a href="#[35e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskMissedYield
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>
<BR>[Called By]<UL><LI><a href="#[1d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericSend
<LI><a href="#[1d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueGenericReceive
</UL>

<P><STRONG><a name="[345]"></a>prvAddCurrentTaskToDelayedList</STRONG> (Thumb, 124 bytes, Stack size 24 bytes, tasks.o(i.prvAddCurrentTaskToDelayedList))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
<LI><a href="#[348]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsert
<LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
</UL>
<BR>[Called By]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelay
<LI><a href="#[36d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskPlaceOnEventList
</UL>

<P><STRONG><a name="[349]"></a>prvAddNewTaskToReadyList</STRONG> (Thumb, 156 bytes, Stack size 8 bytes, tasks.o(i.prvAddNewTaskToReadyList))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = prvAddNewTaskToReadyList &rArr; prvInitialiseTaskLists
</UL>
<BR>[Calls]<UL><LI><a href="#[34a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvInitialiseTaskLists
<LI><a href="#[347]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInsertEnd
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>
<BR>[Called By]<UL><LI><a href="#[f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCreate
</UL>

<P><STRONG><a name="[34b]"></a>prvCheckTasksWaitingTermination</STRONG> (Thumb, 86 bytes, Stack size 16 bytes, tasks.o(i.prvCheckTasksWaitingTermination))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = prvCheckTasksWaitingTermination &rArr; prvDeleteTCB &rArr; vPortFree &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[34e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvDeleteTCB
<LI><a href="#[346]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;uxListRemove
<LI><a href="#[34d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
<LI><a href="#[34c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskSuspendAll
<LI><a href="#[336]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortExitCritical
<LI><a href="#[335]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortEnterCritical
</UL>
<BR>[Called By]<UL><LI><a href="#[97]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvIdleTask
</UL>

<P><STRONG><a name="[34e]"></a>prvDeleteTCB</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, tasks.o(i.prvDeleteTCB))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = prvDeleteTCB &rArr; vPortFree &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[352]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortFree
</UL>
<BR>[Called By]<UL><LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckTasksWaitingTermination
</UL>

<P><STRONG><a name="[97]"></a>prvIdleTask</STRONG> (Thumb, 32 bytes, Stack size 0 bytes, tasks.o(i.prvIdleTask))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = prvIdleTask &rArr; prvCheckTasksWaitingTermination &rArr; prvDeleteTCB &rArr; vPortFree &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[34b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvCheckTasksWaitingTermination
</UL>
<BR>[Address Reference Count : 1]<UL><LI> tasks.o(i.vTaskStartScheduler)
</UL>
<P><STRONG><a name="[356]"></a>prvInitialiseNewTask</STRONG> (Thumb, 182 bytes, Stack size 40 bytes, tasks.o(i.prvInitialiseNewTask))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = prvInitialiseNewTask
</UL>
<BR>[Calls]<UL><LI><a href="#[358]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pxPortInitialiseStack
<LI><a href="#[357]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInitialiseItem
<LI><a href="#[ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memset
</UL>
<BR>[Called By]<UL><LI><a href="#[f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCreate
</UL>

<P><STRONG><a name="[34a]"></a>prvInitialiseTaskLists</STRONG> (Thumb, 70 bytes, Stack size 8 bytes, tasks.o(i.prvInitialiseTaskLists))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = prvInitialiseTaskLists
</UL>
<BR>[Calls]<UL><LI><a href="#[359]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vListInitialise
</UL>
<BR>[Called By]<UL><LI><a href="#[349]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;prvAddNewTaskToReadyList
</UL>

<P><STRONG><a name="[375]"></a>prvResetNextTaskUnblockTime</STRONG> (Thumb, 42 bytes, Stack size 0 bytes, tasks.o(i.prvResetNextTaskUnblockTime))
<BR><BR>[Called By]<UL><LI><a href="#[25f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskIncrementTick
<LI><a href="#[34d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskResumeAll
</UL>

<P><STRONG><a name="[360]"></a>prvHeapInit</STRONG> (Thumb, 98 bytes, Stack size 12 bytes, heap_4.o(i.prvHeapInit))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = prvHeapInit
</UL>
<BR>[Called By]<UL><LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvPortMalloc
</UL>

<P><STRONG><a name="[361]"></a>prvInsertBlockIntoFreeList</STRONG> (Thumb, 96 bytes, Stack size 8 bytes, heap_4.o(i.prvInsertBlockIntoFreeList))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = prvInsertBlockIntoFreeList
</UL>
<BR>[Called By]<UL><LI><a href="#[352]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vPortFree
<LI><a href="#[35f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;pvPortMalloc
</UL>

<P><STRONG><a name="[96]"></a>prvTaskExitError</STRONG> (Thumb, 60 bytes, Stack size 0 bytes, port.o(i.prvTaskExitError))
<BR>[Address Reference Count : 1]<UL><LI> port.o(i.pxPortInitialiseStack)
</UL>
<P><STRONG><a name="[337]"></a>check_fs</STRONG> (Thumb, 140 bytes, Stack size 16 bytes, ff.o(i.check_fs))
<BR><BR>[Stack]<UL><LI>Max Depth = 216<LI>Call Chain = check_fs &rArr; move_window &rArr; sync_window &rArr; disk_write &rArr; SPI_disk_write &rArr; sf_WriteBuffer &rArr; sf_AutoWritePage &rArr; sf_PageWrite &rArr; sf_WriteEnable &rArr; sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[338]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;move_window
</UL>
<BR>[Called By]<UL><LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;find_volume
</UL>

<P><STRONG><a name="[341]"></a>find_volume</STRONG> (Thumb, 952 bytes, Stack size 80 bytes, ff.o(i.find_volume))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = find_volume &rArr; check_fs &rArr; move_window &rArr; sync_window &rArr; disk_write &rArr; SPI_disk_write &rArr; sf_WriteBuffer &rArr; sf_AutoWritePage &rArr; sf_PageWrite &rArr; sf_WriteEnable &rArr; sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[338]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;move_window
<LI><a href="#[340]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;get_ldnumber
<LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;check_fs
<LI><a href="#[33d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;disk_status
<LI><a href="#[33a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;disk_ioctl
<LI><a href="#[339]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;disk_initialize
</UL>
<BR>[Called By]<UL><LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;f_mount
</UL>

<P><STRONG><a name="[340]"></a>get_ldnumber</STRONG> (Thumb, 74 bytes, Stack size 16 bytes, ff.o(i.get_ldnumber))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = get_ldnumber
</UL>
<BR>[Called By]<UL><LI><a href="#[303]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;f_mount
<LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;find_volume
</UL>

<P><STRONG><a name="[338]"></a>move_window</STRONG> (Thumb, 50 bytes, Stack size 16 bytes, ff.o(i.move_window))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = move_window &rArr; sync_window &rArr; disk_write &rArr; SPI_disk_write &rArr; sf_WriteBuffer &rArr; sf_AutoWritePage &rArr; sf_PageWrite &rArr; sf_WriteEnable &rArr; sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[344]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sync_window
<LI><a href="#[33c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;disk_read
</UL>
<BR>[Called By]<UL><LI><a href="#[341]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;find_volume
<LI><a href="#[337]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;check_fs
</UL>

<P><STRONG><a name="[344]"></a>sync_window</STRONG> (Thumb, 76 bytes, Stack size 16 bytes, ff.o(i.sync_window))
<BR><BR>[Stack]<UL><LI>Max Depth = 184<LI>Call Chain = sync_window &rArr; disk_write &rArr; SPI_disk_write &rArr; sf_WriteBuffer &rArr; sf_AutoWritePage &rArr; sf_PageWrite &rArr; sf_WriteEnable &rArr; sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[33f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;disk_write
</UL>
<BR>[Called By]<UL><LI><a href="#[338]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;move_window
</UL>

<P><STRONG><a name="[2ca]"></a>_DrawBitLine16BPP</STRONG> (Thumb, 30 bytes, Stack size 24 bytes, guidrv_template.o(i._DrawBitLine16BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = _DrawBitLine16BPP &rArr; LCD_Draw_HColorLine &rArr; ST7789V_DrawHColorLine &rArr; ST7789V_SetDispWin &rArr; ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Draw_HColorLine
</UL>
<BR>[Called By]<UL><LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[2cb]"></a>_DrawBitLine1BPP</STRONG> (Thumb, 236 bytes, Stack size 64 bytes, guidrv_template.o(i._DrawBitLine1BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 164<LI>Call Chain = _DrawBitLine1BPP &rArr; _GetPixelIndex &rArr; LCD_GetPixel &rArr; ST7789V_GetPixel &rArr; ST7789V_ReadData &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[2cc]"></a>_DrawBitLine2BPP</STRONG> (Thumb, 358 bytes, Stack size 56 bytes, guidrv_template.o(i._DrawBitLine2BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = _DrawBitLine2BPP &rArr; _SetPixelIndex &rArr; LCD_PutPixel &rArr; ST7789V_PutPixel &rArr; ST7789V_SetCursor &rArr; ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[2cd]"></a>_DrawBitLine32BPP</STRONG> (Thumb, 30 bytes, Stack size 24 bytes, guidrv_template.o(i._DrawBitLine32BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = _DrawBitLine32BPP &rArr; LCD_Draw_HColorLine &rArr; ST7789V_DrawHColorLine &rArr; ST7789V_SetDispWin &rArr; ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[20f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Draw_HColorLine
</UL>
<BR>[Called By]<UL><LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[2cf]"></a>_DrawBitLine4BPP</STRONG> (Thumb, 358 bytes, Stack size 56 bytes, guidrv_template.o(i._DrawBitLine4BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 136<LI>Call Chain = _DrawBitLine4BPP &rArr; _SetPixelIndex &rArr; LCD_PutPixel &rArr; ST7789V_PutPixel &rArr; ST7789V_SetCursor &rArr; ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[2d0]"></a>_DrawBitLine8BPP</STRONG> (Thumb, 170 bytes, Stack size 32 bytes, guidrv_template.o(i._DrawBitLine8BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 112<LI>Call Chain = _DrawBitLine8BPP &rArr; _SetPixelIndex &rArr; LCD_PutPixel &rArr; ST7789V_PutPixel &rArr; ST7789V_SetCursor &rArr; ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[98]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[98]"></a>_DrawBitmap</STRONG> (Thumb, 250 bytes, Stack size 64 bytes, guidrv_template.o(i._DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 228<LI>Call Chain = _DrawBitmap &rArr; _DrawBitLine1BPP &rArr; _GetPixelIndex &rArr; LCD_GetPixel &rArr; ST7789V_GetPixel &rArr; ST7789V_ReadData &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine8BPP
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine4BPP
<LI><a href="#[2cd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine32BPP
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine2BPP
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
<LI><a href="#[2ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine16BPP
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[99]"></a>_DrawHLine</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, guidrv_template.o(i._DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 148<LI>Call Chain = _DrawHLine &rArr; _XorPixel &rArr; _GetPixelIndex &rArr; LCD_GetPixel &rArr; ST7789V_GetPixel &rArr; ST7789V_ReadData &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[9e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[211]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Draw_HLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[9a]"></a>_DrawVLine</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, guidrv_template.o(i._DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 148<LI>Call Chain = _DrawVLine &rArr; _XorPixel &rArr; _GetPixelIndex &rArr; LCD_GetPixel &rArr; ST7789V_GetPixel &rArr; ST7789V_ReadData &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[9e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[213]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Draw_VLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[9b]"></a>_FillRect</STRONG> (Thumb, 110 bytes, Stack size 40 bytes, guidrv_template.o(i._FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 164<LI>Call Chain = _FillRect &rArr; _XorPixel &rArr; _GetPixelIndex &rArr; LCD_GetPixel &rArr; ST7789V_GetPixel &rArr; ST7789V_ReadData &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[9e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[215]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Fill_Rect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[a2]"></a>_GetDevData</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, guidrv_template.o(i._GetDevData))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[a0]"></a>_GetDevFunc</STRONG> (Thumb, 54 bytes, Stack size 0 bytes, guidrv_template.o(i._GetDevFunc))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[a1]"></a>_GetDevProp</STRONG> (Thumb, 80 bytes, Stack size 0 bytes, guidrv_template.o(i._GetDevProp))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[9c]"></a>_GetPixelIndex</STRONG> (Thumb, 26 bytes, Stack size 24 bytes, guidrv_template.o(i._GetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 100<LI>Call Chain = _GetPixelIndex &rArr; LCD_GetPixel &rArr; ST7789V_GetPixel &rArr; ST7789V_ReadData &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[21e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPixel
</UL>
<BR>[Called By]<UL><LI><a href="#[9e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[a3]"></a>_GetRect</STRONG> (Thumb, 26 bytes, Stack size 0 bytes, guidrv_template.o(i._GetRect))
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[82]"></a>_Init</STRONG> (Thumb, 28 bytes, Stack size 16 bytes, guidrv_template.o(i._Init))
<BR><BR>[Stack]<UL><LI>Max Depth = 280<LI>Call Chain = _Init &rArr; _InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[2e3]"></a>_InitOnce</STRONG> (Thumb, 44 bytes, Stack size 16 bytes, guidrv_template.o(i._InitOnce))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = _InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[23c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__GetBPP
<LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[80]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetVSize
<LI><a href="#[7f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetVRAMAddr
<LI><a href="#[81]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetSize
<LI><a href="#[82]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Init
</UL>

<P><STRONG><a name="[84]"></a>_Off</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, guidrv_template.o(i._Off))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _Off &rArr; LCD_X_DisplayDriver
</UL>
<BR>[Calls]<UL><LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[83]"></a>_On</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, guidrv_template.o(i._On))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _On &rArr; LCD_X_DisplayDriver
</UL>
<BR>[Calls]<UL><LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[85]"></a>_SetLUTEntry</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, guidrv_template.o(i._SetLUTEntry))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _SetLUTEntry &rArr; LCD_X_DisplayDriver
</UL>
<BR>[Calls]<UL><LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[9f]"></a>_SetOrg</STRONG> (Thumb, 30 bytes, Stack size 24 bytes, guidrv_template.o(i._SetOrg))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _SetOrg &rArr; LCD_X_DisplayDriver
</UL>
<BR>[Calls]<UL><LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[9d]"></a>_SetPixelIndex</STRONG> (Thumb, 26 bytes, Stack size 24 bytes, guidrv_template.o(i._SetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = _SetPixelIndex &rArr; LCD_PutPixel &rArr; ST7789V_PutPixel &rArr; ST7789V_SetCursor &rArr; ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[22e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_PutPixel
</UL>
<BR>[Called By]<UL><LI><a href="#[9e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[2d0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine8BPP
<LI><a href="#[2cf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine4BPP
<LI><a href="#[2cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine2BPP
<LI><a href="#[2cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[81]"></a>_SetSize</STRONG> (Thumb, 62 bytes, Stack size 32 bytes, guidrv_template.o(i._SetSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 296<LI>Call Chain = _SetSize &rArr; _InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[7f]"></a>_SetVRAMAddr</STRONG> (Thumb, 38 bytes, Stack size 24 bytes, guidrv_template.o(i._SetVRAMAddr))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = _SetVRAMAddr &rArr; _InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[2e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_X_DisplayDriver
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[80]"></a>_SetVSize</STRONG> (Thumb, 32 bytes, Stack size 24 bytes, guidrv_template.o(i._SetVSize))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = _SetVSize &rArr; _InitOnce &rArr; GUI_ALLOC_GetFixedBlock &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2e3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(i._GetDevFunc)
</UL>
<P><STRONG><a name="[9e]"></a>_XorPixel</STRONG> (Thumb, 48 bytes, Stack size 24 bytes, guidrv_template.o(i._XorPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 124<LI>Call Chain = _XorPixel &rArr; _GetPixelIndex &rArr; LCD_GetPixel &rArr; ST7789V_GetPixel &rArr; ST7789V_ReadData &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[9d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[9c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[9b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[9a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[99]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawHLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidrv_template.o(.constdata)
</UL>
<P><STRONG><a name="[f1]"></a>AppObjCreate</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, main.o(i.AppObjCreate))
<BR><BR>[Stack]<UL><LI>Max Depth = 144<LI>Call Chain = AppObjCreate &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[f2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xQueueCreateMutex
</UL>
<BR>[Called By]<UL><LI><a href="#[68]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[f3]"></a>AppTaskCreate</STRONG> (Thumb, 68 bytes, Stack size 16 bytes, main.o(i.AppTaskCreate))
<BR><BR>[Stack]<UL><LI>Max Depth = 152<LI>Call Chain = AppTaskCreate &rArr; xTaskCreate &rArr; pvPortMalloc &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;xTaskCreate
</UL>
<BR>[Called By]<UL><LI><a href="#[68]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;main
</UL>

<P><STRONG><a name="[6c]"></a>vTaskAdcProc</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, main.o(i.vTaskAdcProc))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = vTaskAdcProc &rArr; vTaskDelay &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelay
</UL>
<BR>[Address Reference Count : 1]<UL><LI> main.o(i.AppTaskCreate)
</UL>
<P><STRONG><a name="[6b]"></a>vTaskGUI</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, main.o(i.vTaskGUI))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = vTaskGUI &rArr; vTaskDelay &rArr; xTaskResumeAll &rArr; xTaskIncrementTick
</UL>
<BR>[Calls]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelay
</UL>
<BR>[Address Reference Count : 1]<UL><LI> main.o(i.AppTaskCreate)
</UL>
<P><STRONG><a name="[6d]"></a>vTaskTest</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, main.o(i.vTaskTest))
<BR><BR>[Stack]<UL><LI>Max Depth = 864<LI>Call Chain = vTaskTest &rArr; GuiTaskTest &rArr; GUI_Delay &rArr; GUI_Exec &rArr; GUI_Exec1 &rArr; WM_Exec &rArr; _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;vTaskDelay
<LI><a href="#[1ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GuiTaskTest
</UL>
<BR>[Address Reference Count : 1]<UL><LI> main.o(i.AppTaskCreate)
</UL>
<P><STRONG><a name="[f5]"></a>ConfigUartNVIC</STRONG> (Thumb, 64 bytes, Stack size 8 bytes, bsp_uart_fifo.o(i.ConfigUartNVIC))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = ConfigUartNVIC &rArr; NVIC_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;NVIC_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitUart
</UL>

<P><STRONG><a name="[1fb]"></a>InitHardUart</STRONG> (Thumb, 272 bytes, Stack size 32 bytes, bsp_uart_fifo.o(i.InitHardUart))
<BR><BR>[Stack]<UL><LI>Max Depth = 100<LI>Call Chain = InitHardUart &rArr; USART_Init &rArr; RCC_GetClocksFreq
</UL>
<BR>[Calls]<UL><LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphClockCmd
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
<LI><a href="#[1fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_Init
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_ITConfig
<LI><a href="#[200]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_Cmd
<LI><a href="#[201]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_ClearFlag
</UL>
<BR>[Called By]<UL><LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitUart
</UL>

<P><STRONG><a name="[267]"></a>UartIRQ</STRONG> (Thumb, 230 bytes, Stack size 16 bytes, bsp_uart_fifo.o(i.UartIRQ))
<BR><BR>[Stack]<UL><LI>Max Depth = 36<LI>Call Chain = UartIRQ &rArr; USART_ITConfig
</UL>
<BR>[Calls]<UL><LI><a href="#[26b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_SendData
<LI><a href="#[26a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_ReceiveData
<LI><a href="#[1ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_ITConfig
<LI><a href="#[269]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART_GetITStatus
</UL>
<BR>[Called By]<UL><LI><a href="#[5e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART6_IRQHandler
<LI><a href="#[3c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;USART1_IRQHandler
</UL>

<P><STRONG><a name="[324]"></a>UartVarInit</STRONG> (Thumb, 86 bytes, Stack size 0 bytes, bsp_uart_fifo.o(i.UartVarInit))
<BR><BR>[Called By]<UL><LI><a href="#[2ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitUart
</UL>

<P><STRONG><a name="[20b]"></a>LCD_CtrlLinesConfig</STRONG> (Thumb, 108 bytes, Stack size 16 bytes, bsp_tft_lcd.o(i.LCD_CtrlLinesConfig))
<BR><BR>[Stack]<UL><LI>Max Depth = 36<LI>Call Chain = LCD_CtrlLinesConfig &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_AHB1PeriphClockCmd
<LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Write
<LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitHard
</UL>

<P><STRONG><a name="[225]"></a>LCD_HardReset</STRONG> (Thumb, 96 bytes, Stack size 16 bytes, bsp_tft_lcd.o(i.LCD_HardReset))
<BR><BR>[Stack]<UL><LI>Max Depth = 36<LI>Call Chain = LCD_HardReset &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_AHB1PeriphClockCmd
<LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
<LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_DelayMS
</UL>
<BR>[Called By]<UL><LI><a href="#[228]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_InitHard
</UL>

<P><STRONG><a name="[202]"></a>Init_7789</STRONG> (Thumb, 190 bytes, Stack size 8 bytes, bsp_lcd_st7789v.o(i.Init_7789))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = Init_7789 &rArr; ST7789V_SetDispWin &rArr; ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[204]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_DelayMS
<LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteParam
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteCmd
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_SetGammaCtrl
<LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_SetDispWin
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_DispOn
</UL>
<BR>[Called By]<UL><LI><a href="#[229]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_InitHard
</UL>

<P><STRONG><a name="[25c]"></a>ST7789V_ReadData</STRONG> (Thumb, 132 bytes, Stack size 24 bytes, bsp_lcd_st7789v.o(i.ST7789V_ReadData))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = ST7789V_ReadData &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_AHB1PeriphClockCmd
<LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[25e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ReadInputData
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_ReadID
<LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_GetPixel
</UL>

<P><STRONG><a name="[25b]"></a>ST7789V_SetCursor</STRONG> (Thumb, 68 bytes, Stack size 16 bytes, bsp_lcd_st7789v.o(i.ST7789V_SetCursor))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = ST7789V_SetCursor &rArr; ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteParam
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteCmd
</UL>
<BR>[Called By]<UL><LI><a href="#[22f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_PutPixel
<LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_GetPixel
</UL>

<P><STRONG><a name="[208]"></a>ST7789V_SetDispWin</STRONG> (Thumb, 96 bytes, Stack size 24 bytes, bsp_lcd_st7789v.o(i.ST7789V_SetDispWin))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = ST7789V_SetDispWin &rArr; ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteParam
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteCmd
</UL>
<BR>[Called By]<UL><LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Init_7789
<LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_FillRect
<LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_DrawHLine
<LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_DrawHColorLine
<LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_ClrScr
</UL>

<P><STRONG><a name="[206]"></a>ST7789V_SetGammaCtrl</STRONG> (Thumb, 184 bytes, Stack size 8 bytes, bsp_lcd_st7789v.o(i.ST7789V_SetGammaCtrl))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = ST7789V_SetGammaCtrl &rArr; ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[205]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteParam
<LI><a href="#[203]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_WriteCmd
</UL>
<BR>[Called By]<UL><LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Init_7789
</UL>

<P><STRONG><a name="[203]"></a>ST7789V_WriteCmd</STRONG> (Thumb, 72 bytes, Stack size 8 bytes, bsp_lcd_st7789v.o(i.ST7789V_WriteCmd))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = ST7789V_WriteCmd
</UL>
<BR>[Calls]<UL><LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Write
<LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
</UL>
<BR>[Called By]<UL><LI><a href="#[25d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_ReadID
<LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_SetGammaCtrl
<LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_SetDispWin
<LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_SetCursor
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Init_7789
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_SetDirection
<LI><a href="#[22f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_PutPixel
<LI><a href="#[21f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_GetPixel
<LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_FillRect
<LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_DrawHLine
<LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_DrawHColorLine
<LI><a href="#[207]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_DispOn
<LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_ClrScr
</UL>

<P><STRONG><a name="[205]"></a>ST7789V_WriteParam</STRONG> (Thumb, 52 bytes, Stack size 8 bytes, bsp_lcd_st7789v.o(i.ST7789V_WriteParam))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = ST7789V_WriteParam
</UL>
<BR>[Calls]<UL><LI><a href="#[20d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Write
<LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
</UL>
<BR>[Called By]<UL><LI><a href="#[206]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_SetGammaCtrl
<LI><a href="#[208]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_SetDispWin
<LI><a href="#[25b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_SetCursor
<LI><a href="#[202]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;Init_7789
<LI><a href="#[233]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_SetDirection
<LI><a href="#[22f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_PutPixel
<LI><a href="#[216]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_FillRect
<LI><a href="#[212]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_DrawHLine
<LI><a href="#[210]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_DrawHColorLine
<LI><a href="#[20a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;ST7789V_ClrScr
</UL>

<P><STRONG><a name="[252]"></a>bsp_CfgSPIForSFlash</STRONG> (Thumb, 96 bytes, Stack size 24 bytes, bsp_spi_flash.o(i.bsp_CfgSPIForSFlash))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = bsp_CfgSPIForSFlash &rArr; SPI_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphClockCmd
<LI><a href="#[2ef]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_Init
<LI><a href="#[2f0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_Cmd
</UL>
<BR>[Called By]<UL><LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_disk_initialize
</UL>

<P><STRONG><a name="[362]"></a>sf_AutoWritePage</STRONG> (Thumb, 268 bytes, Stack size 40 bytes, bsp_spi_flash.o(i.sf_AutoWritePage))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = sf_AutoWritePage &rArr; sf_PageWrite &rArr; sf_WriteEnable &rArr; sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_ReadBuffer
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_PageWrite
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_EraseSector
<LI><a href="#[364]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_NeedErase
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_CmpData
<LI><a href="#[363]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;memcmp
<LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[25a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WriteBuffer
</UL>

<P><STRONG><a name="[367]"></a>sf_CmpData</STRONG> (Thumb, 118 bytes, Stack size 24 bytes, bsp_spi_flash.o(i.sf_CmpData))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = sf_CmpData &rArr; sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_SendByte
</UL>
<BR>[Called By]<UL><LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_AutoWritePage
</UL>

<P><STRONG><a name="[364]"></a>sf_NeedErase</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, bsp_spi_flash.o(i.sf_NeedErase))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = sf_NeedErase
</UL>
<BR>[Called By]<UL><LI><a href="#[362]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_AutoWritePage
</UL>

<P><STRONG><a name="[254]"></a>sf_SendByte</STRONG> (Thumb, 50 bytes, Stack size 8 bytes, bsp_spi_flash.o(i.sf_SendByte))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[36b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_I2S_SendData
<LI><a href="#[36c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_I2S_ReceiveData
<LI><a href="#[36a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_I2S_GetFlagStatus
</UL>
<BR>[Called By]<UL><LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_disk_initialize
<LI><a href="#[369]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_ReadID
<LI><a href="#[258]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_ReadBuffer
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_PageWrite
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_EraseSector
<LI><a href="#[256]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WriteStatus
<LI><a href="#[368]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WriteEnable
<LI><a href="#[255]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_WaitForWriteEnd
<LI><a href="#[367]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_CmpData
</UL>

<P><STRONG><a name="[255]"></a>sf_WaitForWriteEnd</STRONG> (Thumb, 42 bytes, Stack size 8 bytes, bsp_spi_flash.o(i.sf_WaitForWriteEnd))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = sf_WaitForWriteEnd &rArr; sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_SendByte
</UL>
<BR>[Called By]<UL><LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_disk_initialize
<LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_PageWrite
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_EraseSector
</UL>

<P><STRONG><a name="[368]"></a>sf_WriteEnable</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, bsp_spi_flash.o(i.sf_WriteEnable))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = sf_WriteEnable &rArr; sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_SendByte
</UL>
<BR>[Called By]<UL><LI><a href="#[366]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_PageWrite
<LI><a href="#[365]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_EraseSector
</UL>

<P><STRONG><a name="[256]"></a>sf_WriteStatus</STRONG> (Thumb, 96 bytes, Stack size 8 bytes, bsp_spi_flash.o(i.sf_WriteStatus))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = sf_WriteStatus &rArr; sf_SendByte
</UL>
<BR>[Calls]<UL><LI><a href="#[20e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_SetBits
<LI><a href="#[226]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_ResetBits
<LI><a href="#[254]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;sf_SendByte
</UL>
<BR>[Called By]<UL><LI><a href="#[250]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SPI_disk_initialize
</UL>

<P><STRONG><a name="[8c]"></a>IsKeyDown1</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, bsp_key.o(i.IsKeyDown1))
<BR><BR>[Called By]<UL><LI><a href="#[94]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IsKeyDown9
<LI><a href="#[95]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IsKeyDown10
</UL>
<BR>[Address Reference Count : 1]<UL><LI> bsp_key.o(i.bsp_InitKeyVar)
</UL>
<P><STRONG><a name="[95]"></a>IsKeyDown10</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, bsp_key.o(i.IsKeyDown10))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = IsKeyDown10
</UL>
<BR>[Calls]<UL><LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IsKeyDown2
<LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IsKeyDown1
</UL>
<BR>[Address Reference Count : 1]<UL><LI> bsp_key.o(i.bsp_InitKeyVar)
</UL>
<P><STRONG><a name="[8d]"></a>IsKeyDown2</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, bsp_key.o(i.IsKeyDown2))
<BR><BR>[Called By]<UL><LI><a href="#[94]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IsKeyDown9
<LI><a href="#[95]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IsKeyDown10
</UL>
<BR>[Address Reference Count : 1]<UL><LI> bsp_key.o(i.bsp_InitKeyVar)
</UL>
<P><STRONG><a name="[8e]"></a>IsKeyDown3</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, bsp_key.o(i.IsKeyDown3))
<BR>[Address Reference Count : 1]<UL><LI> bsp_key.o(i.bsp_InitKeyVar)
</UL>
<P><STRONG><a name="[8f]"></a>IsKeyDown4</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, bsp_key.o(i.IsKeyDown4))
<BR>[Address Reference Count : 1]<UL><LI> bsp_key.o(i.bsp_InitKeyVar)
</UL>
<P><STRONG><a name="[90]"></a>IsKeyDown5</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, bsp_key.o(i.IsKeyDown5))
<BR>[Address Reference Count : 1]<UL><LI> bsp_key.o(i.bsp_InitKeyVar)
</UL>
<P><STRONG><a name="[91]"></a>IsKeyDown6</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, bsp_key.o(i.IsKeyDown6))
<BR>[Address Reference Count : 1]<UL><LI> bsp_key.o(i.bsp_InitKeyVar)
</UL>
<P><STRONG><a name="[92]"></a>IsKeyDown7</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, bsp_key.o(i.IsKeyDown7))
<BR>[Address Reference Count : 1]<UL><LI> bsp_key.o(i.bsp_InitKeyVar)
</UL>
<P><STRONG><a name="[93]"></a>IsKeyDown8</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, bsp_key.o(i.IsKeyDown8))
<BR>[Address Reference Count : 1]<UL><LI> bsp_key.o(i.bsp_InitKeyVar)
</UL>
<P><STRONG><a name="[94]"></a>IsKeyDown9</STRONG> (Thumb, 22 bytes, Stack size 8 bytes, bsp_key.o(i.IsKeyDown9))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = IsKeyDown9
</UL>
<BR>[Calls]<UL><LI><a href="#[8d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IsKeyDown2
<LI><a href="#[8c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;IsKeyDown1
</UL>
<BR>[Address Reference Count : 1]<UL><LI> bsp_key.o(i.bsp_InitKeyVar)
</UL>
<P><STRONG><a name="[310]"></a>bsp_InitKeyEXTI</STRONG> (Thumb, 84 bytes, Stack size 16 bytes, bsp_key.o(i.bsp_InitKeyEXTI))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = bsp_InitKeyEXTI &rArr; NVIC_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[312]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EXTI_Init
<LI><a href="#[2fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;NVIC_PriorityGroupConfig
<LI><a href="#[f6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;NVIC_Init
<LI><a href="#[1fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_APB2PeriphClockCmd
<LI><a href="#[311]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;SYSCFG_EXTILineConfig
</UL>
<BR>[Called By]<UL><LI><a href="#[2fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitKey
</UL>

<P><STRONG><a name="[30f]"></a>bsp_InitKeyHard</STRONG> (Thumb, 80 bytes, Stack size 16 bytes, bsp_key.o(i.bsp_InitKeyHard))
<BR><BR>[Stack]<UL><LI>Max Depth = 36<LI>Call Chain = bsp_InitKeyHard &rArr; GPIO_Init
</UL>
<BR>[Calls]<UL><LI><a href="#[20c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;RCC_AHB1PeriphClockCmd
<LI><a href="#[1fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GPIO_Init
</UL>
<BR>[Called By]<UL><LI><a href="#[2fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitKey
</UL>

<P><STRONG><a name="[30e]"></a>bsp_InitKeyVar</STRONG> (Thumb, 164 bytes, Stack size 0 bytes, bsp_key.o(i.bsp_InitKeyVar))
<BR><BR>[Called By]<UL><LI><a href="#[2fe]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;bsp_InitKey
</UL>

<P><STRONG><a name="[6e]"></a>_cbDialog</STRONG> (Thumb, 304 bytes, Stack size 24 bytes, guitasktest.o(i._cbDialog))
<BR><BR>[Stack]<UL><LI>Max Depth = 400<LI>Call Chain = _cbDialog &rArr; EDIT_SetText &rArr; _IsSpaceInBuffer &rArr; _IncrementBuffer &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetText
<LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guitasktest.o(i.CreateWindow)
</UL>
<P><STRONG><a name="[138]"></a>_AddFreeMemory</STRONG> (Thumb, 140 bytes, Stack size 24 bytes, gui_alloc.o(i._AddFreeMemory))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _AddFreeMemory &rArr; _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteTagData
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMinIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[135]"></a>_Alloc</STRONG> (Thumb, 178 bytes, Stack size 24 bytes, gui_alloc.o(i._Alloc))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteTagData
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[139]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PushFreeBlock
<LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PopFreeBlock
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
<LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMinIndex
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
</UL>

<P><STRONG><a name="[2da]"></a>_EnlargeBlocks</STRONG> (Thumb, 146 bytes, Stack size 32 bytes, gui_alloc.o(i._EnlargeBlocks))
<BR><BR>[Stack]<UL><LI>Max Depth = 208 + In Cycle
<LI>Call Chain = _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
<LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[2c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PopFreeBlock
<LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>

<P><STRONG><a name="[2bf]"></a>_GetMinIndex</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui_alloc.o(i._GetMinIndex))
<BR><BR>[Called By]<UL><LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>

<P><STRONG><a name="[13a]"></a>_InitOnce</STRONG> (Thumb, 156 bytes, Stack size 16 bytes, gui_alloc.o(i._InitOnce))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[130]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__RegisterExit
<LI><a href="#[2e5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_TestRAM
<LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>
<BR>[Called By]<UL><LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[13d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetMaxSize
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[88]"></a>_OnExit</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, gui_alloc.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _OnExit &rArr; GUI__memset
</UL>
<BR>[Calls]<UL><LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_alloc.o(i._InitOnce)
</UL>
<P><STRONG><a name="[2c1]"></a>_PopFreeBlock</STRONG> (Thumb, 60 bytes, Stack size 8 bytes, gui_alloc.o(i._PopFreeBlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 216<LI>Call Chain = _PopFreeBlock &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[2da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_EnlargeBlocks
</UL>
<BR>[Called By]<UL><LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[139]"></a>_PushFreeBlock</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, gui_alloc.o(i._PushFreeBlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _PushFreeBlock
</UL>
<BR>[Called By]<UL><LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[13c]"></a>_RemoveFreeBlock</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, gui_alloc.o(i._RemoveFreeBlock))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[2bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMinIndex
</UL>
<BR>[Called By]<UL><LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[13b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveHoles
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>

<P><STRONG><a name="[13b]"></a>_RemoveHoles</STRONG> (Thumb, 156 bytes, Stack size 40 bytes, gui_alloc.o(i._RemoveHoles))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = _RemoveHoles &rArr; _AddFreeMemory &rArr; _RemoveFreeBlock
</UL>
<BR>[Calls]<UL><LI><a href="#[13c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_RemoveFreeBlock
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memmove
</UL>
<BR>[Called By]<UL><LI><a href="#[131]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_GetFixedBlock
<LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
</UL>

<P><STRONG><a name="[2e5]"></a>_TestRAM</STRONG> (Thumb, 234 bytes, Stack size 20 bytes, gui_alloc.o(i._TestRAM))
<BR><BR>[Stack]<UL><LI>Max Depth = 20<LI>Call Chain = _TestRAM
</UL>
<BR>[Called By]<UL><LI><a href="#[13a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InitOnce
</UL>

<P><STRONG><a name="[2c0]"></a>_WriteTagData</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, gui_alloc.o(i._WriteTagData))
<BR><BR>[Called By]<UL><LI><a href="#[135]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Alloc
<LI><a href="#[138]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_AddFreeMemory
</UL>

<P><STRONG><a name="[182]"></a>_InitContext</STRONG> (Thumb, 104 bytes, Stack size 16 bytes, gui_core.o(i._InitContext))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = _InitContext &rArr; GUITASK_CopyContext &rArr; _GetTaskNo &rArr; GUI_X_GetTaskId
</UL>
<BR>[Calls]<UL><LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[12d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_CopyContext
<LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[17f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Init
</UL>

<P><STRONG><a name="[74]"></a>_OnExit</STRONG> (Thumb, 34 bytes, Stack size 8 bytes, gui_core.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _OnExit &rArr; GUI__memset
</UL>
<BR>[Calls]<UL><LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_core.o(i.GUI__Config)
</UL>
<P><STRONG><a name="[17d]"></a>_GotoX</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_goto.o(i._GotoX))
<BR><BR>[Called By]<UL><LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
</UL>

<P><STRONG><a name="[17e]"></a>_GotoY</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, gui_goto.o(i._GotoY))
<BR><BR>[Called By]<UL><LI><a href="#[146]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GotoXY
</UL>

<P><STRONG><a name="[ac]"></a>_Color2IndexBulk</STRONG> (Thumb, 60 bytes, Stack size 16 bytes, guicc_m565.o(i._Color2IndexBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _Color2IndexBulk
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[a9]"></a>_Color2Index_M565</STRONG> (Thumb, 32 bytes, Stack size 8 bytes, guicc_m565.o(i._Color2Index_M565))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _Color2Index_M565
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[ab]"></a>_GetIndexMask_M565</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, guicc_m565.o(i._GetIndexMask_M565))
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[ad]"></a>_Index2ColorBulk</STRONG> (Thumb, 76 bytes, Stack size 16 bytes, guicc_m565.o(i._Index2ColorBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _Index2ColorBulk
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_m565.o(.constdata)
</UL>
<P><STRONG><a name="[218]"></a>_GetDevProp</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, lcd_getex.o(i._GetDevProp))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[196]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DEVICE__GetpDriver
</UL>
<BR>[Called By]<UL><LI><a href="#[19d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeEx
<LI><a href="#[222]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSize
<LI><a href="#[19c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeEx
<LI><a href="#[221]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSize
<LI><a href="#[19f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVYSizeEx
<LI><a href="#[19e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeEx
<LI><a href="#[21a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColorsEx
<LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
<LI><a href="#[217]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetBitsPerPixelEx
<LI><a href="#[220]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetMaxValue
</UL>

<P><STRONG><a name="[220]"></a>_GetMaxValue</STRONG> (Thumb, 30 bytes, Stack size 16 bytes, lcd_getex.o(i._GetMaxValue))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _GetMaxValue &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[218]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDevProp
</UL>
<BR>[Called By]<UL><LI><a href="#[1e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetVXSizeMax
<LI><a href="#[186]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSizeMax
<LI><a href="#[187]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSizeMax
</UL>

<P><STRONG><a name="[2d3]"></a>_DrawBitLine1BPP</STRONG> (Thumb, 320 bytes, Stack size 56 bytes, guidev_16.o(i._DrawBitLine1BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawBitLine1BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[2d4]"></a>_DrawBitLine2BPP</STRONG> (Thumb, 220 bytes, Stack size 56 bytes, guidev_16.o(i._DrawBitLine2BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawBitLine2BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[2d5]"></a>_DrawBitLine4BPP</STRONG> (Thumb, 346 bytes, Stack size 40 bytes, guidev_16.o(i._DrawBitLine4BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _DrawBitLine4BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[b2]"></a>_DrawBitmap</STRONG> (Thumb, 664 bytes, Stack size 112 bytes, guidev_16.o(i._DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 168<LI>Call Chain = _DrawBitmap &rArr; _DrawBitLine2BPP
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[2d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine4BPP
<LI><a href="#[2d4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine2BPP
<LI><a href="#[2d3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
<LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[b3]"></a>_DrawHLine</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, guidev_16.o(i._DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 104<LI>Call Chain = _DrawHLine &rArr; _FillRect &rArr; GUI_USAGE_AddRect
</UL>
<BR>[Calls]<UL><LI><a href="#[b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[b4]"></a>_DrawVLine</STRONG> (Thumb, 180 bytes, Stack size 40 bytes, guidev_16.o(i._DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawVLine &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[b5]"></a>_FillRect</STRONG> (Thumb, 166 bytes, Stack size 72 bytes, guidev_16.o(i._FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = _FillRect &rArr; GUI_USAGE_AddRect
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset16
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Called By]<UL><LI><a href="#[b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawHLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[bc]"></a>_GetDevData</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_16.o(i._GetDevData))
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[ba]"></a>_GetDevFunc</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_16.o(i._GetDevFunc))
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[bb]"></a>_GetDevProp</STRONG> (Thumb, 16 bytes, Stack size 0 bytes, guidev_16.o(i._GetDevProp))
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[b6]"></a>_GetPixelIndex</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, guidev_16.o(i._GetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _GetPixelIndex &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[bd]"></a>_GetRect</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, guidev_16.o(i._GetRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _GetRect
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[b9]"></a>_SetOrg</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, guidev_16.o(i._SetOrg))
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[b7]"></a>_SetPixelIndex</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, guidev_16.o(i._SetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _SetPixelIndex &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[2d2]"></a>_XY2PTR</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, guidev_16.o(i._XY2PTR))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
<LI><a href="#[b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[b2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[b8]"></a>_XorPixel</STRONG> (Thumb, 78 bytes, Stack size 32 bytes, guidev_16.o(i._XorPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _XorPixel &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_16.o(.constdata)
</UL>
<P><STRONG><a name="[2c2]"></a>_CalcSizes</STRONG> (Thumb, 320 bytes, Stack size 48 bytes, edit.o(i._CalcSizes))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = _CalcSizes &rArr; GUI__CalcTextRect &rArr; GUI_GetStringDistX &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[270]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__GetInsideRect
<LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
<LI><a href="#[2c4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetCursorPosX
<LI><a href="#[2c3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetCursorCharacter
<LI><a href="#[1da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CalcTextRect
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
</UL>
<BR>[Called By]<UL><LI><a href="#[109]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint
</UL>

<P><STRONG><a name="[102]"></a>_ChangeCharacter</STRONG> (Thumb, 70 bytes, Stack size 32 bytes, edit.o(i._ChangeCharacter))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = _ChangeCharacter &rArr; WM_NotifyParent &rArr; WM_SendToParent &rArr; WM_GetParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__CalcSizeOfChar
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_Encode
<LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Called By]<UL><LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
</UL>

<P><STRONG><a name="[fe]"></a>_DeleteChar</STRONG> (Thumb, 96 bytes, Stack size 32 bytes, edit.o(i._DeleteChar))
<BR><BR>[Stack]<UL><LI>Max Depth = 248<LI>Call Chain = _DeleteChar &rArr; WM_NotifyParent &rArr; WM_SendToParent &rArr; WM_GetParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[100]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharSize
<LI><a href="#[1e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strcpy
<LI><a href="#[11c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
</UL>
<BR>[Called By]<UL><LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
</UL>

<P><STRONG><a name="[114]"></a>_IncrementBuffer</STRONG> (Thumb, 84 bytes, Stack size 32 bytes, edit.o(i._IncrementBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 312<LI>Call Chain = _IncrementBuffer &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[13f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Realloc
</UL>
<BR>[Called By]<UL><LI><a href="#[10f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_CreateUser
<LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsSpaceInBuffer
</UL>

<P><STRONG><a name="[ff]"></a>_InsertChar</STRONG> (Thumb, 182 bytes, Stack size 48 bytes, edit.o(i._InsertChar))
<BR><BR>[Stack]<UL><LI>Max Depth = 384<LI>Call Chain = _InsertChar &rArr; _IsSpaceInBuffer &rArr; _IncrementBuffer &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[100]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumChars2NumBytes
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[10c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_NotifyParent
<LI><a href="#[119]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetNumChars
<LI><a href="#[2c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__CalcSizeOfChar
<LI><a href="#[1ca]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_Encode
<LI><a href="#[11d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IsSpaceInBuffer
<LI><a href="#[11c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
<LI><a href="#[2e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memmove
</UL>
<BR>[Called By]<UL><LI><a href="#[fa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_AddKey
</UL>

<P><STRONG><a name="[11d]"></a>_IsSpaceInBuffer</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, edit.o(i._IsSpaceInBuffer))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = _IsSpaceInBuffer &rArr; _IncrementBuffer &rArr; GUI_ALLOC_Realloc &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[114]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncrementBuffer
<LI><a href="#[11c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;strlen
</UL>
<BR>[Called By]<UL><LI><a href="#[11b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_SetText
<LI><a href="#[ff]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_InsertChar
</UL>

<P><STRONG><a name="[109]"></a>_Paint</STRONG> (Thumb, 324 bytes, Stack size 72 bytes, edit.o(i._Paint))
<BR><BR>[Stack]<UL><LI>Max Depth = 392<LI>Call Chain = _Paint &rArr; WIDGET__FillStringInRect &rArr; GUI_DispStringAt &rArr; GUI_DispString &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[148]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InitIVRSearch
<LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
<LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[163]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringAt
<LI><a href="#[106]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__IsEnabled
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[10a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_RestartTimer
<LI><a href="#[276]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__FillStringInRect
<LI><a href="#[2e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__EFFECT_DrawDown
<LI><a href="#[125]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetDrawMode
<LI><a href="#[18b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_InvertRect
<LI><a href="#[172]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_FillRect
<LI><a href="#[2c2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_CalcSizes
</UL>
<BR>[Called By]<UL><LI><a href="#[6f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;EDIT_Callback
</UL>

<P><STRONG><a name="[23f]"></a>_SetValue</STRONG> (Thumb, 44 bytes, Stack size 8 bytes, progbar.o(i._SetValue))
<BR><BR>[Stack]<UL><LI>Max Depth = 44<LI>Call Chain = _SetValue &rArr; GUI_AddDecMin &rArr; GUI_AddDecShift
</UL>
<BR>[Calls]<UL><LI><a href="#[142]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_AddDecMin
</UL>
<BR>[Called By]<UL><LI><a href="#[1f4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_SetValue
<LI><a href="#[23d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_CreateUser
</UL>

<P><STRONG><a name="[2ba]"></a>WM__PaintWinAndOverlays</STRONG> (Thumb, 116 bytes, Stack size 16 bytes, wm.o(i.WM__PaintWinAndOverlays))
<BR><BR>[Stack]<UL><LI>Max Depth = 96<LI>Call Chain = WM__PaintWinAndOverlays &rArr; _PaintTransChildren &rArr;  _PaintTransChildren (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1
</UL>
<BR>[Called By]<UL><LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
<LI><a href="#[7d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbPaintMemDev
</UL>

<P><STRONG><a name="[28c]"></a>_DeleteAllChildren</STRONG> (Thumb, 18 bytes, Stack size 8 bytes, wm.o(i._DeleteAllChildren))
<BR><BR>[Stack]<UL><LI>Max Depth = 8 + In Cycle
<LI>Call Chain = _DeleteAllChildren &rArr;  WM_DeleteWindow (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>

<P><STRONG><a name="[2b0]"></a>_DesktopHandle2Index</STRONG> (Thumb, 28 bytes, Stack size 0 bytes, wm.o(i._DesktopHandle2Index))
<BR><BR>[Called By]<UL><LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[29d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ClipAtParentBorders
<LI><a href="#[7b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_cbBackWin
</UL>

<P><STRONG><a name="[28f]"></a>_DrawNext</STRONG> (Thumb, 82 bytes, Stack size 136 bytes, wm.o(i._DrawNext))
<BR><BR>[Stack]<UL><LI>Max Depth = 760<LI>Call Chain = _DrawNext &rArr; WM__Paint &rArr; GUI_MEMDEV_Draw &rArr; GUI_MEMDEV_CopyToLCD &rArr; GUI_MEMDEV_CopyToLCDAt &rArr; GUI_MEMDEV__WriteToActiveOpaque &rArr; _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[121]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetColor
<LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
<LI><a href="#[2b9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint
</UL>
<BR>[Called By]<UL><LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
</UL>

<P><STRONG><a name="[28e]"></a>_Exec1Input</STRONG> (Thumb, 108 bytes, Stack size 24 bytes, wm.o(i._Exec1Input))
<BR><BR>[Stack]<UL><LI>Max Depth = 312<LI>Call Chain = _Exec1Input &rArr; WM_DeleteWindow &rArr; WM__DetachWindow &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[105]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Unlock
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
<LI><a href="#[115]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DeleteWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[171]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_Exec
</UL>

<P><STRONG><a name="[2b5]"></a>_FindNext_IVR</STRONG> (Thumb, 318 bytes, Stack size 32 bytes, wm.o(i._FindNext_IVR))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = _FindNext_IVR &rArr; _Findy1 &rArr;  _Findy1 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
</UL>
<BR>[Called By]<UL><LI><a href="#[149]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetNextIVR
</UL>

<P><STRONG><a name="[2dd]"></a>_Findx0</STRONG> (Thumb, 124 bytes, Stack size 32 bytes, wm.o(i._Findx0))
<BR><BR>[Stack]<UL><LI>Max Depth = 48 + In Cycle
<LI>Call Chain = _Findx0 &rArr;  _Findx0 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
</UL>
<BR>[Called By]<UL><LI><a href="#[2dd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx0
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
</UL>

<P><STRONG><a name="[2de]"></a>_Findx1</STRONG> (Thumb, 114 bytes, Stack size 32 bytes, wm.o(i._Findx1))
<BR><BR>[Stack]<UL><LI>Max Depth = 48 + In Cycle
<LI>Call Chain = _Findx1 &rArr;  _Findx1 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
</UL>
<BR>[Called By]<UL><LI><a href="#[2de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findx1
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
</UL>

<P><STRONG><a name="[2dc]"></a>_Findy1</STRONG> (Thumb, 166 bytes, Stack size 32 bytes, wm.o(i._Findy1))
<BR><BR>[Stack]<UL><LI>Max Depth = 48 + In Cycle
<LI>Call Chain = _Findy1 &rArr;  _Findy1 (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
</UL>
<BR>[Called By]<UL><LI><a href="#[2dc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Findy1
<LI><a href="#[2b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FindNext_IVR
</UL>

<P><STRONG><a name="[2a1]"></a>_Invalidate1Abs</STRONG> (Thumb, 122 bytes, Stack size 32 bytes, wm.o(i._Invalidate1Abs))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Invalidate1Abs &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[1c0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SignalEvent
<LI><a href="#[2e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RectIsNZ
<LI><a href="#[243]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MergeRect
</UL>
<BR>[Called By]<UL><LI><a href="#[2b7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InvalidateRect
<LI><a href="#[29e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Invalidate1Abs
<LI><a href="#[2a0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindowAndDescsEx
</UL>

<P><STRONG><a name="[7c]"></a>_OnExit</STRONG> (Thumb, 48 bytes, Stack size 8 bytes, wm.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _OnExit
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i.WM_Init)
</UL>
<P><STRONG><a name="[2bb]"></a>_Paint1</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, wm.o(i._Paint1))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _Paint1
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>

<P><STRONG><a name="[2bd]"></a>_Paint1Trans</STRONG> (Thumb, 130 bytes, Stack size 32 bytes, wm.o(i._Paint1Trans))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Paint1Trans &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[167]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRects
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[2bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1
</UL>
<BR>[Called By]<UL><LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>

<P><STRONG><a name="[2bc]"></a>_PaintTransChildren</STRONG> (Thumb, 154 bytes, Stack size 32 bytes, wm.o(i._PaintTransChildren))
<BR><BR>[Stack]<UL><LI>Max Depth = 80 + In Cycle
<LI>Call Chain = _PaintTransChildren &rArr;  _PaintTransChildren (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
<LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[2bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Paint1Trans
</UL>
<BR>[Called By]<UL><LI><a href="#[2bc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_PaintTransChildren
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>

<P><STRONG><a name="[2ae]"></a>_SetClipRectUserIntersect</STRONG> (Thumb, 68 bytes, Stack size 24 bytes, wm.o(i._SetClipRectUserIntersect))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = _SetClipRectUserIntersect &rArr; LCD_SetClipRectEx &rArr; GUI__IntersectRects
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[232]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetClipRectEx
<LI><a href="#[29c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__IntersectRect
<LI><a href="#[29b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Client2Screen
</UL>
<BR>[Called By]<UL><LI><a href="#[2ad]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__ActivateClipRect
</UL>

<P><STRONG><a name="[7b]"></a>_cbBackWin</STRONG> (Thumb, 74 bytes, Stack size 8 bytes, wm.o(i._cbBackWin))
<BR><BR>[Stack]<UL><LI>Max Depth = 304<LI>Call Chain = _cbBackWin &rArr; WM_DefaultProc &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[10e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_DefaultProc
<LI><a href="#[120]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetBkColor
<LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[2b0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DesktopHandle2Index
<LI><a href="#[1bf]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_StoreKey
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i.WM_Init)
</UL>
<P><STRONG><a name="[7d]"></a>_cbPaintMemDev</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, wm.o(i._cbPaintMemDev))
<BR><BR>[Stack]<UL><LI>Max Depth = 120<LI>Call Chain = _cbPaintMemDev &rArr; WM__PaintWinAndOverlays &rArr; _PaintTransChildren &rArr;  _PaintTransChildren (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__PaintWinAndOverlays
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm.o(i.WM__Paint)
</UL>
<P><STRONG><a name="[293]"></a>_GetDialogItem</STRONG> (Thumb, 64 bytes, Stack size 24 bytes, wm_getdialogitem.o(i._GetDialogItem))
<BR><BR>[Stack]<UL><LI>Max Depth = 232 + In Cycle
<LI>Call Chain = _GetDialogItem &rArr;  _GetDialogItem (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[296]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetId
<LI><a href="#[293]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>
<BR>[Called By]<UL><LI><a href="#[1f1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDialogItem
<LI><a href="#[293]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetDialogItem
</UL>

<P><STRONG><a name="[4]"></a>_GetCursorCharacter</STRONG> (Thumb, 40 bytes, Stack size 16 bytes, gui__getcursorpos.o(i._GetCursorCharacter))
<BR><BR>[Stack]<UL><LI>Max Depth = 192<LI>Call Chain = _GetCursorCharacter &rArr; GUI_UC_GetCharCode &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[101]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharCode
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__getcursorpos.o(.data)
</UL>
<P><STRONG><a name="[3]"></a>_GetCursorPosChar</STRONG> (Thumb, 66 bytes, Stack size 32 bytes, gui__getcursorpos.o(i._GetCursorPosChar))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = _GetCursorPosChar &rArr; GUI_UC_GetCharSize &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[2df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__NumBytes2NumChars
<LI><a href="#[1cb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharSize
<LI><a href="#[101]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC_GetCharCode
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__getcursorpos.o(.data)
</UL>
<P><STRONG><a name="[2]"></a>_GetCursorPosX</STRONG> (Thumb, 28 bytes, Stack size 24 bytes, gui__getcursorpos.o(i._GetCursorPosX))
<BR><BR>[Stack]<UL><LI>Max Depth = 200<LI>Call Chain = _GetCursorPosX &rArr; GUI_GetCharDistX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__getcursorpos.o(.data)
</UL>
<P><STRONG><a name="[1dd]"></a>_DispLine</STRONG> (Thumb, 104 bytes, Stack size 32 bytes, gui_charline.o(i._DispLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = _DispLine &rArr; GUI__ManageCache &rArr; GUI__ManageCacheEx
</UL>
<BR>[Calls]<UL><LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
<LI><a href="#[1e4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ManageCache
<LI><a href="#[277]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RectsIntersect
</UL>
<BR>[Called By]<UL><LI><a href="#[162]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__DispLine
</UL>

<P><STRONG><a name="[5]"></a>_Log2VisBuffered</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, gui_charline.o(i._Log2VisBuffered))
<BR>[Address Reference Count : 1]<UL><LI> gui_charline.o(.data)
</UL>
<P><STRONG><a name="[2e2]"></a>_IncPointer</STRONG> (Thumb, 24 bytes, Stack size 0 bytes, gui_onkey.o(i._IncPointer))
<BR><BR>[Called By]<UL><LI><a href="#[1b6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncReadPointer
</UL>

<P><STRONG><a name="[1b6]"></a>_IncReadPointer</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_onkey.o(i._IncReadPointer))
<BR><BR>[Calls]<UL><LI><a href="#[2e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_IncPointer
</UL>
<BR>[Called By]<UL><LI><a href="#[1b5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_PollKeyMsg
</UL>

<P><STRONG><a name="[12e]"></a>_GetTaskNo</STRONG> (Thumb, 54 bytes, Stack size 16 bytes, gui_task.o(i._GetTaskNo))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _GetTaskNo &rArr; GUI_X_GetTaskId
</UL>
<BR>[Calls]<UL><LI><a href="#[18c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_X_GetTaskId
</UL>
<BR>[Called By]<UL><LI><a href="#[12f]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_Init
<LI><a href="#[12d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUITASK_CopyContext
<LI><a href="#[fb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Lock
</UL>

<P><STRONG><a name="[70]"></a>_OnExit</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, gui_task.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _OnExit
</UL>
<BR>[Calls]<UL><LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreeFixedBlock
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui_task.o(i.GUITASK_Init)
</UL>
<P><STRONG><a name="[c0]"></a>_CalcSizeOfChar</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_uc_encodenone.o(i._CalcSizeOfChar))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodenone.o(.constdata)
</UL>
<P><STRONG><a name="[c1]"></a>_Encode</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, gui_uc_encodenone.o(i._Encode))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodenone.o(.constdata)
</UL>
<P><STRONG><a name="[be]"></a>_GetCharCode</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_uc_encodenone.o(i._GetCharCode))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodenone.o(.constdata)
</UL>
<P><STRONG><a name="[bf]"></a>_GetCharSize</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, gui_uc_encodenone.o(i._GetCharSize))
<BR>[Address Reference Count : 1]<UL><LI> gui_uc_encodenone.o(.constdata)
</UL>
<P><STRONG><a name="[c3]"></a>_SetBkColor</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, lcd.o(i._SetBkColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _SetBkColor
</UL>
<BR>[Calls]<UL><LI><a href="#[238]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColorIndex
<LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd.o(.constdata)
</UL>
<P><STRONG><a name="[c2]"></a>_SetColor</STRONG> (Thumb, 28 bytes, Stack size 8 bytes, lcd.o(i._SetColor))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _SetColor
</UL>
<BR>[Calls]<UL><LI><a href="#[237]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColorIndex
<LI><a href="#[224]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_Color2Index
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd.o(.constdata)
</UL>
<P><STRONG><a name="[c4]"></a>_SetDrawMode</STRONG> (Thumb, 40 bytes, Stack size 12 bytes, lcd.o(i._SetDrawMode))
<BR><BR>[Stack]<UL><LI>Max Depth = 12<LI>Call Chain = _SetDrawMode
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd.o(.constdata)
</UL>
<P><STRONG><a name="[77]"></a>_OnExit</STRONG> (Thumb, 16 bytes, Stack size 8 bytes, lcd_color.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _OnExit
</UL>
<BR>[Calls]<UL><LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreeFixedBlock
</UL>
<BR>[Address Reference Count : 1]<UL><LI> lcd_color.o(i.LCD_InitColors)
</UL>
<P><STRONG><a name="[1a0]"></a>_Min</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidev_banding.o(i._Min))
<BR><BR>[Called By]<UL><LI><a href="#[19b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Draw
</UL>

<P><STRONG><a name="[1a8]"></a>_CreateStaticDevice</STRONG> (Thumb, 308 bytes, Stack size 56 bytes, guidev_staticdevices.o(i._CreateStaticDevice))
<BR><BR>[Stack]<UL><LI>Max Depth = 424<LI>Call Chain = _CreateStaticDevice &rArr; GUI_MEMDEV__CreateFixed &rArr; GUI_USAGE_BM_Create &rArr; GUI_ALLOC_AllocZero &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[222]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetYSize
<LI><a href="#[221]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetXSize
<LI><a href="#[132]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__memset
<LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[f8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetDesktopWindow
<LI><a href="#[8a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Paint1
<LI><a href="#[2ac]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetSize
<LI><a href="#[297]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowOrgX
<LI><a href="#[1d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__AlphaPreserveTrans
<LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[1a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_SetOrg
<LI><a href="#[197]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__CreateFixed
<LI><a href="#[194]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Select
</UL>
<BR>[Called By]<UL><LI><a href="#[89]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_Paint1Static
</UL>

<P><STRONG><a name="[2c7]"></a>_Convert16</STRONG> (Thumb, 62 bytes, Stack size 40 bytes, guidev_writetoactiveopaque.o(i._Convert16))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Convert16 &rArr; GUI__CompactPixelIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndices
</UL>
<BR>[Called By]<UL><LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[2c9]"></a>_Convert8</STRONG> (Thumb, 62 bytes, Stack size 40 bytes, guidev_writetoactiveopaque.o(i._Convert8))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Convert8 &rArr; GUI__CompactPixelIndices
</UL>
<BR>[Calls]<UL><LI><a href="#[2c8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__CompactPixelIndices
</UL>
<BR>[Called By]<UL><LI><a href="#[1b3]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_WriteToActiveOpaque_8
</UL>

<P><STRONG><a name="[1b3]"></a>_WriteToActiveOpaque_8</STRONG> (Thumb, 824 bytes, Stack size 168 bytes, guidev_writetoactiveopaque.o(i._WriteToActiveOpaque_8))
<BR><BR>[Stack]<UL><LI>Max Depth = 424<LI>Call Chain = _WriteToActiveOpaque_8 &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1df]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetpfIndex2ColorEx
<LI><a href="#[2e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetpfColor2IndexEx
<LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[2c9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Convert8
<LI><a href="#[2c7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_Convert16
<LI><a href="#[1a7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV_GetDataPtr
<LI><a href="#[23b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD__DrawBitmap_1bpp
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
</UL>
<BR>[Called By]<UL><LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
</UL>

<P><STRONG><a name="[1b4]"></a>_WriteToActiveOpaque_HT</STRONG> (Thumb, 826 bytes, Stack size 144 bytes, guidev_writetoactiveopaque.o(i._WriteToActiveOpaque_HT))
<BR><BR>[Stack]<UL><LI>Max Depth = 400<LI>Call Chain = _WriteToActiveOpaque_HT &rArr; GUI_ALLOC_AllocNoInit &rArr; _Alloc &rArr; _InitOnce &rArr; _EnlargeBlocks &rArr;  _Alloc (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
<LI><a href="#[134]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_AllocNoInit
<LI><a href="#[128]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_DrawBitmap
</UL>
<BR>[Called By]<UL><LI><a href="#[86]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MEMDEV__WriteToActiveOpaque
</UL>

<P><STRONG><a name="[8]"></a>_Create</STRONG> (Thumb, 38 bytes, Stack size 56 bytes, progbar_skin.o(i._Create))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _Create
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> progbar_skin.o(.data)
</UL>
<P><STRONG><a name="[7]"></a>_Paint</STRONG> (Thumb, 320 bytes, Stack size 104 bytes, progbar_skin.o(i._Paint))
<BR><BR>[Stack]<UL><LI>Max Depth = 360<LI>Call Chain = _Paint &rArr; PROGBAR__GetTextRect &rArr; GUI_GetStringDistX &rArr; GUI__GetLineDistX &rArr; GUI__GetOverlap &rArr; GUI_GetCharDistXEx &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[245]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR__Value2Pos
<LI><a href="#[242]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR__GetTextRect
<LI><a href="#[241]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR__GetTextLocked
<LI><a href="#[166]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetUserClipRect
<LI><a href="#[292]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRectEx
<LI><a href="#[279]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__ReduceRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> progbar_skin.o(.data)
</UL>
<P><STRONG><a name="[240]"></a>_DrawBackground</STRONG> (Thumb, 254 bytes, Stack size 40 bytes, progbar_skinflex.o(i._DrawBackground))
<BR><BR>[Stack]<UL><LI>Max Depth = 368<LI>Call Chain = _DrawBackground &rArr; GUI_DrawGradientV &rArr; _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientH
</UL>
<BR>[Called By]<UL><LI><a href="#[1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;PROGBAR_DrawSkinFlex
</UL>

<P><STRONG><a name="[261]"></a>_Paint</STRONG> (Thumb, 106 bytes, Stack size 32 bytes, text.o(i._Paint))
<BR><BR>[Stack]<UL><LI>Max Depth = 352<LI>Call Chain = _Paint &rArr; GUI_DispStringInRectWrap &rArr; GUI_WrapGetNumLines &rArr; GUI__WrapGetNumBytesToNextLine &rArr; GUI__WrapGetNumCharsToNextLine &rArr; GUI_GetCharDistX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[1bd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetBkColor
<LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[116]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetFont
<LI><a href="#[145]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_Clear
<LI><a href="#[295]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetHasTrans
<LI><a href="#[164]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DispStringInRectWrap
<LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[124]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SetTextMode
</UL>
<BR>[Called By]<UL><LI><a href="#[79]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;TEXT_Callback
</UL>

<P><STRONG><a name="[275]"></a>_EffectRequiresRedraw</STRONG> (Thumb, 86 bytes, Stack size 24 bytes, widget.o(i._EffectRequiresRedraw), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[2be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__Screen2Client
</UL>
<BR>[Called By]<UL><LI><a href="#[272]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WIDGET__EFFECT_DrawDownRect
</UL>

<P><STRONG><a name="[cb]"></a>_DrawDown</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, widget_effect_none.o(i._DrawDown))
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_none.o(.constdata)
</UL>
<P><STRONG><a name="[cc]"></a>_DrawDownRect</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, widget_effect_none.o(i._DrawDownRect))
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_none.o(.constdata)
</UL>
<P><STRONG><a name="[cd]"></a>_DrawFlat</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, widget_effect_none.o(i._DrawFlat))
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_none.o(.constdata)
</UL>
<P><STRONG><a name="[c9]"></a>_DrawUp</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, widget_effect_none.o(i._DrawUp))
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_none.o(.constdata)
</UL>
<P><STRONG><a name="[ca]"></a>_DrawUpRect</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, widget_effect_none.o(i._DrawUpRect))
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_none.o(.constdata)
</UL>
<P><STRONG><a name="[298]"></a>_GetDefaultWin</STRONG> (Thumb, 10 bytes, Stack size 0 bytes, wm_getwindowsize.o(i._GetDefaultWin))
<BR><BR>[Calls]<UL><LI><a href="#[2e0]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetActiveWindow
</UL>
<BR>[Called By]<UL><LI><a href="#[117]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetWindowSizeX
</UL>

<P><STRONG><a name="[2e1]"></a>_GetNextChild</STRONG> (Thumb, 34 bytes, Stack size 16 bytes, wm_setfocusonnextchild.o(i._GetNextChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _GetNextChild
</UL>
<BR>[Calls]<UL><LI><a href="#[13e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_h2p
</UL>
<BR>[Called By]<UL><LI><a href="#[2a9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[2a9]"></a>_SetFocusOnNextChild</STRONG> (Thumb, 90 bytes, Stack size 16 bytes, wm_setfocusonnextchild.o(i._SetFocusOnNextChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 240<LI>Call Chain = _SetFocusOnNextChild &rArr; WM_SetFocus &rArr; WM_IsWindow &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[28a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetTopLevelLayer
<LI><a href="#[26d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocus
<LI><a href="#[2a2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_IsFocussable
<LI><a href="#[2aa]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetFocussedChild
<LI><a href="#[2e1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetNextChild
</UL>
<BR>[Called By]<UL><LI><a href="#[150]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnNextChild
</UL>

<P><STRONG><a name="[2ab]"></a>_GetPrevChild</STRONG> (Thumb, 26 bytes, Stack size 8 bytes, wm_setfocusonprevchild.o(i._GetPrevChild))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = _GetPrevChild &rArr; WM__GetPrevSibling &rArr; WM__GetFirstSibling &rArr; WM_GetParent &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[2b4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetLastSibling
<LI><a href="#[280]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__GetPrevSibling
</UL>
<BR>[Called By]<UL><LI><a href="#[27d]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_SetFocusOnPrevChild
</UL>

<P><STRONG><a name="[76]"></a>_OnExit</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, gui__alpha.o(i._OnExit))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _OnExit
</UL>
<BR>[Calls]<UL><LI><a href="#[155]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_FreeFixedBlock
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__alpha.o(i.GUI__GetAlphaBuffer)
</UL>
<P><STRONG><a name="[16b]"></a>_DrawGradient</STRONG> (Thumb, 382 bytes, Stack size 88 bytes, gui_drawgradient.o(i._DrawGradient))
<BR><BR>[Stack]<UL><LI>Max Depth = 264<LI>Call Chain = _DrawGradient &rArr; GUI_GetColor &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[129]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_FillRect
<LI><a href="#[12b]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetColor
</UL>
<BR>[Called By]<UL><LI><a href="#[16c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientV
<LI><a href="#[16a]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawGradientH
</UL>

<P><STRONG><a name="[1c6]"></a>_Link</STRONG> (Thumb, 132 bytes, Stack size 32 bytes, gui_timer.o(i._Link))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _Link
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Restart
</UL>

<P><STRONG><a name="[1c2]"></a>_RemoveFromLinList</STRONG> (Thumb, 86 bytes, Stack size 24 bytes, gui_timer.o(i._RemoveFromLinList))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _RemoveFromLinList
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
</UL>

<P><STRONG><a name="[1c3]"></a>_Unlink</STRONG> (Thumb, 74 bytes, Stack size 24 bytes, gui_timer.o(i._Unlink))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _Unlink
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[1c5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Restart
<LI><a href="#[1c1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_TIMER_Delete
</UL>

<P><STRONG><a name="[ce]"></a>_Color2Index_0</STRONG> (Thumb, 84 bytes, Stack size 32 bytes, guicc_0.o(i._Color2Index_0))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _Color2Index_0 &rArr; LCD_GetNumColors &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPalette
<LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
<LI><a href="#[2c6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_CalcColorDist
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_0.o(.constdata)
</UL>
<P><STRONG><a name="[d0]"></a>_GetIndexMask_0</STRONG> (Thumb, 82 bytes, Stack size 8 bytes, guicc_0.o(i._GetIndexMask_0))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _GetIndexMask_0 &rArr; LCD_GetNumColors &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_0.o(.constdata)
</UL>
<P><STRONG><a name="[cf]"></a>_Index2Color_0</STRONG> (Thumb, 32 bytes, Stack size 16 bytes, guicc_0.o(i._Index2Color_0))
<BR><BR>[Stack]<UL><LI>Max Depth = 32<LI>Call Chain = _Index2Color_0 &rArr; LCD_GetNumColors &rArr; _GetDevProp
</UL>
<BR>[Calls]<UL><LI><a href="#[21c]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetPalette
<LI><a href="#[219]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_GetNumColors
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_0.o(.constdata)
</UL>
<P><STRONG><a name="[d3]"></a>_Color2IndexBulk</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, guicc_8888.o(i._Color2IndexBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _Color2IndexBulk
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_8888.o(.constdata)
</UL>
<P><STRONG><a name="[d1]"></a>_Color2Index_8888</STRONG> (Thumb, 2 bytes, Stack size 0 bytes, guicc_8888.o(i._Color2Index_8888))
<BR>[Address Reference Count : 1]<UL><LI> guicc_8888.o(.constdata)
</UL>
<P><STRONG><a name="[d2]"></a>_GetIndexMask_8888</STRONG> (Thumb, 6 bytes, Stack size 0 bytes, guicc_8888.o(i._GetIndexMask_8888))
<BR>[Address Reference Count : 1]<UL><LI> guicc_8888.o(.constdata)
</UL>
<P><STRONG><a name="[d4]"></a>_Index2ColorBulk</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, guicc_8888.o(i._Index2ColorBulk))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = _Index2ColorBulk
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guicc_8888.o(.constdata)
</UL>
<P><STRONG><a name="[2d7]"></a>_DrawBitLine1BPP</STRONG> (Thumb, 276 bytes, Stack size 56 bytes, guidev_32.o(i._DrawBitLine1BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawBitLine1BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[2d8]"></a>_DrawBitLine2BPP</STRONG> (Thumb, 218 bytes, Stack size 56 bytes, guidev_32.o(i._DrawBitLine2BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawBitLine2BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[2ce]"></a>_DrawBitLine32BPP_DDB</STRONG> (Thumb, 160 bytes, Stack size 32 bytes, guidev_32.o(i._DrawBitLine32BPP_DDB))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _DrawBitLine32BPP_DDB &rArr; GUI__MixColors
</UL>
<BR>[Calls]<UL><LI><a href="#[9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__MixColors
<LI><a href="#[113]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy4
</UL>
<BR>[Called By]<UL><LI><a href="#[d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[2d9]"></a>_DrawBitLine4BPP</STRONG> (Thumb, 340 bytes, Stack size 40 bytes, guidev_32.o(i._DrawBitLine4BPP))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _DrawBitLine4BPP
</UL>
<BR>[Called By]<UL><LI><a href="#[d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[d5]"></a>_DrawBitmap</STRONG> (Thumb, 666 bytes, Stack size 104 bytes, guidev_32.o(i._DrawBitmap))
<BR><BR>[Stack]<UL><LI>Max Depth = 160<LI>Call Chain = _DrawBitmap &rArr; _DrawBitLine2BPP
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
<LI><a href="#[2d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine4BPP
<LI><a href="#[2ce]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine32BPP_DDB
<LI><a href="#[2d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine2BPP
<LI><a href="#[2d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitLine1BPP
<LI><a href="#[11e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memcpy
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[d6]"></a>_DrawHLine</STRONG> (Thumb, 10 bytes, Stack size 8 bytes, guidev_32.o(i._DrawHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 80<LI>Call Chain = _DrawHLine &rArr; _FillRect &rArr; GUI_USAGE_AddRect
</UL>
<BR>[Calls]<UL><LI><a href="#[d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[d7]"></a>_DrawVLine</STRONG> (Thumb, 166 bytes, Stack size 40 bytes, guidev_32.o(i._DrawVLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _DrawVLine &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[d8]"></a>_FillRect</STRONG> (Thumb, 160 bytes, Stack size 48 bytes, guidev_32.o(i._FillRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 72<LI>Call Chain = _FillRect &rArr; GUI_USAGE_AddRect
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_USAGE_AddRect
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Called By]<UL><LI><a href="#[d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawHLine
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[df]"></a>_GetDevData</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_32.o(i._GetDevData))
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[dd]"></a>_GetDevFunc</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_32.o(i._GetDevFunc))
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[de]"></a>_GetDevProp</STRONG> (Thumb, 12 bytes, Stack size 0 bytes, guidev_32.o(i._GetDevProp))
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[d9]"></a>_GetPixelIndex</STRONG> (Thumb, 14 bytes, Stack size 8 bytes, guidev_32.o(i._GetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 24<LI>Call Chain = _GetPixelIndex &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[e0]"></a>_GetRect</STRONG> (Thumb, 48 bytes, Stack size 16 bytes, guidev_32.o(i._GetRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _GetRect
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[dc]"></a>_SetOrg</STRONG> (Thumb, 8 bytes, Stack size 0 bytes, guidev_32.o(i._SetOrg))
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[da]"></a>_SetPixelIndex</STRONG> (Thumb, 66 bytes, Stack size 24 bytes, guidev_32.o(i._SetPixelIndex))
<BR><BR>[Stack]<UL><LI>Max Depth = 40<LI>Call Chain = _SetPixelIndex &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[2d6]"></a>_XY2PTR</STRONG> (Thumb, 56 bytes, Stack size 16 bytes, guidev_32.o(i._XY2PTR))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
</UL>
<BR>[Called By]<UL><LI><a href="#[db]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XorPixel
<LI><a href="#[da]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_SetPixelIndex
<LI><a href="#[d9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_GetPixelIndex
<LI><a href="#[d8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_FillRect
<LI><a href="#[d7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawVLine
<LI><a href="#[d5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawBitmap
</UL>

<P><STRONG><a name="[db]"></a>_XorPixel</STRONG> (Thumb, 82 bytes, Stack size 32 bytes, guidev_32.o(i._XorPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 48<LI>Call Chain = _XorPixel &rArr; _XY2PTR
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2d6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_XY2PTR
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_32.o(.constdata)
</UL>
<P><STRONG><a name="[e2]"></a>GUI_USAGE_BM_AddHLine</STRONG> (Thumb, 116 bytes, Stack size 16 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_AddHLine))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_USAGE_BM_AddHLine
</UL>
<BR>[Calls]<UL><LI><a href="#[ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memset
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[e1]"></a>GUI_USAGE_BM_AddPixel</STRONG> (Thumb, 44 bytes, Stack size 8 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_AddPixel))
<BR><BR>[Stack]<UL><LI>Max Depth = 8<LI>Call Chain = GUI_USAGE_BM_AddPixel
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[e3]"></a>GUI_USAGE_BM_Clear</STRONG> (Thumb, 14 bytes, Stack size 0 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_Clear))
<BR><BR>[Calls]<UL><LI><a href="#[1cc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_memclr4
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[e5]"></a>GUI_USAGE_BM_GetNextDirty</STRONG> (Thumb, 154 bytes, Stack size 16 bytes, guidev_usagebm.o(i.GUI_USAGE_BM_GetNextDirty))
<BR><BR>[Stack]<UL><LI>Max Depth = 16<LI>Call Chain = GUI_USAGE_BM_GetNextDirty
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[e4]"></a>_GUI_USAGE_BM_Delete</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, guidev_usagebm.o(i._GUI_USAGE_BM_Delete))
<BR><BR>[Stack]<UL><LI>Max Depth = 176<LI>Call Chain = _GUI_USAGE_BM_Delete &rArr; GUI_ALLOC_Free &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[137]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_Free
</UL>
<BR>[Address Reference Count : 1]<UL><LI> guidev_usagebm.o(.constdata)
</UL>
<P><STRONG><a name="[e8]"></a>_DrawDown</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, widget_effect_simple.o(i._DrawDown))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = _DrawDown &rArr; _DrawDownRect &rArr; GUI_DrawRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[e9]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDownRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_simple.o(.constdata)
</UL>
<P><STRONG><a name="[e9]"></a>_DrawDownRect</STRONG> (Thumb, 50 bytes, Stack size 120 bytes, widget_effect_simple.o(i._DrawDownRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 320<LI>Call Chain = _DrawDownRect &rArr; GUI_DrawRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
</UL>
<BR>[Called By]<UL><LI><a href="#[e8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawDown
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_simple.o(.constdata)
</UL>
<P><STRONG><a name="[e6]"></a>_DrawUp</STRONG> (Thumb, 16 bytes, Stack size 16 bytes, widget_effect_simple.o(i._DrawUp))
<BR><BR>[Stack]<UL><LI>Max Depth = 336<LI>Call Chain = _DrawUp &rArr; _DrawUpRect &rArr; GUI_DrawRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[273]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_GetClientRect
<LI><a href="#[e7]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUpRect
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_simple.o(.constdata)
</UL>
<P><STRONG><a name="[e7]"></a>_DrawUpRect</STRONG> (Thumb, 50 bytes, Stack size 120 bytes, widget_effect_simple.o(i._DrawUpRect))
<BR><BR>[Stack]<UL><LI>Max Depth = 320<LI>Call Chain = _DrawUpRect &rArr; GUI_DrawRect &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1be]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;LCD_SetColor
<LI><a href="#[1bb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_SaveContext_W
<LI><a href="#[1ba]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_RestoreContext
<LI><a href="#[16e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_DrawRect
</UL>
<BR>[Called By]<UL><LI><a href="#[e6]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_DrawUp
</UL>
<BR>[Address Reference Count : 1]<UL><LI> widget_effect_simple.o(.constdata)
</UL>
<P><STRONG><a name="[283]"></a>_BringToTop</STRONG> (Thumb, 106 bytes, Stack size 24 bytes, wm_bringtotop.o(i._BringToTop))
<BR><BR>[Stack]<UL><LI>Max Depth = 312<LI>Call Chain = _BringToTop &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2b1]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__RemoveWindowFromList
<LI><a href="#[284]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__InsertWindowIntoList
<LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
<LI><a href="#[290]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_ForEachDesc
</UL>
<BR>[Called By]<UL><LI><a href="#[26e]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_BringToTop
</UL>

<P><STRONG><a name="[7e]"></a>_cbInvalidateOne</STRONG> (Thumb, 4 bytes, Stack size 0 bytes, wm_bringtotop.o(i._cbInvalidateOne))
<BR><BR>[Stack]<UL><LI>Max Depth = 288<LI>Call Chain = _cbInvalidateOne &rArr; WM_InvalidateWindow &rArr; WM_InvalidateRect &rArr; WM__InvalidateRectEx &rArr; WM__InvalidateRect &rArr;  WM__InvalidateRect (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[104]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM_InvalidateWindow
</UL>
<BR>[Address Reference Count : 1]<UL><LI> wm_bringtotop.o(i._BringToTop)
</UL>
<P><STRONG><a name="[c]"></a>_GetCharWrap</STRONG> (Thumb, 46 bytes, Stack size 32 bytes, gui__wrap.o(i._GetCharWrap))
<BR><BR>[Stack]<UL><LI>Max Depth = 208<LI>Call Chain = _GetCharWrap &rArr; GUI_GetCharDistX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__wrap.o(.data)
</UL>
<P><STRONG><a name="[b]"></a>_GetWordWrap</STRONG> (Thumb, 100 bytes, Stack size 48 bytes, gui__wrap.o(i._GetWordWrap))
<BR><BR>[Stack]<UL><LI>Max Depth = 224<LI>Call Chain = _GetWordWrap &rArr; GUI_GetCharDistX &rArr; GUI_Lock &rArr; GUI_X_Lock &rArr; GUI_X_InitOS &rArr; xQueueCreateMutex &rArr; prvInitialiseMutex &rArr; xQueueGenericSend &rArr; vTaskPlaceOnEventList &rArr; prvAddCurrentTaskToDelayedList &rArr; vListInsert
</UL>
<BR>[Calls]<UL><LI><a href="#[1e2]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_UC__GetCharCodeInc
<LI><a href="#[175]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetCharDistX
</UL>
<BR>[Address Reference Count : 1]<UL><LI> gui__wrap.o(.data)
</UL>
<P><STRONG><a name="[1eb]"></a>_WrapGetNumCharsDisp</STRONG> (Thumb, 36 bytes, Stack size 8 bytes, gui__wrap.o(i._WrapGetNumCharsDisp))
<BR><BR>[Stack]<UL><LI>Max Depth = 56<LI>Call Chain = _WrapGetNumCharsDisp &rArr; GUI__GetLineNumChars &rArr; GUI_UC__GetCharCodeInc
</UL>
<BR>[Calls]<UL><LI><a href="#[160]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__GetLineNumChars
</UL>
<BR>[Called By]<UL><LI><a href="#[168]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsDisp
<LI><a href="#[1ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI__WrapGetNumCharsToNextLine
</UL>

<P><STRONG><a name="[1b9]"></a>LCD_ReadRectEx</STRONG> (Thumb, 404 bytes, Stack size 64 bytes, lcd_readrect.o(i.LCD_ReadRectEx))
<BR><BR>[Stack]<UL><LI>Max Depth = 64<LI>Call Chain = LCD_ReadRectEx
</UL>
<BR>[Calls]<UL><LI><a href="#[1de]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_GetBitsPerPixelEx
</UL>
<BR>[Called By]<UL><LI><a href="#[1b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ReadRectEx
</UL>

<P><STRONG><a name="[2b8]"></a>_MoveDescendents</STRONG> (Thumb, 110 bytes, Stack size 72 bytes, wm_move.o(i._MoveDescendents))
<BR><BR>[Stack]<UL><LI>Max Depth = 88 + In Cycle
<LI>Call Chain = _MoveDescendents &rArr;  _MoveDescendents (Cycle)
</UL>
<BR>[Calls]<UL><LI><a href="#[fd]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_UnlockH
<LI><a href="#[fc]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_ALLOC_LockH
<LI><a href="#[2a5]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__SendMessage
<LI><a href="#[2af]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;GUI_MoveRect
<LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
</UL>
<BR>[Called By]<UL><LI><a href="#[2b8]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_MoveDescendents
<LI><a href="#[2a4]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;WM__MoveWindow
</UL>

<P><STRONG><a name="[2eb]"></a>_printf_core</STRONG> (Thumb, 748 bytes, Stack size 96 bytes, printf6.o(i._printf_core), UNUSED)
<BR><BR>[Calls]<UL><LI><a href="#[2ed]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__aeabi_uidivmod
<LI><a href="#[2ec]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_pre_padding
<LI><a href="#[2ee]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_post_padding
</UL>
<BR>[Called By]<UL><LI><a href="#[2ea]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;__0printf$6
</UL>

<P><STRONG><a name="[2ee]"></a>_printf_post_padding</STRONG> (Thumb, 36 bytes, Stack size 24 bytes, printf6.o(i._printf_post_padding), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_core
</UL>

<P><STRONG><a name="[2ec]"></a>_printf_pre_padding</STRONG> (Thumb, 46 bytes, Stack size 24 bytes, printf6.o(i._printf_pre_padding), UNUSED)
<BR><BR>[Called By]<UL><LI><a href="#[2eb]">&gt;&gt;</a>&nbsp;&nbsp;&nbsp;_printf_core
</UL>
<P>
<H3>
Undefined Global Symbols
</H3><HR></body></html>
